My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Furnace Baby Dragon
Zap
Bats Goblin Gang Furnace
Barbarian Barrel
Knight Goblin Gang Valkyrie Furnace
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace
Arrows
Bats Goblin Gang Furnace
Royal Delivery
Bats Knight Goblin Gang Valkyrie Baby Dragon
Fireball
Goblin Gang Furnace Baby Dragon
Poison
Bats Goblin Gang Furnace
Lightning
Knight Valkyrie Furnace Baby Dragon
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Gang Valkyrie Furnace Baby Dragon Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Gang

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Baby Dragon
Knight
Bats Goblin Gang Baby Dragon Furnace Poison The Log
Goblin Gang
Knight Valkyrie Baby Dragon
Valkyrie
Bats Goblin Gang Furnace Baby Dragon
Furnace
Knight Valkyrie Baby Dragon
Baby Dragon
Knight Bats Goblin Gang Valkyrie Furnace Poison
Poison
Knight Baby Dragon The Log
The Log
Knight Poison

Defense Synergies 2 16

Bats
Knight Valkyrie Baby Dragon The Log
Knight
Bats Goblin Gang Furnace Baby Dragon Poison The Log
Goblin Gang
Knight Valkyrie Furnace The Log
Valkyrie
Bats Goblin Gang Furnace Baby Dragon The Log
Furnace
Knight Goblin Gang Valkyrie Baby Dragon
Baby Dragon
Bats Knight Valkyrie Furnace The Log
Poison
Knight The Log
The Log
Bats Knight Goblin Gang Valkyrie Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon The Log
Bats Knight Goblin Gang Valkyrie Furnace The Log
Goblin Gang Furnace Bats Knight Valkyrie
Bats Knight Goblin Gang Valkyrie Furnace
Valkyrie Poison The Log
Goblin Gang The Log Bats Valkyrie Furnace Baby Dragon
Bats Furnace Goblin Gang Baby Dragon Poison
Valkyrie Baby Dragon Poison The Log
Goblin Gang Furnace
Knight Goblin Gang Valkyrie
Bats Goblin Gang Valkyrie Poison Knight Furnace Baby Dragon The Log
Bats Goblin Gang Furnace Baby Dragon Poison
Furnace Bats Knight Goblin Gang Valkyrie The Log
Valkyrie Bats Goblin Gang Furnace Baby Dragon Poison The Log
Knight Goblin Gang Furnace
Goblin Gang Furnace The Log
Bats Knight Goblin Gang Valkyrie Furnace Poison
Bats Knight Goblin Gang Valkyrie Furnace Baby Dragon The Log
Valkyrie Furnace Baby Dragon Poison The Log Bats Knight
Goblin Gang Valkyrie Bats Knight Furnace Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Furnace
Poison Knight Goblin Gang Valkyrie Baby Dragon The Log
Goblin Gang Bats Knight Valkyrie Furnace The Log
Goblin Gang Valkyrie Bats Knight The Log
Knight Goblin Gang Valkyrie
Furnace Poison Bats Goblin Gang Baby Dragon
Goblin Gang Bats Knight Valkyrie Furnace
Knight Valkyrie
Bats Knight Valkyrie Baby Dragon Poison The Log
Goblin Gang
Bats Knight Valkyrie
Valkyrie Poison The Log
Knight Goblin Gang Valkyrie
Valkyrie Furnace Baby Dragon
Goblin Gang Bats Knight Valkyrie Furnace Baby Dragon Poison The Log
Bats Valkyrie Poison Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie Baby Dragon The Log
Poison Baby Dragon The Log
Baby Dragon Poison The Log
Knight Valkyrie Poison The Log
Poison Valkyrie Furnace Baby Dragon The Log
Poison Bats Furnace Baby Dragon
Furnace Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log
Bats Goblin Gang Poison
Poison Knight Valkyrie The Log
Poison Baby Dragon
Poison Knight Baby Dragon The Log
Baby Dragon Poison
Furnace Baby Dragon Poison The Log
Furnace Baby Dragon Poison The Log
Furnace Baby Dragon Poison The Log
Poison
Bats
Baby Dragon Poison The Log
Valkyrie Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Valkyrie Furnace Baby Dragon
Poison The Log Baby Dragon
Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Bats Furnace Baby Dragon
Bats Poison
Poison The Log
Poison
Poison The Log
Bats Goblin Gang
Poison Baby Dragon
The Log
Poison Knight Goblin Gang Valkyrie Baby Dragon
The Log Baby Dragon Poison
Poison
Bats Goblin Gang Baby Dragon Poison The Log
Bats Poison
Poison Baby Dragon The Log

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