My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Balloon Giant Skeleton Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Giant Skeleton Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Giant Skeleton Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Musketeer Balloon Lumberjack
Zap
Balloon
Barbarian Barrel
Musketeer Wizard Giant Skeleton Electro Wizard Lumberjack
The Log
Mini P.E.K.K.A Musketeer Giant Skeleton Lumberjack
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Musketeer Wizard Balloon Giant Skeleton Electro Wizard Lumberjack
Fireball
Musketeer Wizard Balloon Electro Wizard Lumberjack
Poison
Musketeer Wizard Balloon Electro Wizard
Lightning
Mini P.E.K.K.A Musketeer Wizard Balloon Electro Wizard Lumberjack
Rocket
Musketeer Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Musketeer Electro Wizard Lumberjack Wizard Balloon Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Musketeer Electro Wizard Lumberjack

Attack Synergies 1 22

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Musketeer Wizard Giant Skeleton Electro Wizard Lumberjack Mega Knight
Musketeer
Mini P.E.K.K.A Balloon Giant Skeleton Lumberjack Mega Knight
Wizard
Mini P.E.K.K.A Balloon Giant Skeleton Lumberjack Mega Knight
Balloon
Lumberjack Musketeer Wizard Giant Skeleton Electro Wizard Mega Knight
Giant Skeleton
Mini P.E.K.K.A Musketeer Wizard Balloon Electro Wizard Lumberjack
Electro Wizard
Mini P.E.K.K.A Balloon Giant Skeleton Lumberjack Mega Knight
Lumberjack
Balloon Mini P.E.K.K.A Musketeer Wizard Giant Skeleton Electro Wizard Mega Knight
Mega Knight
Mini P.E.K.K.A Musketeer Wizard Balloon Electro Wizard Lumberjack

Defense Synergies 2 13

Mini P.E.K.K.A
Electro Wizard Musketeer Wizard
Musketeer
Lumberjack Mini P.E.K.K.A Giant Skeleton Electro Wizard Mega Knight
Wizard
Mini P.E.K.K.A Giant Skeleton Electro Wizard Lumberjack Mega Knight
Balloon
Giant Skeleton
Musketeer Wizard Electro Wizard Lumberjack
Electro Wizard
Mini P.E.K.K.A Musketeer Wizard Giant Skeleton Lumberjack Mega Knight
Lumberjack
Musketeer Wizard Giant Skeleton Electro Wizard
Mega Knight
Musketeer Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Electro Wizard
Mini P.E.K.K.A Lumberjack Musketeer Electro Wizard Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Musketeer Giant Skeleton Electro Wizard
Mini P.E.K.K.A Lumberjack Musketeer Electro Wizard Mega Knight
Mini P.E.K.K.A Giant Skeleton Lumberjack Mega Knight
Musketeer Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Wizard
Musketeer Giant Skeleton Electro Wizard Mega Knight
Mini P.E.K.K.A Musketeer Lumberjack
Mini P.E.K.K.A Musketeer Giant Skeleton Electro Wizard Lumberjack Mega Knight
Electro Wizard Musketeer Wizard Giant Skeleton Lumberjack Mega Knight
Musketeer Wizard Electro Wizard
Mini P.E.K.K.A Lumberjack Mega Knight Musketeer Wizard Giant Skeleton Electro Wizard
Wizard Mega Knight Mini P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Musketeer Electro Wizard Lumberjack
Mega Knight Musketeer Wizard Electro Wizard Lumberjack
Wizard Musketeer Giant Skeleton Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A Musketeer Electro Wizard Lumberjack
Wizard Mega Knight Mini P.E.K.K.A Musketeer Giant Skeleton Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight Giant Skeleton Electro Wizard
Electro Wizard Mini P.E.K.K.A Musketeer Wizard Lumberjack Mega Knight
Giant Skeleton Lumberjack Mega Knight Mini P.E.K.K.A Musketeer Electro Wizard
Mini P.E.K.K.A Giant Skeleton Lumberjack Mega Knight Musketeer Electro Wizard
Giant Skeleton Mini P.E.K.K.A Musketeer Lumberjack Mega Knight
Wizard Musketeer Electro Wizard
Mini P.E.K.K.A Musketeer Giant Skeleton Electro Wizard Lumberjack
Mini P.E.K.K.A Giant Skeleton Mega Knight Lumberjack
Giant Skeleton Electro Wizard Mega Knight Mini P.E.K.K.A
Musketeer
Mega Knight Mini P.E.K.K.A Musketeer Giant Skeleton Lumberjack
Mega Knight Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Mega Knight Wizard Lumberjack
Wizard Musketeer Mega Knight
Electro Wizard Mini P.E.K.K.A Musketeer Giant Skeleton Lumberjack
Mega Knight Mini P.E.K.K.A Musketeer Wizard Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Giant Skeleton
Musketeer Electro Wizard
Giant Skeleton
Musketeer Giant Skeleton
Wizard Mega Knight
Wizard Musketeer
Musketeer Wizard
Wizard
Wizard
Mini P.E.K.K.A Musketeer Electro Wizard Lumberjack
Musketeer Wizard Electro Wizard
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer Wizard
Musketeer Wizard Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard Electro Wizard Mega Knight
Wizard Mega Knight
Musketeer Giant Skeleton Mega Knight
Wizard
Musketeer
Musketeer
Wizard Mega Knight
Musketeer Wizard Electro Wizard
Musketeer Wizard Mega Knight
Musketeer
Musketeer Wizard Electro Wizard
Electro Wizard Musketeer Wizard
Mini P.E.K.K.A
Musketeer Wizard Mega Knight
Electro Wizard
Giant Skeleton Mega Knight
Wizard
Electro Wizard Musketeer
Musketeer Wizard Electro Wizard
Mini P.E.K.K.A Musketeer Wizard Electro Wizard Lumberjack Mega Knight
Musketeer Wizard
Giant Skeleton
Musketeer Mega Knight
Musketeer Giant Skeleton Electro Wizard
Musketeer Electro Wizard
Musketeer Giant Skeleton Electro Wizard Mega Knight

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