My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Goblins Hog Rider Guards Lumberjack
Zap
Goblins Guards
Barbarian Barrel
Goblins Tesla Guards Executioner Lumberjack
The Log
Goblins Hog Rider Guards Lumberjack
Earthquake
Tesla Hog Rider Guards
Arrows
Goblins Guards
Royal Delivery
Goblins Hog Rider Guards Executioner Lumberjack
Fireball
Tesla Hog Rider Executioner Lumberjack
Poison
Guards Executioner
Lightning
Tesla Executioner Lumberjack
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Guards Tesla Fireball Hog Rider Lumberjack Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Guards Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Tesla
Fireball
Hog Rider The Log
Hog Rider
Goblins Fireball The Log Guards Executioner Lumberjack
Guards
Hog Rider The Log Lumberjack
Executioner
Hog Rider The Log
The Log
Hog Rider Fireball Guards Executioner Lumberjack
Lumberjack
Hog Rider Guards The Log

Defense Synergies 2 11

Goblins
Tesla The Log
Tesla
The Log Goblins Fireball Guards
Fireball
The Log Tesla Lumberjack
Hog Rider
Guards
Tesla Executioner The Log Lumberjack
Executioner
Guards The Log Lumberjack
The Log
Tesla Fireball Goblins Guards Executioner Lumberjack
Lumberjack
Fireball Guards Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Executioner The Log
Lumberjack Goblins Tesla Executioner The Log
Tesla Lumberjack Goblins Executioner
Tesla Lumberjack Goblins Guards
Fireball The Log Lumberjack
Fireball The Log Goblins Tesla Guards Executioner Lumberjack
Tesla Fireball Executioner
Tesla Fireball The Log
Tesla Goblins Lumberjack
Guards Goblins Tesla Lumberjack
Goblins Guards Executioner Tesla Fireball The Log Lumberjack
Tesla Executioner Fireball
Tesla Lumberjack Fireball Guards The Log
Fireball Executioner Goblins Tesla Guards The Log Lumberjack
Tesla Lumberjack
Tesla Fireball The Log Lumberjack
Tesla Goblins Fireball Executioner Lumberjack
Tesla Fireball Goblins Guards Executioner The Log Lumberjack
Executioner The Log Tesla Fireball Guards Lumberjack
Tesla Lumberjack
Goblins Tesla Fireball Guards Executioner The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Goblins Tesla Fireball
Fireball Tesla Executioner The Log Lumberjack
Guards Lumberjack Goblins The Log
Guards Lumberjack Tesla Fireball The Log
Tesla Guards Executioner Lumberjack
Fireball Executioner Tesla
Guards Goblins Tesla Fireball Lumberjack
Tesla Lumberjack
Goblins Fireball The Log
Tesla Guards
Tesla Guards Lumberjack
Fireball Guards The Log
Tesla Fireball Guards Executioner Lumberjack
Tesla Fireball Executioner
Tesla Guards Goblins Fireball Executioner The Log Lumberjack
Executioner Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log
Fireball Executioner The Log
Fireball The Log
Fireball Guards The Log
Fireball Executioner The Log
Fireball Executioner
Executioner The Log
Fireball The Log Executioner
Fireball The Log
Goblins Fireball Guards Lumberjack
Fireball The Log
Fireball Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Executioner The Log
Fireball Executioner The Log
Fireball
Fireball Executioner The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Fireball The Log Executioner
Fireball The Log
Fireball The Log
Fireball Executioner
Fireball Guards
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Guards
Fireball Executioner
The Log Fireball
Fireball Executioner Lumberjack
The Log Fireball Executioner
Fireball
Executioner
Fireball Guards The Log
Fireball Executioner
Fireball Executioner The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: