My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Flying Machine Zappies P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner
Giant Snowball
Bats Flying Machine Zappies Miner
Zap
Bats Flying Machine Zappies
Barbarian Barrel
Valkyrie Zappies
The Log
Zappies
Earthquake
Zappies
Arrows
Bats Flying Machine Zappies
Royal Delivery
Bats Valkyrie Flying Machine Zappies P.E.K.K.A Miner
Fireball
Flying Machine Zappies
Poison
Bats Flying Machine Zappies
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Miner Fireball Valkyrie Flying Machine Zappies P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Miner Fireball

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Zap Flying Machine P.E.K.K.A
Zap
Fireball P.E.K.K.A Miner Bats Valkyrie Flying Machine Zappies
Fireball
Zap Miner
Valkyrie
Bats Zap Flying Machine Zappies P.E.K.K.A
Flying Machine
Bats Zap Valkyrie Zappies P.E.K.K.A
Zappies
Zap Valkyrie Flying Machine P.E.K.K.A Miner
P.E.K.K.A
Zap Bats Valkyrie Flying Machine Zappies
Miner
Bats Zap Fireball Zappies

Defense Synergies 1 18

Bats
Zap Valkyrie Zappies P.E.K.K.A
Zap
Fireball Bats Valkyrie Flying Machine Zappies P.E.K.K.A Miner
Fireball
Zap Valkyrie Zappies Miner
Valkyrie
Bats Zap Fireball Flying Machine Zappies P.E.K.K.A
Flying Machine
Zap Valkyrie Zappies P.E.K.K.A
Zappies
Bats Zap Fireball Valkyrie Flying Machine P.E.K.K.A
P.E.K.K.A
Bats Zap Valkyrie Flying Machine Zappies
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Flying Machine Zappies
P.E.K.K.A Bats Zap Valkyrie Flying Machine Zappies
P.E.K.K.A Bats Valkyrie Zappies
P.E.K.K.A Bats Valkyrie Zappies
Fireball Valkyrie P.E.K.K.A
Fireball Bats Zap Valkyrie Flying Machine Zappies
Bats Zap Fireball Flying Machine Zappies
Zap Fireball Valkyrie Flying Machine P.E.K.K.A
Zappies P.E.K.K.A
Valkyrie Zappies Miner
Bats Valkyrie Zap Fireball Flying Machine Zappies
Bats Zap Fireball Flying Machine Zappies
P.E.K.K.A Bats Zap Fireball Valkyrie Flying Machine Zappies
Fireball Valkyrie Bats Zap Zappies P.E.K.K.A
P.E.K.K.A Zappies
Zap Fireball Zappies P.E.K.K.A
Bats Fireball Valkyrie Zappies P.E.K.K.A
Fireball Bats Zap Valkyrie Flying Machine Zappies
Zap Valkyrie Bats Fireball Flying Machine Zappies
P.E.K.K.A Zappies
Valkyrie Bats Fireball Flying Machine Zappies P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Zappies P.E.K.K.A
Fireball Zap Valkyrie Flying Machine Miner
Zappies P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap Fireball Zappies
P.E.K.K.A Valkyrie Zappies
Fireball Bats Zap Flying Machine Zappies
P.E.K.K.A Bats Fireball Valkyrie Flying Machine Zappies
P.E.K.K.A Valkyrie Zappies
Zap P.E.K.K.A Bats Fireball Valkyrie Flying Machine Zappies
P.E.K.K.A Zappies
P.E.K.K.A Bats Valkyrie Flying Machine Zappies
P.E.K.K.A Zap Fireball Valkyrie
P.E.K.K.A Fireball Valkyrie Zappies
Fireball Valkyrie Flying Machine Zappies
Zappies Bats Zap Fireball Valkyrie Flying Machine P.E.K.K.A
Bats Valkyrie Zap Fireball Flying Machine Zappies P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Flying Machine
Fireball Zap Flying Machine Miner
Fireball Flying Machine Miner
Fireball Valkyrie Flying Machine
Fireball Zap Valkyrie
Fireball Bats Zap Flying Machine
Flying Machine
Fireball Zap Flying Machine
Fireball Miner Zap Flying Machine
Bats Fireball
Miner Zap Fireball Valkyrie Flying Machine
Fireball Zap Flying Machine
Flying Machine Fireball Miner
Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Fireball Flying Machine
Fireball
Bats
Zap Fireball Flying Machine
Zap Fireball Valkyrie Flying Machine Miner
Fireball
Fireball
Zap Fireball Flying Machine
Zap Fireball Valkyrie
Fireball Miner Zap Flying Machine
Fireball Zap Flying Machine Miner
Fireball Miner Zap
Bats Zap Fireball Flying Machine
Zap Bats Fireball Flying Machine Zappies
Fireball
Zap Fireball Miner
Zap Fireball Zappies
P.E.K.K.A
Fireball
Zap Bats Fireball Flying Machine Zappies
Fireball Zap Flying Machine Zappies
Fireball
Fireball Miner Valkyrie Flying Machine
Zap Fireball Flying Machine
Zap Fireball
Flying Machine P.E.K.K.A
Zap Bats Fireball Flying Machine Zappies
Bats Zap Fireball Flying Machine Zappies
Zap Fireball Flying Machine Miner

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