My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Hog Rider
Giant Snowball
Archers Minions Hog Rider
Zap
Archers Minions
Barbarian Barrel
Archers Rascals Executioner
The Log
Archers Rascals Hog Rider
Earthquake
Archers Hog Rider
Arrows
Archers Minions Rascals
Royal Delivery
Archers Minions Rascals Hog Rider Executioner P.E.K.K.A
Fireball
Archers Minions Rascals Hog Rider Executioner
Poison
Archers Minions Rascals Executioner
Lightning
Executioner
Rocket
Rascals Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Minions Tornado Hog Rider Rascals Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Minions Tornado

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider P.E.K.K.A
Minions
Hog Rider Rascals P.E.K.K.A
Rascals
Minions Hog Rider
Hog Rider
Minions The Log Archers Rascals Tornado Executioner
Tornado
Executioner P.E.K.K.A Hog Rider The Log
Executioner
Tornado Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Tornado Archers Minions Executioner The Log
The Log
Hog Rider Tornado Executioner P.E.K.K.A

Defense Synergies 3 11

Archers
Minions Rascals Tornado P.E.K.K.A The Log
Minions
Archers P.E.K.K.A The Log
Rascals
Archers Tornado The Log
Hog Rider
Tornado
Executioner P.E.K.K.A Archers Rascals The Log
Executioner
Tornado The Log
P.E.K.K.A
Tornado The Log Archers Minions
The Log
P.E.K.K.A Archers Minions Rascals Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Executioner The Log
P.E.K.K.A Minions Rascals Executioner The Log
Tornado P.E.K.K.A Archers Minions Rascals Executioner
P.E.K.K.A Minions Rascals
Tornado P.E.K.K.A The Log
Tornado The Log Archers Minions Rascals Executioner
Minions Tornado Archers Rascals Executioner
Rascals P.E.K.K.A The Log
P.E.K.K.A Minions Rascals Tornado
Tornado Archers Rascals
Archers Minions Executioner Rascals Tornado The Log
Minions Executioner Archers Rascals Tornado
P.E.K.K.A Minions Rascals The Log
Executioner Minions Rascals Tornado P.E.K.K.A The Log
P.E.K.K.A Rascals
Tornado Rascals P.E.K.K.A The Log
Minions Rascals Tornado Executioner P.E.K.K.A
Archers Minions Rascals Tornado Executioner The Log
Tornado Executioner The Log Archers Minions Rascals
P.E.K.K.A Tornado
Rascals Archers Minions Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Archers P.E.K.K.A
Archers Executioner The Log
P.E.K.K.A Minions Rascals The Log
P.E.K.K.A Rascals Tornado The Log
P.E.K.K.A Rascals Executioner
Executioner Archers Minions Rascals Tornado
Rascals P.E.K.K.A Archers Minions
P.E.K.K.A Rascals
P.E.K.K.A Minions Tornado The Log
P.E.K.K.A
P.E.K.K.A Minions Rascals
P.E.K.K.A Tornado The Log
Rascals P.E.K.K.A Executioner
Archers Rascals Executioner
Rascals Archers Minions Tornado Executioner P.E.K.K.A The Log
Minions Executioner Archers Rascals P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals The Log
Tornado Executioner The Log
The Log
Rascals The Log
Executioner The Log
Executioner Minions Tornado
Archers Tornado Executioner The Log
The Log Tornado Executioner
The Log Tornado
Minions Tornado
Tornado The Log
Archers Tornado Executioner
Executioner The Log
Minions
The Log
Executioner The Log
Executioner The Log
Tornado
Minions
Archers Executioner The Log
Tornado The Log
Minions The Log
Tornado
Tornado The Log
The Log
Tornado The Log Executioner
The Log Tornado Executioner
Tornado The Log
Tornado The Log
Archers Tornado Executioner
Minions
The Log
P.E.K.K.A
The Log
Archers Minions
Archers Tornado Executioner
The Log
Rascals Executioner
The Log Executioner
Tornado
Executioner P.E.K.K.A
Minions Rascals Tornado The Log
Tornado Executioner
Tornado Executioner The Log

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