My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Witch
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Witch
Fireball
Wizard Baby Dragon Witch
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Tornado Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Mini P.E.K.K.A Valkyrie Baby Dragon Poison Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Mini P.E.K.K.A Valkyrie

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Wizard Mirror Tornado Baby Dragon
Valkyrie
Mini P.E.K.K.A Wizard Tornado Baby Dragon Witch
Wizard
Tornado Mini P.E.K.K.A Valkyrie
Mirror
Mini P.E.K.K.A Tornado Poison
Tornado
Wizard Baby Dragon Mini P.E.K.K.A Valkyrie Mirror Poison Witch
Baby Dragon
Tornado Mini P.E.K.K.A Valkyrie Poison Witch
Poison
Mirror Tornado Baby Dragon
Witch
Valkyrie Tornado Baby Dragon

Defense Synergies 2 16

Mini P.E.K.K.A
Valkyrie Wizard Mirror Tornado Baby Dragon Witch
Valkyrie
Mini P.E.K.K.A Wizard Mirror Tornado Baby Dragon Witch
Wizard
Tornado Mini P.E.K.K.A Valkyrie
Mirror
Tornado Mini P.E.K.K.A Valkyrie Poison
Tornado
Wizard Mirror Mini P.E.K.K.A Valkyrie Baby Dragon Poison Witch
Baby Dragon
Mini P.E.K.K.A Valkyrie Tornado Witch
Poison
Mirror Tornado
Witch
Mini P.E.K.K.A Valkyrie Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Tornado Witch Valkyrie
Mini P.E.K.K.A Witch Valkyrie
Mini P.E.K.K.A Valkyrie Tornado Poison
Tornado Valkyrie Baby Dragon
Tornado Wizard Baby Dragon Poison Witch
Valkyrie Baby Dragon Poison
Mini P.E.K.K.A Witch Tornado
Tornado Mini P.E.K.K.A Valkyrie
Valkyrie Poison Witch Wizard Tornado Baby Dragon
Wizard Tornado Baby Dragon Poison Witch
Mini P.E.K.K.A Valkyrie Wizard Witch
Valkyrie Wizard Mini P.E.K.K.A Tornado Baby Dragon Poison Witch
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A
Wizard Mini P.E.K.K.A Valkyrie Tornado Poison Witch
Valkyrie Wizard Tornado Baby Dragon Witch
Valkyrie Wizard Tornado Baby Dragon Poison Witch
Mini P.E.K.K.A Tornado
Valkyrie Wizard Mini P.E.K.K.A Baby Dragon Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch
Poison Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Tornado
Mini P.E.K.K.A Valkyrie Witch
Wizard Poison Tornado Baby Dragon Witch
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Tornado Baby Dragon Poison Witch
Witch
Mini P.E.K.K.A Valkyrie Witch
Valkyrie Tornado Poison
Mini P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Baby Dragon Witch
Witch Mini P.E.K.K.A Valkyrie Tornado Baby Dragon Poison
Valkyrie Poison Mini P.E.K.K.A Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Baby Dragon
Poison Tornado Baby Dragon
Baby Dragon Poison
Valkyrie Poison
Wizard Poison Valkyrie Baby Dragon
Wizard Poison Tornado Baby Dragon Witch
Wizard Tornado Baby Dragon Poison Witch
Poison Wizard Tornado Baby Dragon
Poison Wizard Tornado
Mini P.E.K.K.A Tornado Poison
Poison Valkyrie Wizard Tornado
Poison Wizard Tornado Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Baby Dragon Poison
Wizard Baby Dragon Poison Witch
Wizard Baby Dragon Poison
Tornado Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Poison
Valkyrie Wizard Tornado Baby Dragon Poison Witch
Baby Dragon Poison
Wizard Tornado Poison
Tornado
Baby Dragon Poison
Tornado Poison Valkyrie Wizard Baby Dragon Witch
Witch
Poison Wizard Tornado Baby Dragon Witch
Wizard Tornado Baby Dragon Poison Witch
Poison Tornado Baby Dragon
Poison Wizard Tornado Baby Dragon Witch
Wizard Poison Witch
Mini P.E.K.K.A
Poison Wizard
Poison
Wizard Poison
Witch
Poison Wizard Tornado Baby Dragon Witch
Poison Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Wizard Baby Dragon Poison
Tornado Poison
Tornado Baby Dragon Poison Witch
Tornado Poison Witch
Poison Tornado Baby Dragon Witch

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