My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Tesla Elite Barbarians Goblin Cage Bomb Tower Zappies Mirror Rage Clone Electro Dragon Executioner Cannon Cart Miner Princess Ice Wizard Royal Ghost Fisherman Electro Wizard Inferno Dragon Ram Rider Graveyard Sparky Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Musketeer Guards Miner
Zap
Guards
Barbarian Barrel
Musketeer Wizard Guards Electro Wizard
The Log
Musketeer Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Musketeer Wizard Guards Miner Electro Wizard
Fireball
Musketeer Wizard Electro Wizard
Poison
Musketeer Wizard Guards Electro Wizard
Lightning
Musketeer Wizard Electro Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Guards Miner Fireball Musketeer Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Giant Snowball Guards Miner

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Electro Wizard Giant Snowball Musketeer Guards
Giant Snowball
Zap Fireball Musketeer Miner Electro Wizard
Fireball
Zap Giant Snowball Miner Electro Wizard
Musketeer
Zap Giant Snowball Miner
Wizard
Miner
Guards
Miner Zap
Miner
Zap Guards Giant Snowball Fireball Musketeer Wizard Electro Wizard
Electro Wizard
Zap Giant Snowball Fireball Miner

Defense Synergies 3 17

Zap
Fireball Electro Wizard Giant Snowball Musketeer Guards Miner
Giant Snowball
Zap Musketeer Wizard Guards Miner Electro Wizard
Fireball
Zap Musketeer Miner Electro Wizard
Musketeer
Guards Zap Giant Snowball Fireball Miner Electro Wizard
Wizard
Giant Snowball Guards Electro Wizard
Guards
Musketeer Zap Giant Snowball Wizard Electro Wizard
Miner
Zap Giant Snowball Fireball Musketeer
Electro Wizard
Zap Giant Snowball Fireball Musketeer Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Wizard Electro Wizard
Zap Musketeer Electro Wizard
Giant Snowball Musketeer Electro Wizard
Musketeer Guards Electro Wizard
Fireball
Fireball Zap Giant Snowball Musketeer Guards Electro Wizard
Giant Snowball Musketeer Electro Wizard Zap Fireball Wizard
Zap Fireball Musketeer Electro Wizard
Musketeer
Guards Giant Snowball Musketeer Miner Electro Wizard
Guards Electro Wizard Zap Giant Snowball Fireball Musketeer Wizard
Musketeer Zap Giant Snowball Fireball Wizard Electro Wizard
Zap Giant Snowball Fireball Musketeer Wizard Guards Electro Wizard
Fireball Wizard Zap Giant Snowball Guards Electro Wizard
Electro Wizard
Zap Giant Snowball Fireball Electro Wizard
Wizard Fireball Musketeer Electro Wizard
Fireball Zap Giant Snowball Musketeer Wizard Guards Electro Wizard
Zap Giant Snowball Wizard Fireball Musketeer Guards Electro Wizard
Musketeer Electro Wizard
Wizard Giant Snowball Fireball Musketeer Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Giant Snowball Fireball Electro Wizard
Fireball Electro Wizard Zap Giant Snowball Musketeer Wizard Miner
Guards Zap Musketeer Electro Wizard
Guards Zap Fireball Musketeer Electro Wizard
Musketeer Guards
Fireball Wizard Zap Giant Snowball Musketeer Electro Wizard
Guards Fireball Musketeer Electro Wizard
Zap Electro Wizard Giant Snowball Fireball
Musketeer Guards
Musketeer Guards
Zap Giant Snowball Fireball Guards Electro Wizard
Fireball Wizard Guards
Wizard Fireball Musketeer
Guards Electro Wizard Zap Fireball Musketeer
Zap Giant Snowball Fireball Musketeer Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Guards
Fireball Zap Giant Snowball Musketeer Miner Electro Wizard
Fireball Miner
Fireball Musketeer Guards
Fireball Wizard Zap Giant Snowball
Fireball Wizard Zap Giant Snowball Musketeer
Musketeer Wizard
Fireball Zap Giant Snowball Wizard
Fireball Miner Zap Giant Snowball Wizard
Giant Snowball Fireball Musketeer Guards Electro Wizard
Miner Zap Fireball Musketeer Wizard Electro Wizard
Fireball Zap Giant Snowball Musketeer Wizard
Giant Snowball Fireball Musketeer Miner
Fireball Musketeer
Zap Giant Snowball Fireball Musketeer
Zap Giant Snowball Fireball Musketeer Wizard
Fireball Musketeer Wizard
Giant Snowball Fireball
Zap Giant Snowball Fireball Musketeer Wizard Electro Wizard
Zap Giant Snowball Fireball Wizard Miner
Fireball Musketeer
Giant Snowball Fireball Wizard
Musketeer
Zap Giant Snowball Fireball Musketeer
Zap Giant Snowball Fireball Wizard
Fireball Miner Zap Giant Snowball Musketeer Wizard Electro Wizard
Fireball Zap Giant Snowball Musketeer Wizard Miner
Fireball Miner Zap Musketeer
Zap Giant Snowball Fireball Musketeer Wizard Electro Wizard
Zap Electro Wizard Giant Snowball Fireball Musketeer Wizard Guards
Giant Snowball Fireball
Zap Giant Snowball Fireball Musketeer Wizard Miner
Zap Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball Wizard
Zap Electro Wizard Fireball Musketeer Guards
Fireball Zap Giant Snowball Musketeer Wizard Electro Wizard
Fireball
Fireball Miner Musketeer Wizard Electro Wizard
Zap Giant Snowball Fireball Musketeer Wizard
Zap Giant Snowball Fireball
Musketeer
Zap Giant Snowball Fireball Musketeer Guards Electro Wizard
Zap Giant Snowball Fireball Musketeer Electro Wizard
Zap Giant Snowball Fireball Musketeer Miner Electro Wizard

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