My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Goblins Miner
Zap
Goblins Bandit
Barbarian Barrel
Goblins Ice Wizard Bandit Magic Archer
The Log
Goblins Bandit
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Miner Ice Wizard Bandit Magic Archer
Fireball
Ice Wizard Bandit Magic Archer
Poison
Ice Wizard Magic Archer
Lightning
Ice Wizard Bandit Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Poison Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Tornado Miner Ice Wizard Bandit Poison Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Tornado Miner

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Zap
Tornado Miner Goblins Poison Ice Wizard Bandit Magic Archer
Tornado
Zap Magic Archer Poison Ice Wizard
Poison
Miner Zap Tornado
Miner
Goblins Zap Poison Bandit Magic Archer
Ice Wizard
Zap Tornado Bandit
Bandit
Zap Miner Ice Wizard Magic Archer
Magic Archer
Tornado Zap Miner Bandit

Defense Synergies 2 15

Goblins
Zap Poison Ice Wizard Bandit Magic Archer
Zap
Goblins Tornado Poison Miner Ice Wizard Bandit Magic Archer
Tornado
Ice Wizard Magic Archer Zap Poison
Poison
Goblins Zap Tornado Ice Wizard
Miner
Zap
Ice Wizard
Tornado Goblins Zap Poison Bandit
Bandit
Goblins Zap Ice Wizard Magic Archer
Magic Archer
Tornado Goblins Zap Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Magic Archer
Goblins Zap Ice Wizard Bandit
Tornado Goblins Ice Wizard Bandit
Goblins Ice Wizard Bandit
Tornado Poison
Tornado Goblins Zap Ice Wizard Bandit Magic Archer
Tornado Zap Poison Ice Wizard Magic Archer
Zap Poison Bandit Magic Archer
Goblins Tornado Ice Wizard
Tornado Goblins Miner Ice Wizard Bandit
Goblins Poison Ice Wizard Zap Tornado Bandit Magic Archer
Zap Tornado Poison Ice Wizard Magic Archer
Zap Ice Wizard Bandit
Goblins Zap Tornado Poison Magic Archer
Bandit
Tornado Zap Bandit
Goblins Tornado Poison
Goblins Zap Tornado Ice Wizard Bandit Magic Archer
Zap Tornado Poison Ice Wizard Bandit Magic Archer
Tornado
Goblins Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Bandit
Poison Bandit Zap Miner Magic Archer
Bandit Goblins Zap
Zap Tornado Bandit
Bandit
Poison Zap Tornado Ice Wizard Magic Archer
Goblins Ice Wizard Bandit
Zap Goblins Tornado Poison Bandit Magic Archer
Zap Tornado Poison
Bandit
Magic Archer
Goblins Zap Tornado Poison Magic Archer
Poison Zap Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Bandit
Poison Zap Tornado Miner Ice Wizard Bandit Magic Archer
Poison Miner Bandit Magic Archer
Poison
Poison Zap Magic Archer
Poison Zap Tornado Ice Wizard Magic Archer
Tornado Poison Magic Archer
Poison Zap Tornado Ice Wizard Magic Archer
Poison Miner Zap Tornado Bandit
Goblins Tornado Poison
Poison Miner Zap Tornado Bandit Magic Archer
Poison Zap Tornado Magic Archer
Poison Miner Bandit Magic Archer
Poison Bandit Magic Archer
Zap Poison Magic Archer
Zap Poison Bandit Magic Archer
Magic Archer Poison Bandit
Tornado Poison
Zap Poison Bandit Magic Archer
Zap Tornado Poison Miner Magic Archer
Poison Magic Archer
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Ice Wizard Magic Archer
Poison Miner Zap Tornado Ice Wizard Bandit Magic Archer
Zap Tornado Poison Miner Bandit Magic Archer
Poison Miner Zap Tornado Bandit Magic Archer
Poison Zap Tornado Ice Wizard Magic Archer
Zap Poison
Poison Zap Miner Bandit Magic Archer
Zap Poison Magic Archer
Poison Magic Archer
Zap Bandit Magic Archer
Poison Zap Tornado Ice Wizard Magic Archer
Poison Miner Magic Archer
Zap Poison Magic Archer
Zap Tornado Poison
Zap Tornado Poison Magic Archer
Zap Tornado Poison Magic Archer
Poison Zap Tornado Miner Bandit Magic Archer

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