My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Dart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Miner
Giant Snowball
Fire Spirit Goblins Dart Goblin Guards Witch Miner
Zap
Fire Spirit Goblins Dart Goblin Guards Witch
Barbarian Barrel
Fire Spirit Goblins Dart Goblin Guards Witch
The Log
Fire Spirit Goblins Dart Goblin Guards Witch
Earthquake
Guards Witch
Arrows
Fire Spirit Goblins Dart Goblin Guards Witch
Royal Delivery
Fire Spirit Goblins Dart Goblin Guards Witch Miner
Fireball
Dart Goblin Witch
Poison
Dart Goblin Guards Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins The Log Dart Goblin Guards Miner Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins The Log Dart Goblin

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Giant
Goblins
Miner Giant
Dart Goblin
Miner Giant The Log
Giant
Miner Fire Spirit Goblins Dart Goblin Guards Witch The Log
Guards
Miner Giant The Log
Witch
Giant Miner
The Log
Dart Goblin Giant Guards Miner
Miner
Fire Spirit Goblins Dart Goblin Giant Guards Witch The Log

Defense Synergies 0 10

Fire Spirit
The Log
Goblins
Dart Goblin The Log
Dart Goblin
Goblins Guards The Log Miner
Giant
Guards
Dart Goblin Witch The Log
Witch
Guards The Log
The Log
Fire Spirit Goblins Dart Goblin Guards Witch Miner
Miner
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log
Goblins Dart Goblin Witch The Log
Witch Fire Spirit Goblins Dart Goblin
Witch Goblins Dart Goblin Guards
The Log
The Log Fire Spirit Goblins Dart Goblin Guards
Dart Goblin Fire Spirit Witch
Dart Goblin The Log
Witch Goblins
Guards Fire Spirit Goblins Dart Goblin Miner
Goblins Dart Goblin Guards Witch The Log
Dart Goblin Witch
Fire Spirit Guards Witch The Log
Fire Spirit Goblins Dart Goblin Guards Witch The Log
The Log
Goblins Witch
Fire Spirit Goblins Dart Goblin Guards Witch The Log
Witch The Log Fire Spirit Dart Goblin Guards
Dart Goblin
Fire Spirit Goblins Dart Goblin Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblins Witch
The Log Miner
Guards Goblins Witch The Log
Guards The Log
Guards Witch
Fire Spirit Dart Goblin Witch
Guards Goblins Dart Goblin Witch
Goblins Witch The Log
Witch Dart Goblin Guards
Dart Goblin Guards Witch
Guards The Log
Guards Witch
Dart Goblin Witch
Guards Witch Goblins Dart Goblin The Log
Dart Goblin Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards The Log
Dart Goblin The Log Miner
Dart Goblin The Log Miner
Dart Goblin Guards The Log
Fire Spirit The Log
Fire Spirit Dart Goblin Witch
Fire Spirit Dart Goblin Witch The Log
The Log Fire Spirit Dart Goblin
The Log Miner Dart Goblin
Fire Spirit Goblins Guards
Miner Dart Goblin The Log
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin The Log Miner
Dart Goblin
Dart Goblin The Log
Dart Goblin Witch The Log
Dart Goblin The Log
Fire Spirit Dart Goblin The Log
Fire Spirit Dart Goblin Witch The Log Miner
The Log
The Log
The Log
The Log Fire Spirit Witch
Witch
The Log Miner Dart Goblin Witch
Witch The Log Miner
Miner Dart Goblin The Log
Fire Spirit Dart Goblin Witch
Dart Goblin Guards Witch
Dart Goblin The Log Miner
The Log
Fire Spirit Dart Goblin Guards Witch
Fire Spirit Dart Goblin Witch
The Log
Miner Dart Goblin
The Log Dart Goblin
Dart Goblin
Dart Goblin Guards Witch The Log
Dart Goblin Witch
Dart Goblin Witch The Log Miner

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