My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Skeleton Army Miner
Giant Snowball
Minions Dart Goblin Guards Skeleton Army Witch Miner
Zap
Minions Dart Goblin Guards Skeleton Army Witch
Barbarian Barrel
Dart Goblin Guards Skeleton Army Witch Electro Wizard
The Log
Dart Goblin Guards Skeleton Army Witch
Earthquake
Guards Skeleton Army Witch
Arrows
Minions Dart Goblin Guards Skeleton Army Witch
Royal Delivery
Minions Dart Goblin Guards Skeleton Army Witch Miner Electro Wizard
Fireball
Minions Dart Goblin Skeleton Army Witch Electro Wizard
Poison
Minions Dart Goblin Guards Skeleton Army Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Skeleton Army Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Dart Goblin Guards Skeleton Army Miner Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Dart Goblin Guards Skeleton Army

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mega Knight
Dart Goblin
Miner Mega Knight
Guards
Miner
Skeleton Army
Witch
Miner Mega Knight
Miner
Minions Dart Goblin Guards Witch Electro Wizard Mega Knight
Electro Wizard
Miner Mega Knight
Mega Knight
Minions Dart Goblin Witch Miner Electro Wizard

Defense Synergies 0 16

Minions
Dart Goblin Electro Wizard Mega Knight
Dart Goblin
Minions Guards Skeleton Army Miner Electro Wizard Mega Knight
Guards
Dart Goblin Skeleton Army Witch Electro Wizard
Skeleton Army
Dart Goblin Guards Electro Wizard
Witch
Guards Electro Wizard Mega Knight
Miner
Dart Goblin Mega Knight
Electro Wizard
Minions Dart Goblin Guards Skeleton Army Witch Mega Knight
Mega Knight
Minions Dart Goblin Witch Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin Electro Wizard
Skeleton Army Minions Dart Goblin Witch Electro Wizard Mega Knight
Skeleton Army Witch Mega Knight Minions Dart Goblin Electro Wizard
Skeleton Army Witch Minions Dart Goblin Guards Electro Wizard Mega Knight
Skeleton Army Mega Knight
Skeleton Army Minions Dart Goblin Guards Electro Wizard Mega Knight
Minions Dart Goblin Electro Wizard Witch
Dart Goblin Electro Wizard Mega Knight
Witch Minions Skeleton Army
Guards Skeleton Army Dart Goblin Miner Electro Wizard Mega Knight
Minions Dart Goblin Guards Skeleton Army Witch Electro Wizard Mega Knight
Minions Dart Goblin Witch Electro Wizard
Skeleton Army Mega Knight Minions Guards Witch Electro Wizard
Skeleton Army Mega Knight Minions Dart Goblin Guards Witch Electro Wizard
Skeleton Army Electro Wizard Mega Knight
Skeleton Army Electro Wizard Mega Knight
Mega Knight Minions Skeleton Army Witch Electro Wizard
Mega Knight Minions Dart Goblin Guards Skeleton Army Witch Electro Wizard
Witch Minions Dart Goblin Guards Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Skeleton Army Mega Knight Minions Dart Goblin Guards Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Mega Knight Witch Electro Wizard
Electro Wizard Miner Mega Knight
Guards Skeleton Army Mega Knight Minions Witch Electro Wizard
Guards Skeleton Army Mega Knight Electro Wizard
Guards Skeleton Army Witch Mega Knight
Minions Dart Goblin Witch Electro Wizard
Guards Skeleton Army Minions Dart Goblin Witch Electro Wizard
Mega Knight Skeleton Army
Electro Wizard Mega Knight Minions Skeleton Army Witch
Witch Dart Goblin Guards Skeleton Army
Mega Knight Minions Dart Goblin Guards Witch
Skeleton Army Mega Knight Guards Electro Wizard
Skeleton Army Mega Knight Guards Witch
Dart Goblin Skeleton Army Witch Mega Knight
Guards Skeleton Army Witch Electro Wizard Minions Dart Goblin
Minions Mega Knight Dart Goblin Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards
Dart Goblin Miner Electro Wizard
Dart Goblin Miner
Dart Goblin Guards
Mega Knight
Minions Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Miner Dart Goblin
Minions Guards Electro Wizard
Miner Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin Miner
Minions Dart Goblin
Dart Goblin
Dart Goblin Witch
Dart Goblin Mega Knight
Minions
Dart Goblin Electro Wizard Mega Knight
Dart Goblin Witch Miner Mega Knight
Minions Mega Knight
Witch Mega Knight
Witch
Miner Dart Goblin Witch Electro Wizard
Witch Miner Mega Knight
Miner Dart Goblin
Dart Goblin Witch Electro Wizard
Electro Wizard Minions Dart Goblin Guards Witch
Dart Goblin Miner Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Minions Dart Goblin Guards Skeleton Army Witch
Dart Goblin Witch Electro Wizard
Miner Dart Goblin Electro Wizard Mega Knight
Dart Goblin
Dart Goblin Mega Knight
Minions Dart Goblin Guards Witch Electro Wizard
Dart Goblin Witch Electro Wizard
Dart Goblin Witch Miner Electro Wizard Mega Knight

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