My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Mega Minion Hog Rider Furnace
Zap
Bats Furnace
Barbarian Barrel
Furnace
The Log
Mini P.E.K.K.A Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Bats Furnace
Royal Delivery
Bats Mega Minion Mini P.E.K.K.A Hog Rider
Fireball
Mega Minion Hog Rider Furnace
Poison
Bats Mega Minion Furnace
Lightning
Mega Minion Mini P.E.K.K.A Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Minion Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Mega Minion Fireball Mini P.E.K.K.A Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Arrows Mega Minion

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Minion Mini P.E.K.K.A
Arrows
Fireball Hog Rider Mega Minion Mini P.E.K.K.A
Mega Minion
Bats Arrows Fireball Furnace
Fireball
Arrows Hog Rider Mega Minion The Log
Mini P.E.K.K.A
Bats Arrows Hog Rider Furnace The Log
Hog Rider
Bats Arrows Fireball The Log Mini P.E.K.K.A Furnace
Furnace
Mega Minion Mini P.E.K.K.A Hog Rider
The Log
Hog Rider Fireball Mini P.E.K.K.A

Defense Synergies 2 10

Bats
Mini P.E.K.K.A The Log
Arrows
Mega Minion Fireball Mini P.E.K.K.A Furnace
Mega Minion
Arrows Furnace The Log
Fireball
The Log Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Arrows Fireball Furnace
Hog Rider
Furnace
Arrows Mega Minion Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Bats Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Mini P.E.K.K.A Bats Mega Minion Furnace The Log
Mini P.E.K.K.A Furnace Bats Mega Minion
Mini P.E.K.K.A Bats Mega Minion Furnace
Arrows Fireball Mini P.E.K.K.A The Log
Arrows Fireball The Log Bats Mega Minion Furnace
Bats Mega Minion Furnace Arrows Fireball
Arrows Fireball The Log
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A
Bats Arrows Mega Minion Fireball Furnace The Log
Arrows Mega Minion Bats Fireball Furnace
Mini P.E.K.K.A Furnace Bats Fireball The Log
Fireball Bats Arrows Mega Minion Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Furnace
Fireball Mini P.E.K.K.A Furnace The Log
Bats Arrows Fireball Mini P.E.K.K.A Furnace
Arrows Fireball Bats Mega Minion Furnace The Log
Arrows Furnace The Log Bats Mega Minion Fireball
Mini P.E.K.K.A
Bats Arrows Fireball Mini P.E.K.K.A Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Furnace
Fireball Arrows Mega Minion Mini P.E.K.K.A The Log
Bats Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Bats Fireball The Log
Mini P.E.K.K.A
Arrows Fireball Furnace Bats
Mini P.E.K.K.A Bats Mega Minion Fireball Furnace
Mini P.E.K.K.A
Bats Mega Minion Fireball Mini P.E.K.K.A The Log
Mega Minion
Bats Mega Minion Mini P.E.K.K.A
Arrows Fireball The Log
Mini P.E.K.K.A Fireball
Fireball Furnace
Bats Mega Minion Fireball Mini P.E.K.K.A Furnace The Log
Bats Arrows Mega Minion Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Arrows Furnace The Log
Arrows Fireball Bats Mega Minion Furnace
Arrows Furnace The Log
Arrows Fireball The Log
Arrows Fireball The Log
Bats Fireball Mini P.E.K.K.A
Arrows Fireball The Log
Fireball Arrows
Fireball The Log
Arrows Fireball
Arrows Fireball Furnace The Log
Arrows Fireball Furnace The Log
Arrows Fireball Furnace The Log
Arrows Fireball
Bats Mini P.E.K.K.A
Arrows Mega Minion Fireball Mini P.E.K.K.A The Log
Arrows Fireball The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows The Log Fireball Furnace
Mega Minion
Arrows Fireball The Log
Fireball Arrows The Log
Fireball Arrows The Log
Bats Arrows Fireball Furnace
Bats Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Bats Fireball
Fireball Arrows Mega Minion
Arrows The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A
Arrows The Log Fireball
Arrows Fireball
Mega Minion
Bats Fireball The Log
Bats Fireball
Fireball The Log

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