My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Executioner Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Sparky
Giant Snowball
Bats Skeleton Army
Zap
Bats Skeleton Army Sparky
Barbarian Barrel
Valkyrie Wizard Skeleton Army Executioner Sparky
The Log
Mini P.E.K.K.A Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Executioner Sparky
Fireball
Wizard Skeleton Army Executioner Sparky
Poison
Bats Wizard Skeleton Army Executioner Sparky
Lightning
Mini P.E.K.K.A Valkyrie Wizard Executioner Sparky
Rocket
Valkyrie Wizard Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Skeleton Army Executioner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Army Mini P.E.K.K.A Valkyrie Wizard Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Skeleton Army Mini P.E.K.K.A Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Mini P.E.K.K.A Sparky
Mini P.E.K.K.A
Sparky Bats Valkyrie Wizard Mega Knight
Valkyrie
Bats Mini P.E.K.K.A Wizard Executioner Sparky
Wizard
Mini P.E.K.K.A Valkyrie Sparky Mega Knight
Skeleton Army
Sparky
Executioner
Valkyrie Mega Knight
Sparky
Mini P.E.K.K.A Bats Valkyrie Wizard Skeleton Army
Mega Knight
Bats Mini P.E.K.K.A Wizard Executioner

Defense Synergies 0 16

Bats
Mini P.E.K.K.A Valkyrie Sparky Mega Knight
Mini P.E.K.K.A
Bats Valkyrie Wizard Skeleton Army Executioner
Valkyrie
Bats Mini P.E.K.K.A Wizard Executioner Sparky
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight
Skeleton Army
Mini P.E.K.K.A Wizard Executioner Sparky
Executioner
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight
Sparky
Bats Valkyrie Skeleton Army
Mega Knight
Bats Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Executioner Sparky
Mini P.E.K.K.A Skeleton Army Sparky Bats Valkyrie Executioner Mega Knight
Mini P.E.K.K.A Skeleton Army Sparky Mega Knight Bats Valkyrie Executioner
Mini P.E.K.K.A Skeleton Army Sparky Bats Valkyrie Mega Knight
Mini P.E.K.K.A Valkyrie Skeleton Army Sparky Mega Knight
Skeleton Army Bats Valkyrie Executioner Mega Knight
Bats Wizard Executioner
Valkyrie Sparky Mega Knight
Mini P.E.K.K.A Sparky Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie Sparky Mega Knight
Bats Valkyrie Skeleton Army Executioner Wizard Mega Knight
Executioner Bats Wizard
Mini P.E.K.K.A Skeleton Army Sparky Mega Knight Bats Valkyrie Wizard
Valkyrie Wizard Skeleton Army Executioner Sparky Mega Knight Bats Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Sparky Mega Knight
Skeleton Army Mini P.E.K.K.A Sparky Mega Knight
Wizard Sparky Mega Knight Bats Mini P.E.K.K.A Valkyrie Skeleton Army Executioner
Mega Knight Bats Valkyrie Wizard Skeleton Army Executioner
Valkyrie Wizard Executioner Bats Mega Knight
Mini P.E.K.K.A Sparky
Valkyrie Wizard Skeleton Army Mega Knight Bats Mini P.E.K.K.A Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Sparky
Mini P.E.K.K.A Valkyrie Wizard Executioner Mega Knight
Skeleton Army Mega Knight Bats Mini P.E.K.K.A Valkyrie Sparky
Mini P.E.K.K.A Valkyrie Skeleton Army Mega Knight Bats Sparky
Mini P.E.K.K.A Valkyrie Skeleton Army Executioner Sparky Mega Knight
Wizard Executioner Bats
Mini P.E.K.K.A Skeleton Army Sparky Bats Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Skeleton Army Sparky
Mega Knight Bats Mini P.E.K.K.A Valkyrie Skeleton Army Sparky
Skeleton Army Sparky
Mega Knight Bats Mini P.E.K.K.A Valkyrie Sparky
Skeleton Army Mega Knight Valkyrie
Mini P.E.K.K.A Skeleton Army Mega Knight Valkyrie Wizard Executioner Sparky
Wizard Valkyrie Skeleton Army Executioner Sparky Mega Knight
Skeleton Army Sparky Bats Mini P.E.K.K.A Valkyrie Executioner
Bats Valkyrie Executioner Mega Knight Mini P.E.K.K.A Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Executioner
Sparky
Valkyrie Sparky
Wizard Executioner Valkyrie Sparky Mega Knight
Wizard Executioner Bats
Wizard Executioner Sparky
Wizard Executioner
Wizard
Bats Mini P.E.K.K.A Sparky
Valkyrie Wizard Sparky
Wizard Executioner
Executioner Sparky
Sparky
Wizard Executioner Sparky
Wizard Executioner Sparky Mega Knight
Sparky
Bats Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Wizard Executioner Sparky Mega Knight
Valkyrie Wizard Mega Knight
Sparky Mega Knight
Wizard
Sparky
Valkyrie Wizard Executioner Sparky Mega Knight
Wizard Executioner Sparky
Wizard Sparky Mega Knight
Sparky
Bats Wizard Executioner Sparky
Bats Wizard
Mini P.E.K.K.A Sparky
Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight
Wizard Sparky
Bats Skeleton Army
Wizard Executioner
Mini P.E.K.K.A Valkyrie Wizard Executioner Sparky Mega Knight
Wizard Executioner
Sparky
Executioner Sparky Mega Knight
Bats Sparky
Bats Executioner
Executioner Sparky Mega Knight

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