My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Skeleton Army Prince Miner
Giant Snowball
Bats Goblin Gang Minion Horde Skeleton Army Miner
Zap
Bats Goblin Gang Minion Horde Skeleton Army Prince
Barbarian Barrel
Goblin Gang Wizard Skeleton Army
The Log
Goblin Gang Skeleton Army Prince
Earthquake
Goblin Gang Skeleton Army
Arrows
Bats Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Bats Goblin Gang Minion Horde Wizard Skeleton Army Prince Miner
Fireball
Goblin Gang Minion Horde Wizard Skeleton Army
Poison
Bats Goblin Gang Minion Horde Wizard Skeleton Army
Lightning
Wizard Prince
Rocket
Minion Horde Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Skeleton Army Miner Fireball Minion Horde Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Skeleton Army Miner

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Prince
Goblin Gang
Miner Prince
Minion Horde
Miner Prince
Fireball
Miner
Wizard
Prince Miner
Skeleton Army
Prince
Bats Goblin Gang Minion Horde Wizard Miner
Miner
Bats Goblin Gang Minion Horde Fireball Wizard Prince

Defense Synergies 0 8

Bats
Prince
Goblin Gang
Skeleton Army Prince Miner
Minion Horde
Fireball
Miner
Wizard
Skeleton Army Prince
Skeleton Army
Goblin Gang Wizard Prince
Prince
Bats Goblin Gang Wizard Skeleton Army
Miner
Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard
Minion Horde Skeleton Army Bats Goblin Gang Prince
Goblin Gang Minion Horde Skeleton Army Prince Bats
Minion Horde Skeleton Army Prince Bats Goblin Gang
Fireball Skeleton Army Prince
Goblin Gang Fireball Skeleton Army Bats
Bats Minion Horde Goblin Gang Fireball Wizard
Fireball
Minion Horde Goblin Gang Skeleton Army Prince
Goblin Gang Skeleton Army Minion Horde Prince Miner
Bats Goblin Gang Minion Horde Skeleton Army Fireball Wizard
Minion Horde Bats Goblin Gang Fireball Wizard
Minion Horde Skeleton Army Prince Bats Goblin Gang Fireball Wizard
Fireball Wizard Skeleton Army Bats Goblin Gang Minion Horde Prince
Skeleton Army Goblin Gang Minion Horde Prince
Minion Horde Skeleton Army Goblin Gang Fireball Prince
Minion Horde Wizard Bats Goblin Gang Fireball Skeleton Army Prince
Fireball Bats Goblin Gang Minion Horde Wizard Skeleton Army Prince
Wizard Bats Fireball
Prince
Goblin Gang Wizard Skeleton Army Bats Minion Horde Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Fireball Prince
Fireball Goblin Gang Wizard Prince Miner
Goblin Gang Skeleton Army Bats Minion Horde Prince
Goblin Gang Skeleton Army Prince Bats Minion Horde Fireball
Goblin Gang Minion Horde Skeleton Army Prince
Fireball Wizard Bats Goblin Gang Minion Horde
Goblin Gang Skeleton Army Prince Bats Minion Horde Fireball
Minion Horde Skeleton Army Prince
Minion Horde Bats Fireball Skeleton Army Prince
Goblin Gang Minion Horde Skeleton Army
Bats Minion Horde Prince
Skeleton Army Fireball Prince
Skeleton Army Prince Goblin Gang Minion Horde Fireball Wizard
Wizard Minion Horde Fireball Skeleton Army
Goblin Gang Skeleton Army Bats Minion Horde Fireball Prince
Bats Minion Horde Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Miner
Minion Horde Fireball Miner
Fireball Prince
Fireball Wizard Minion Horde
Fireball Wizard Bats Minion Horde
Minion Horde Wizard
Fireball Wizard
Fireball Miner Wizard
Bats Goblin Gang Minion Horde Fireball Prince
Miner Minion Horde Fireball Wizard Prince
Fireball Wizard
Fireball Miner
Minion Horde Fireball
Fireball Prince
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball
Bats Minion Horde
Fireball Wizard Prince
Fireball Wizard Miner
Minion Horde Fireball Prince
Fireball Wizard
Prince
Minion Horde Fireball
Fireball Wizard
Minion Horde
Fireball Miner Wizard
Fireball Wizard Prince Miner
Fireball Miner
Bats Minion Horde Fireball Wizard
Bats Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard Miner
Minion Horde Fireball
Minion Horde Prince
Fireball Wizard
Minion Horde Bats Goblin Gang Fireball Skeleton Army Prince
Fireball Wizard
Fireball
Fireball Miner Goblin Gang Minion Horde Wizard Prince
Fireball Wizard
Fireball
Minion Horde Prince
Bats Goblin Gang Minion Horde Fireball
Bats Fireball
Fireball Prince Miner

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