My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Electro Wizard Magic Archer Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch
Giant Snowball
Goblin Gang Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Royal Ghost Electro Wizard Magic Archer Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Royal Ghost Electro Wizard Magic Archer Night Witch
Fireball
Goblin Gang Electro Wizard Magic Archer Night Witch
Poison
Goblin Gang Electro Wizard Magic Archer Night Witch
Lightning
Electro Wizard Magic Archer Night Witch
Rocket
Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel Royal Ghost Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Barbarian Barrel Goblin Gang Royal Ghost Electro Wizard Magic Archer Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Barbarian Barrel Goblin Gang Royal Ghost

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Night Witch Mega Knight
Goblin Gang
Royal Ghost
Barbarian Barrel
Giant Snowball Mega Knight
Royal Ghost
Giant Snowball Goblin Gang Electro Wizard Magic Archer Mega Knight
Electro Wizard
Giant Snowball Royal Ghost Magic Archer Mega Knight
Magic Archer
Giant Snowball Royal Ghost Electro Wizard Mega Knight
Night Witch
Giant Snowball Mega Knight
Mega Knight
Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Night Witch

Defense Synergies 2 20

Giant Snowball
Goblin Gang Mega Knight Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Night Witch
Goblin Gang
Giant Snowball Barbarian Barrel Electro Wizard Magic Archer
Barbarian Barrel
Giant Snowball Goblin Gang Electro Wizard Magic Archer Night Witch Mega Knight
Royal Ghost
Giant Snowball Electro Wizard Mega Knight
Electro Wizard
Giant Snowball Goblin Gang Barbarian Barrel Royal Ghost Magic Archer Night Witch Mega Knight
Magic Archer
Giant Snowball Goblin Gang Barbarian Barrel Electro Wizard Night Witch Mega Knight
Night Witch
Giant Snowball Barbarian Barrel Electro Wizard Magic Archer Mega Knight
Mega Knight
Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Wizard Magic Archer
Goblin Gang Electro Wizard Night Witch Mega Knight
Goblin Gang Mega Knight Giant Snowball Electro Wizard Night Witch
Night Witch Goblin Gang Electro Wizard Mega Knight
Barbarian Barrel Mega Knight
Goblin Gang Barbarian Barrel Giant Snowball Royal Ghost Electro Wizard Magic Archer Night Witch Mega Knight
Giant Snowball Electro Wizard Goblin Gang Magic Archer Night Witch
Barbarian Barrel Electro Wizard Magic Archer Mega Knight
Goblin Gang Night Witch
Goblin Gang Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Night Witch Mega Knight
Goblin Gang Electro Wizard Giant Snowball Barbarian Barrel Royal Ghost Magic Archer Night Witch Mega Knight
Giant Snowball Goblin Gang Electro Wizard Magic Archer Night Witch
Night Witch Mega Knight Giant Snowball Goblin Gang Electro Wizard
Mega Knight Giant Snowball Goblin Gang Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Night Witch
Goblin Gang Electro Wizard Mega Knight
Giant Snowball Goblin Gang Electro Wizard Mega Knight
Mega Knight Goblin Gang Electro Wizard Night Witch
Mega Knight Giant Snowball Goblin Gang Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Night Witch
Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Mega Knight
Electro Wizard
Goblin Gang Royal Ghost Mega Knight Giant Snowball Barbarian Barrel Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard
Electro Wizard Giant Snowball Goblin Gang Barbarian Barrel Royal Ghost Magic Archer Mega Knight
Goblin Gang Mega Knight Electro Wizard
Goblin Gang Mega Knight Barbarian Barrel Electro Wizard Night Witch
Goblin Gang Night Witch Mega Knight
Giant Snowball Goblin Gang Electro Wizard Magic Archer
Goblin Gang Electro Wizard Night Witch
Mega Knight
Electro Wizard Mega Knight Giant Snowball Barbarian Barrel Magic Archer
Goblin Gang
Mega Knight
Mega Knight Giant Snowball Electro Wizard
Mega Knight Goblin Gang Night Witch
Magic Archer Mega Knight
Goblin Gang Electro Wizard Barbarian Barrel Magic Archer Night Witch
Mega Knight Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel Royal Ghost
Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel
Giant Snowball Barbarian Barrel Magic Archer Mega Knight
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Giant Snowball
Giant Snowball Goblin Gang Electro Wizard Night Witch
Barbarian Barrel Electro Wizard Magic Archer
Giant Snowball Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Giant Snowball Barbarian Barrel Magic Archer
Magic Archer Barbarian Barrel Mega Knight
Giant Snowball Barbarian Barrel
Night Witch
Giant Snowball Barbarian Barrel Electro Wizard Magic Archer Mega Knight
Giant Snowball Barbarian Barrel Magic Archer Mega Knight
Magic Archer Night Witch Mega Knight
Giant Snowball
Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Magic Archer Mega Knight
Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Magic Archer
Giant Snowball Magic Archer Mega Knight
Barbarian Barrel Magic Archer
Giant Snowball Electro Wizard Magic Archer Night Witch
Electro Wizard Giant Snowball
Giant Snowball Night Witch
Giant Snowball Magic Archer Night Witch Mega Knight
Giant Snowball Electro Wizard Magic Archer
Mega Knight
Giant Snowball Magic Archer
Electro Wizard Goblin Gang Barbarian Barrel Magic Archer Night Witch
Giant Snowball Electro Wizard Magic Archer
Barbarian Barrel
Goblin Gang Electro Wizard Magic Archer Mega Knight
Giant Snowball Magic Archer
Giant Snowball
Mega Knight
Giant Snowball Goblin Gang Electro Wizard Magic Archer
Giant Snowball Electro Wizard Magic Archer
Giant Snowball Barbarian Barrel Royal Ghost Electro Wizard Magic Archer Mega Knight

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