My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Barrel Clone Miner
Giant Snowball
Minions Goblin Barrel Clone Witch Miner Lumberjack
Zap
Minions Goblin Barrel Clone Witch
Barbarian Barrel
Goblin Barrel Clone Witch Lumberjack
The Log
Goblin Barrel Clone Witch Lumberjack
Earthquake
Goblin Barrel Clone Witch
Arrows
Minions Goblin Barrel Clone Witch
Royal Delivery
Minions Goblin Barrel Clone Witch Miner Lumberjack
Fireball
Minions Goblin Barrel Clone Witch Lumberjack
Poison
Minions Clone Witch
Lightning
Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Earthquake Goblin Barrel Clone Miner Lumberjack Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Earthquake Goblin Barrel Clone

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Miner Clone Lumberjack
Earthquake
Giant
Giant
Minions Earthquake Goblin Barrel Miner Witch Lumberjack
Goblin Barrel
Giant Clone Miner Lumberjack
Clone
Minions Goblin Barrel Witch Lumberjack
Witch
Giant Clone Miner Lumberjack
Miner
Minions Giant Goblin Barrel Witch Lumberjack
Lumberjack
Minions Giant Goblin Barrel Clone Witch Miner

Defense Synergies 0 2

Minions
Lumberjack
Earthquake
Giant
Goblin Barrel
Clone
Witch
Lumberjack
Miner
Lumberjack
Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions
Lumberjack Minions Witch
Witch Lumberjack Minions
Witch Lumberjack Minions
Earthquake Lumberjack
Minions Earthquake Lumberjack
Minions Witch
Earthquake
Witch Minions Lumberjack
Miner Lumberjack
Minions Witch Earthquake Lumberjack
Minions Witch
Lumberjack Minions Earthquake Witch
Minions Earthquake Witch Lumberjack
Lumberjack
Lumberjack
Minions Witch Lumberjack
Minions Witch Lumberjack
Earthquake Witch Minions Lumberjack
Lumberjack
Minions Earthquake Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch
Miner Lumberjack
Lumberjack Minions Witch
Lumberjack
Witch Lumberjack
Minions Witch
Minions Witch Lumberjack
Lumberjack
Minions Witch
Witch
Minions Witch Lumberjack
Witch Lumberjack
Witch
Witch Minions Lumberjack
Minions Earthquake Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Miner
Earthquake Miner
Earthquake
Earthquake
Minions Witch
Earthquake Witch
Earthquake
Miner
Minions Lumberjack
Miner Earthquake
Earthquake Miner
Earthquake Minions
Earthquake
Earthquake Witch
Earthquake
Earthquake
Minions
Earthquake
Earthquake Witch Miner
Minions Earthquake
Earthquake
Earthquake Witch
Witch
Miner Earthquake Witch
Witch Miner
Miner
Witch
Minions Witch
Earthquake Miner
Earthquake
Earthquake Minions Witch
Witch
Miner Lumberjack
Earthquake
Minions Witch
Witch
Witch Miner

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