My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Giant Skeleton Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel Giant Skeleton Miner
Giant Snowball
Wall Breakers Goblin Barrel Witch Miner
Zap
Wall Breakers Goblin Barrel Witch
Barbarian Barrel
Wizard Wall Breakers Goblin Barrel Witch Giant Skeleton Electro Wizard
The Log
Mini P.E.K.K.A Wall Breakers Goblin Barrel Witch Giant Skeleton
Earthquake
Goblin Barrel Witch
Arrows
Wall Breakers Goblin Barrel Witch
Royal Delivery
Mini P.E.K.K.A Wizard Wall Breakers Goblin Barrel Witch Giant Skeleton Miner Electro Wizard
Fireball
Wizard Wall Breakers Goblin Barrel Witch Electro Wizard
Poison
Wizard Witch Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Witch Electro Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Barrel Miner Mini P.E.K.K.A Electro Wizard Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Goblin Barrel Miner Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Giant Skeleton Electro Wizard
Wizard
Mini P.E.K.K.A Giant Skeleton Miner
Wall Breakers
Miner Electro Wizard
Goblin Barrel
Giant Skeleton Miner
Witch
Giant Skeleton Miner
Giant Skeleton
Mini P.E.K.K.A Wizard Goblin Barrel Witch Miner Electro Wizard
Miner
Wall Breakers Wizard Goblin Barrel Witch Giant Skeleton Electro Wizard
Electro Wizard
Mini P.E.K.K.A Wall Breakers Giant Skeleton Miner

Defense Synergies 1 7

Mini P.E.K.K.A
Electro Wizard Wizard Witch
Wizard
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Wall Breakers
Goblin Barrel
Witch
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Giant Skeleton
Wizard Witch Electro Wizard
Miner
Electro Wizard
Mini P.E.K.K.A Wizard Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard
Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Giant Skeleton
Electro Wizard
Electro Wizard Wizard Witch
Giant Skeleton Electro Wizard
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Giant Skeleton Miner Electro Wizard
Witch Electro Wizard Wizard Giant Skeleton
Wizard Witch Electro Wizard
Mini P.E.K.K.A Wizard Witch Giant Skeleton Electro Wizard
Wizard Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard
Wizard Mini P.E.K.K.A Witch Electro Wizard
Wizard Witch Electro Wizard
Wizard Witch Giant Skeleton Electro Wizard
Mini P.E.K.K.A Electro Wizard
Wizard Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Miner
Giant Skeleton Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Giant Skeleton Mini P.E.K.K.A Witch
Wizard Witch Electro Wizard
Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Electro Wizard Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Witch Giant Skeleton
Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Wizard Witch
Wizard Witch
Witch Electro Wizard Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A Wizard Witch Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Miner Electro Wizard
Giant Skeleton Miner
Giant Skeleton
Wizard
Wizard Witch
Wizard Witch
Wizard
Miner Wizard
Mini P.E.K.K.A Electro Wizard
Miner Wizard Electro Wizard
Wizard
Miner
Wizard Witch
Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Electro Wizard
Wizard Witch Miner
Giant Skeleton
Wizard
Wizard Witch
Witch
Miner Wizard Witch Electro Wizard
Wizard Witch Miner
Miner
Wizard Witch Electro Wizard
Electro Wizard Wizard Witch
Mini P.E.K.K.A
Wizard Miner
Electro Wizard
Giant Skeleton
Wizard
Electro Wizard Witch
Wizard Witch Electro Wizard
Miner Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Giant Skeleton
Witch Giant Skeleton Electro Wizard
Witch Electro Wizard
Witch Giant Skeleton Miner Electro Wizard

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