My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Mega Minion Giant Skeleton Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Skeleton Bandit
Giant Snowball
Skeleton Barrel Mega Minion
Zap
Skeleton Barrel Bandit
Barbarian Barrel
Knight Skeleton Barrel Giant Skeleton Ice Wizard Bandit
The Log
Skeleton Barrel Giant Skeleton Bandit
Earthquake
Arrows
Skeleton Barrel
Royal Delivery
Knight Skeleton Barrel Mega Minion Giant Skeleton Ice Wizard Bandit
Fireball
Skeleton Barrel Mega Minion Ice Wizard Bandit
Poison
Skeleton Barrel Mega Minion Ice Wizard
Lightning
Knight Mega Minion Ice Wizard Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mega Minion Poison Giant Skeleton Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Mega Minion Ice Wizard Bandit Fireball Poison Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Skeleton Barrel Mega Minion Ice Wizard

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Mega Minion Fireball Poison Ice Wizard
Skeleton Barrel
Knight Fireball Poison Giant Skeleton Bandit
Mega Minion
Knight Fireball Poison Giant Skeleton
Fireball
Skeleton Barrel Knight Mega Minion
Poison
Knight Skeleton Barrel Mega Minion Giant Skeleton
Giant Skeleton
Skeleton Barrel Mega Minion Poison Ice Wizard Bandit
Ice Wizard
Knight Giant Skeleton Bandit
Bandit
Skeleton Barrel Giant Skeleton Ice Wizard

Defense Synergies 2 12

Knight
Mega Minion Ice Wizard Fireball Poison
Skeleton Barrel
Mega Minion Fireball
Mega Minion
Knight Skeleton Barrel Giant Skeleton Ice Wizard Bandit
Fireball
Knight Skeleton Barrel Ice Wizard Bandit
Poison
Knight Ice Wizard
Giant Skeleton
Mega Minion Ice Wizard
Ice Wizard
Knight Mega Minion Fireball Poison Giant Skeleton Bandit
Bandit
Mega Minion Fireball Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Mega Minion Fireball
Knight Mega Minion Ice Wizard Bandit
Knight Mega Minion Giant Skeleton Ice Wizard Bandit
Knight Mega Minion Ice Wizard Bandit
Fireball Poison Giant Skeleton
Fireball Mega Minion Ice Wizard Bandit
Mega Minion Fireball Poison Ice Wizard
Skeleton Barrel Fireball Poison Giant Skeleton Bandit
Ice Wizard
Knight Giant Skeleton Ice Wizard Bandit
Poison Ice Wizard Knight Mega Minion Fireball Giant Skeleton Bandit
Mega Minion Fireball Poison Ice Wizard
Knight Fireball Giant Skeleton Ice Wizard Bandit
Fireball Mega Minion Poison
Knight Bandit
Fireball Bandit
Knight Fireball Poison
Fireball Knight Mega Minion Ice Wizard Bandit
Poison Knight Mega Minion Fireball Giant Skeleton Ice Wizard Bandit
Knight Fireball Poison Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Giant Skeleton Bandit
Fireball Poison Bandit Knight Skeleton Barrel Mega Minion
Giant Skeleton Bandit Knight
Giant Skeleton Knight Fireball Bandit
Giant Skeleton Knight Bandit
Fireball Poison Skeleton Barrel Ice Wizard
Knight Mega Minion Fireball Giant Skeleton Ice Wizard Bandit
Giant Skeleton Knight
Giant Skeleton Knight Mega Minion Fireball Poison Bandit
Mega Minion
Knight Mega Minion Giant Skeleton
Fireball Poison Giant Skeleton
Giant Skeleton Knight Fireball Bandit
Fireball
Knight Mega Minion Fireball Poison Giant Skeleton
Poison Mega Minion Fireball Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Poison Knight Giant Skeleton Bandit
Fireball Poison Skeleton Barrel Ice Wizard Bandit
Skeleton Barrel Fireball Poison Giant Skeleton Bandit
Knight Skeleton Barrel Fireball Poison Giant Skeleton
Fireball Poison
Fireball Poison Skeleton Barrel Mega Minion Ice Wizard
Poison
Fireball Poison Skeleton Barrel Ice Wizard
Fireball Poison Skeleton Barrel Bandit
Fireball Poison
Poison Knight Skeleton Barrel Fireball Bandit
Fireball Poison
Poison Knight Skeleton Barrel Fireball Bandit
Skeleton Barrel Fireball Poison Bandit
Skeleton Barrel Fireball Poison
Skeleton Barrel Fireball Poison Bandit
Skeleton Barrel Fireball Poison Bandit
Fireball Poison
Skeleton Barrel Mega Minion Fireball Poison Bandit
Skeleton Barrel Fireball Poison
Fireball Poison Giant Skeleton
Fireball Poison
Skeleton Barrel Fireball Poison
Poison Fireball Ice Wizard
Mega Minion
Fireball Poison Skeleton Barrel Ice Wizard Bandit
Fireball Skeleton Barrel Poison Bandit
Fireball Poison Skeleton Barrel Bandit
Poison Fireball Ice Wizard
Skeleton Barrel Mega Minion Fireball Poison
Mega Minion Fireball
Poison Fireball Bandit
Fireball Poison
Giant Skeleton
Fireball Poison
Skeleton Barrel Fireball Bandit
Fireball Poison Mega Minion Ice Wizard
Fireball
Fireball Poison Knight Mega Minion
Skeleton Barrel Fireball Poison
Fireball Poison Giant Skeleton
Mega Minion
Fireball Poison Giant Skeleton
Fireball Poison
Poison Skeleton Barrel Fireball Giant Skeleton Bandit

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