My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Royal Ghost Electro Wizard Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Executioner Royal Ghost Electro Wizard Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Executioner Royal Ghost Electro Wizard Inferno Dragon Lumberjack
Fireball
Hog Rider Executioner Electro Wizard Inferno Dragon Lumberjack
Poison
Executioner Electro Wizard
Lightning
Executioner Electro Wizard Inferno Dragon Lumberjack
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Royal Ghost Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Royal Ghost Hog Rider Electro Wizard Inferno Dragon Lumberjack Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Royal Ghost Hog Rider Electro Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Lumberjack Mega Knight
Hog Rider
Arrows Executioner Electro Wizard Lumberjack Mega Knight
Executioner
Hog Rider Mega Knight
Royal Ghost
Electro Wizard Lumberjack Mega Knight
Electro Wizard
Hog Rider Royal Ghost Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Arrows Hog Rider Royal Ghost Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Arrows Hog Rider Executioner Royal Ghost Electro Wizard Lumberjack

Defense Synergies 1 9

Arrows
Mega Knight Lumberjack
Hog Rider
Executioner
Lumberjack Mega Knight
Royal Ghost
Electro Wizard Mega Knight
Electro Wizard
Royal Ghost Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Electro Wizard Mega Knight
Lumberjack
Arrows Executioner Electro Wizard
Mega Knight
Arrows Executioner Royal Ghost Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard
Inferno Dragon Lumberjack Executioner Electro Wizard Mega Knight
Lumberjack Mega Knight Executioner Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Electro Wizard Mega Knight
Arrows Lumberjack Mega Knight
Arrows Executioner Royal Ghost Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Arrows Executioner
Arrows Electro Wizard Mega Knight
Inferno Dragon Lumberjack
Royal Ghost Electro Wizard Lumberjack Mega Knight
Executioner Electro Wizard Arrows Royal Ghost Lumberjack Mega Knight
Arrows Executioner Inferno Dragon Electro Wizard
Lumberjack Mega Knight Electro Wizard
Executioner Mega Knight Arrows Royal Ghost Electro Wizard Lumberjack
Inferno Dragon Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Lumberjack Mega Knight
Mega Knight Arrows Executioner Electro Wizard Lumberjack
Arrows Mega Knight Executioner Royal Ghost Electro Wizard Lumberjack
Arrows Executioner Royal Ghost Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard Inferno Dragon Lumberjack
Royal Ghost Mega Knight Arrows Executioner Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Royal Ghost Electro Wizard
Electro Wizard Arrows Executioner Royal Ghost Inferno Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Electro Wizard
Lumberjack Mega Knight Electro Wizard
Executioner Inferno Dragon Lumberjack Mega Knight
Arrows Executioner Electro Wizard
Electro Wizard Lumberjack
Mega Knight Inferno Dragon Lumberjack
Electro Wizard Mega Knight Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Lumberjack
Mega Knight Arrows Electro Wizard
Mega Knight Executioner Lumberjack
Executioner Mega Knight
Electro Wizard Executioner Inferno Dragon Lumberjack
Arrows Executioner Mega Knight Royal Ghost Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost
Arrows Executioner Royal Ghost Electro Wizard
Arrows
Arrows
Executioner Arrows Mega Knight
Arrows Executioner
Arrows Executioner
Arrows Executioner
Arrows
Electro Wizard Lumberjack
Arrows Electro Wizard
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Arrows Executioner Electro Wizard Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Executioner Mega Knight
Inferno Dragon
Arrows Executioner Royal Ghost Electro Wizard
Arrows Mega Knight
Arrows
Arrows Executioner Electro Wizard
Electro Wizard
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard
Arrows Executioner Electro Wizard
Arrows
Executioner Electro Wizard Lumberjack Mega Knight
Arrows Executioner
Arrows
Executioner Mega Knight
Electro Wizard
Executioner Electro Wizard
Executioner Royal Ghost Electro Wizard Mega Knight

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