My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Goblin Cage Prince Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince Graveyard Lava Hound
Giant Snowball
Bats Mega Minion Graveyard Lava Hound
Zap
Bats Prince Graveyard Lava Hound
Barbarian Barrel
Goblin Cage Magic Archer Graveyard
The Log
Goblin Cage Prince Graveyard
Earthquake
Goblin Cage Graveyard
Arrows
Bats Graveyard Lava Hound
Royal Delivery
Bats Mega Minion Goblin Cage Prince Magic Archer Graveyard Lava Hound
Fireball
Mega Minion Goblin Cage Magic Archer Lava Hound
Poison
Bats Mega Minion Goblin Cage Magic Archer Graveyard Lava Hound
Lightning
Mega Minion Goblin Cage Prince Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Poison Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mega Minion Goblin Cage Poison Magic Archer Prince Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Mega Minion Goblin Cage Poison

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Mega Minion Goblin Cage Prince Graveyard
Mega Minion
Lava Hound Bats Poison Graveyard
Goblin Cage
Bats Magic Archer Graveyard Lava Hound
Poison
Graveyard Lava Hound Mega Minion Prince
Prince
Bats Poison Magic Archer Graveyard
Magic Archer
Goblin Cage Prince Lava Hound
Graveyard
Poison Bats Mega Minion Goblin Cage Prince Lava Hound
Lava Hound
Bats Mega Minion Poison Goblin Cage Magic Archer Graveyard

Defense Synergies 0 7

Bats
Goblin Cage Prince
Mega Minion
Goblin Cage
Goblin Cage
Bats Mega Minion Poison Prince Magic Archer
Poison
Goblin Cage
Prince
Bats Goblin Cage Magic Archer
Magic Archer
Goblin Cage Prince
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Cage Magic Archer
Bats Mega Minion Goblin Cage Prince
Goblin Cage Prince Bats Mega Minion
Goblin Cage Prince Bats Mega Minion
Goblin Cage Poison Prince
Bats Mega Minion Magic Archer
Bats Mega Minion Goblin Cage Poison Magic Archer
Goblin Cage Poison Magic Archer
Goblin Cage Prince
Prince
Bats Poison Mega Minion Magic Archer
Mega Minion Bats Poison Magic Archer
Goblin Cage Prince Bats
Bats Mega Minion Goblin Cage Poison Prince Magic Archer
Goblin Cage Prince
Goblin Cage Prince
Bats Goblin Cage Poison Prince
Goblin Cage Bats Mega Minion Prince Magic Archer
Goblin Cage Poison Bats Mega Minion Magic Archer
Goblin Cage Prince
Bats Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Prince
Poison Mega Minion Prince Magic Archer
Bats Goblin Cage Prince
Prince Bats Goblin Cage
Goblin Cage Prince
Poison Bats Magic Archer
Prince Bats Mega Minion Goblin Cage
Goblin Cage Prince
Goblin Cage Bats Mega Minion Poison Prince Magic Archer
Mega Minion Goblin Cage
Bats Mega Minion Goblin Cage Prince
Goblin Cage Poison Prince
Prince Goblin Cage
Goblin Cage Magic Archer
Bats Mega Minion Goblin Cage Poison Prince Magic Archer
Bats Poison Mega Minion Goblin Cage Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Prince
Poison Magic Archer
Poison Bats Mega Minion Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison
Bats Poison Prince
Poison Prince Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Prince Magic Archer
Poison Magic Archer
Magic Archer Poison
Poison
Bats
Mega Minion Poison Prince Magic Archer
Poison Magic Archer
Poison Prince Magic Archer
Poison
Prince
Poison
Poison Magic Archer
Mega Minion
Poison Magic Archer
Poison Prince Magic Archer
Poison Magic Archer
Poison Bats Magic Archer
Bats Mega Minion Poison
Mega Minion
Poison Magic Archer
Poison Magic Archer
Prince
Poison Magic Archer
Bats Prince Magic Archer
Poison Mega Minion Magic Archer
Poison Mega Minion Prince Magic Archer
Poison Magic Archer
Poison
Mega Minion Prince
Bats Poison Magic Archer
Bats Poison Magic Archer
Poison Prince Magic Archer

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