My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bomber Executioner Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber
Giant Snowball
Skeletons Fire Spirit Bomber
Zap
Skeletons Fire Spirit Bomber
Barbarian Barrel
Skeletons Fire Spirit Ice Spirit Bomber Executioner Ice Wizard
The Log
Skeletons Fire Spirit Ice Spirit Bomber
Earthquake
Skeletons Bomber
Arrows
Skeletons Fire Spirit Ice Spirit Bomber
Royal Delivery
Skeletons Fire Spirit Ice Spirit Bomber Executioner Ice Wizard
Fireball
Bomber Executioner Ice Wizard
Poison
Bomber Executioner Ice Wizard
Lightning
Executioner Ice Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Bomber Zap Executioner Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Executioner Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Ice Spirit Bomber Zap Ice Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Fire Spirit Ice Spirit Bomber

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Zap
Ice Spirit
Zap Bomber Executioner Mega Knight
Bomber
Ice Spirit Zap Mega Knight
Zap
Ice Spirit Fire Spirit Bomber Executioner Ice Wizard Mega Knight
Executioner
Ice Spirit Zap Mega Knight
Ice Wizard
Zap
Mega Knight
Ice Spirit Bomber Zap Executioner

Defense Synergies 2 17

Skeletons
Fire Spirit Ice Spirit Bomber Zap Executioner Ice Wizard
Fire Spirit
Skeletons Ice Spirit Zap
Ice Spirit
Zap Skeletons Fire Spirit Bomber Executioner Ice Wizard Mega Knight
Bomber
Skeletons Ice Spirit Zap
Zap
Ice Spirit Mega Knight Skeletons Fire Spirit Bomber Executioner Ice Wizard
Executioner
Skeletons Ice Spirit Zap Mega Knight
Ice Wizard
Skeletons Ice Spirit Zap Mega Knight
Mega Knight
Zap Ice Spirit Executioner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Executioner
Skeletons Ice Spirit Bomber Zap Executioner Ice Wizard Mega Knight
Mega Knight Skeletons Fire Spirit Bomber Executioner Ice Wizard
Skeletons Bomber Ice Wizard Mega Knight
Bomber Mega Knight
Skeletons Fire Spirit Bomber Zap Executioner Ice Wizard Mega Knight
Fire Spirit Ice Spirit Zap Executioner Ice Wizard
Zap Mega Knight
Skeletons Ice Wizard
Skeletons Fire Spirit Ice Spirit Bomber Ice Wizard Mega Knight
Executioner Ice Wizard Skeletons Bomber Zap Mega Knight
Executioner Zap Ice Wizard
Mega Knight Skeletons Fire Spirit Ice Spirit Bomber Zap Ice Wizard
Fire Spirit Bomber Executioner Mega Knight Ice Spirit Zap
Mega Knight
Ice Spirit Zap Mega Knight
Mega Knight Skeletons Bomber Executioner
Fire Spirit Ice Spirit Mega Knight Bomber Zap Executioner Ice Wizard
Zap Executioner Fire Spirit Ice Spirit Bomber Ice Wizard Mega Knight
Bomber Mega Knight Fire Spirit Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap
Bomber Zap Executioner Mega Knight
Mega Knight Skeletons Ice Spirit Zap
Mega Knight Zap
Skeletons Executioner Mega Knight
Fire Spirit Executioner Skeletons Ice Spirit Zap Ice Wizard
Skeletons Ice Wizard
Mega Knight
Zap Mega Knight Skeletons Ice Spirit
Skeletons
Mega Knight
Mega Knight Zap
Mega Knight Skeletons Executioner
Bomber Executioner Mega Knight
Skeletons Ice Spirit Bomber Zap Executioner
Executioner Mega Knight Bomber Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Ice Wizard
Bomber Executioner Fire Spirit Zap Mega Knight
Executioner Fire Spirit Ice Spirit Zap Ice Wizard
Fire Spirit Bomber Executioner
Fire Spirit Ice Spirit Zap Executioner Ice Wizard
Zap
Fire Spirit
Zap
Fire Spirit Zap Executioner
Fire Spirit Executioner
Zap
Bomber Zap Executioner
Executioner Mega Knight
Bomber
Fire Spirit Bomber Zap Executioner Mega Knight
Fire Spirit Bomber Zap Mega Knight
Mega Knight
Zap
Zap Fire Spirit Ice Spirit Bomber Executioner Ice Wizard Mega Knight
Zap Executioner Ice Wizard
Zap Mega Knight
Zap
Fire Spirit Zap Executioner Ice Wizard
Zap Ice Spirit
Bomber Zap Mega Knight
Zap Ice Spirit
Mega Knight
Zap Fire Spirit Ice Spirit
Fire Spirit Zap Executioner Ice Wizard
Executioner Mega Knight
Bomber Zap Executioner
Zap
Executioner Mega Knight
Zap Ice Spirit
Zap Executioner
Zap Executioner Mega Knight

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