My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Royal Giant Battle Ram Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Minion Horde Royal Giant Battle Ram Goblin Barrel
Giant Snowball
Skeletons Bats Minion Horde Battle Ram Goblin Barrel
Zap
Skeletons Bats Minion Horde Royal Giant Battle Ram Goblin Barrel
Barbarian Barrel
Skeletons Battle Ram Goblin Barrel Executioner
The Log
Skeletons Royal Giant Battle Ram Goblin Barrel
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Bats Minion Horde Goblin Barrel
Royal Delivery
Skeletons Bats Minion Horde Battle Ram Goblin Barrel Executioner
Fireball
Minion Horde Battle Ram Goblin Barrel Executioner
Poison
Bats Minion Horde Executioner
Lightning
Battle Ram Executioner
Rocket
Minion Horde Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Goblin Barrel Battle Ram Minion Horde Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Goblin Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Royal Giant Battle Ram Goblin Barrel
Minion Horde
Royal Giant Battle Ram
Royal Giant
Bats Goblin Barrel Minion Horde Executioner The Log
Battle Ram
The Log Bats Minion Horde Goblin Barrel
Goblin Barrel
Royal Giant Bats Battle Ram
Executioner
Royal Giant The Log
The Log
Battle Ram Royal Giant Executioner

Defense Synergies 0 7

Skeletons
Bats Minion Horde Executioner The Log
Bats
Skeletons The Log
Minion Horde
Skeletons The Log
Royal Giant
Battle Ram
Goblin Barrel
Executioner
Skeletons The Log
The Log
Skeletons Bats Minion Horde Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner The Log
Minion Horde Skeletons Bats Executioner The Log
Minion Horde Skeletons Bats Executioner
Minion Horde Skeletons Bats
The Log
The Log Skeletons Bats Executioner
Bats Minion Horde Executioner
The Log
Minion Horde Skeletons
Skeletons Minion Horde
Bats Minion Horde Executioner Skeletons The Log
Minion Horde Executioner Bats
Minion Horde Skeletons Bats The Log
Executioner Bats Minion Horde The Log
Minion Horde
Minion Horde The Log
Minion Horde Skeletons Bats Executioner
Bats Minion Horde Executioner The Log
Executioner The Log Bats
Bats Minion Horde Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Executioner The Log
Skeletons Bats Minion Horde The Log
Bats Minion Horde The Log
Skeletons Minion Horde Executioner
Executioner Skeletons Bats Minion Horde
Skeletons Bats Minion Horde
Minion Horde
Minion Horde Skeletons Bats The Log
Skeletons Minion Horde
Bats Minion Horde
The Log
Skeletons Minion Horde Executioner
Minion Horde Executioner
Skeletons Bats Minion Horde Executioner The Log
Bats Executioner Minion Horde The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Executioner The Log
Minion Horde The Log
The Log
Executioner Minion Horde The Log
Executioner Bats Minion Horde
Minion Horde Executioner The Log
The Log Executioner
The Log
Bats Minion Horde
Minion Horde The Log
Executioner
Executioner The Log
Minion Horde
The Log
Minion Horde Executioner The Log
Minion Horde Executioner The Log
Bats Minion Horde
Executioner The Log
The Log
Minion Horde The Log
The Log
Minion Horde The Log
The Log Executioner
Minion Horde
The Log Executioner
The Log
The Log
Bats Minion Horde Executioner
Bats Minion Horde
Minion Horde
Minion Horde The Log
Minion Horde
Minion Horde
The Log
Minion Horde Bats
Executioner
The Log
Minion Horde Executioner
The Log Executioner
Minion Horde Executioner
Bats Minion Horde The Log
Bats Executioner
Executioner The Log

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