My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Musketeer Hog Rider Furnace Lumberjack
Zap
Minions Furnace
Barbarian Barrel
Barbarians Musketeer Furnace Lumberjack
The Log
Barbarians Musketeer Hog Rider Furnace Lumberjack
Earthquake
Barbarians Hog Rider Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Barbarians Musketeer Hog Rider Lumberjack
Fireball
Minions Barbarians Musketeer Hog Rider Furnace Lumberjack
Poison
Minions Barbarians Musketeer Furnace
Lightning
Musketeer Furnace Lumberjack
Rocket
Barbarians Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Musketeer Hog Rider Furnace Freeze Lumberjack Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Musketeer Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Freeze Lumberjack
Minions
Hog Rider Lumberjack
Barbarians
Hog Rider
Musketeer
Hog Rider Lumberjack
Hog Rider
Arrows Minions Musketeer Freeze Barbarians Furnace Lumberjack
Furnace
Hog Rider
Freeze
Hog Rider Arrows
Lumberjack
Arrows Minions Musketeer Hog Rider

Defense Synergies 1 10

Arrows
Barbarians Furnace Lumberjack
Minions
Musketeer Freeze Lumberjack
Barbarians
Arrows Furnace
Musketeer
Lumberjack Minions Furnace
Hog Rider
Furnace
Arrows Barbarians Musketeer Lumberjack
Freeze
Minions Lumberjack
Lumberjack
Musketeer Arrows Minions Furnace Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer
Barbarians Lumberjack Minions Musketeer Furnace
Barbarians Furnace Lumberjack Minions Musketeer Freeze
Barbarians Lumberjack Minions Musketeer Furnace
Arrows Barbarians Lumberjack
Arrows Freeze Minions Musketeer Furnace Lumberjack
Minions Musketeer Furnace Arrows Freeze
Arrows Barbarians Musketeer
Barbarians Minions Musketeer Furnace Lumberjack
Barbarians Musketeer Lumberjack
Minions Barbarians Arrows Musketeer Furnace Freeze Lumberjack
Arrows Minions Musketeer Furnace
Barbarians Furnace Lumberjack Minions Musketeer Freeze
Arrows Minions Barbarians Furnace Freeze Lumberjack
Barbarians Furnace Lumberjack
Barbarians Furnace Freeze Lumberjack
Barbarians Arrows Minions Musketeer Furnace Lumberjack
Arrows Minions Barbarians Musketeer Furnace Lumberjack
Arrows Furnace Freeze Minions Barbarians Musketeer Lumberjack
Barbarians Musketeer Lumberjack
Arrows Minions Barbarians Musketeer Furnace Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Furnace
Arrows Musketeer Lumberjack
Barbarians Lumberjack Minions Musketeer Furnace
Lumberjack Barbarians Musketeer
Barbarians Musketeer Lumberjack
Arrows Furnace Minions Musketeer Freeze
Minions Barbarians Musketeer Furnace Lumberjack
Barbarians Lumberjack
Freeze Minions Barbarians
Barbarians Musketeer
Minions Barbarians Musketeer Lumberjack
Arrows Barbarians
Barbarians Lumberjack
Barbarians Musketeer Furnace
Barbarians Minions Musketeer Furnace Freeze Lumberjack
Arrows Minions Barbarians Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Freeze
Arrows Musketeer
Arrows
Arrows Barbarians Musketeer Freeze
Arrows Furnace
Arrows Minions Musketeer Furnace Freeze
Arrows Musketeer Furnace
Arrows Freeze
Arrows
Minions Musketeer Lumberjack
Arrows Musketeer
Arrows Musketeer
Musketeer
Arrows Minions Musketeer Freeze
Arrows Musketeer Furnace
Arrows Musketeer Furnace
Arrows Musketeer Furnace
Arrows Freeze
Minions
Arrows Musketeer
Arrows
Minions Musketeer
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows Freeze Furnace
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Furnace
Minions Musketeer Freeze
Arrows Musketeer
Arrows Freeze
Arrows
Minions Barbarians Musketeer Freeze
Arrows Musketeer
Freeze
Arrows
Musketeer Lumberjack
Arrows Musketeer
Arrows
Musketeer
Minions Musketeer Freeze
Musketeer
Musketeer Freeze

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