My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Goblin Cage

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Barbarian Hut Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton
Giant Snowball
Barbarians Furnace Goblin Hut
Zap
Furnace Goblin Hut
Barbarian Barrel
Barbarians Elite Barbarians Furnace Goblin Hut Barbarian Hut Giant Skeleton
The Log
Barbarians Elite Barbarians Furnace Goblin Hut Barbarian Hut Giant Skeleton
Earthquake
Barbarians Furnace Goblin Hut Barbarian Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Barbarians Elite Barbarians Goblin Hut Giant Skeleton
Fireball
Barbarians Elite Barbarians Furnace Goblin Hut Barbarian Hut
Poison
Barbarians Furnace Goblin Hut Barbarian Hut
Lightning
Elite Barbarians Furnace Goblin Hut Barbarian Hut
Rocket
Barbarians Elite Barbarians Furnace Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Furnace Freeze Barbarians Goblin Hut Elite Barbarians Barbarian Hut Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Furnace Freeze Barbarians Goblin Hut

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Elite Barbarians
Furnace
Furnace
Elite Barbarians Goblin Hut Barbarian Hut Giant Skeleton
Goblin Hut
Furnace Barbarian Hut Giant Skeleton
Barbarian Hut
Furnace Goblin Hut Giant Skeleton
Freeze
Giant Skeleton
Furnace Goblin Hut Barbarian Hut Lightning
Lightning
Giant Skeleton

Defense Synergies 0 5

Barbarians
Furnace
Elite Barbarians
Furnace
Barbarians Goblin Hut Barbarian Hut
Goblin Hut
Furnace Barbarian Hut Giant Skeleton
Barbarian Hut
Furnace Goblin Hut
Freeze
Giant Skeleton
Goblin Hut
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Goblin Hut
Barbarians Elite Barbarians Barbarian Hut Furnace Goblin Hut
Barbarians Furnace Goblin Hut Barbarian Hut Elite Barbarians Freeze Giant Skeleton Lightning
Barbarians Elite Barbarians Goblin Hut Barbarian Hut Furnace
Lightning Barbarians Elite Barbarians Giant Skeleton
Freeze Furnace
Furnace Lightning Goblin Hut Barbarian Hut Freeze
Barbarian Hut Lightning Barbarians Giant Skeleton
Barbarians Barbarian Hut Elite Barbarians Furnace Goblin Hut
Elite Barbarians Barbarians Giant Skeleton
Barbarians Furnace Goblin Hut Freeze Giant Skeleton
Furnace Goblin Hut Barbarian Hut
Barbarians Furnace Goblin Hut Barbarian Hut Elite Barbarians Freeze Giant Skeleton Lightning
Barbarian Hut Barbarians Furnace Goblin Hut Freeze
Barbarians Elite Barbarians Barbarian Hut Furnace Goblin Hut
Barbarians Barbarian Hut Elite Barbarians Furnace Goblin Hut Freeze Lightning
Barbarians Barbarian Hut Elite Barbarians Furnace Goblin Hut
Barbarians Elite Barbarians Furnace Goblin Hut Barbarian Hut
Furnace Freeze Barbarians Goblin Hut Barbarian Hut Giant Skeleton
Barbarians Barbarian Hut Elite Barbarians Goblin Hut
Barbarians Elite Barbarians Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Elite Barbarians Furnace Goblin Hut Giant Skeleton
Elite Barbarians Lightning
Barbarians Giant Skeleton Elite Barbarians Furnace Goblin Hut Barbarian Hut Lightning
Giant Skeleton Lightning Barbarians Elite Barbarians Barbarian Hut
Barbarians Barbarian Hut Giant Skeleton Elite Barbarians Goblin Hut
Furnace Goblin Hut Freeze
Barbarians Elite Barbarians Furnace Goblin Hut Barbarian Hut Giant Skeleton Lightning
Giant Skeleton Barbarians Elite Barbarians Barbarian Hut
Freeze Giant Skeleton Lightning Barbarians Elite Barbarians Goblin Hut Barbarian Hut
Barbarians Goblin Hut Barbarian Hut
Barbarians Elite Barbarians Goblin Hut Giant Skeleton
Lightning Barbarians Elite Barbarians Giant Skeleton
Barbarians Elite Barbarians Giant Skeleton Lightning Barbarian Hut
Barbarians Furnace Barbarian Hut
Barbarians Elite Barbarians Goblin Hut Furnace Barbarian Hut Freeze Giant Skeleton Lightning
Barbarians Elite Barbarians Goblin Hut Barbarian Hut Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Hut Freeze Giant Skeleton
Lightning Goblin Hut Barbarian Hut Giant Skeleton
Lightning Barbarians Barbarian Hut Freeze Giant Skeleton
Furnace
Furnace Freeze
Furnace
Barbarian Hut Freeze Lightning
Lightning
Lightning Elite Barbarians
Lightning
Lightning
Lightning Elite Barbarians Goblin Hut Barbarian Hut
Lightning Freeze
Lightning Elite Barbarians Furnace Goblin Hut Barbarian Hut
Lightning Furnace Goblin Hut Barbarian Hut
Lightning Furnace Goblin Hut Barbarian Hut
Lightning Freeze
Lightning
Lightning
Lightning
Lightning Giant Skeleton
Lightning
Lightning
Lightning Barbarians Barbarian Hut
Freeze Furnace
Lightning
Lightning
Lightning
Elite Barbarians Lightning Furnace
Lightning Goblin Hut Freeze
Lightning Elite Barbarians
Lightning
Lightning Freeze
Giant Skeleton
Lightning
Lightning Barbarians Goblin Hut Barbarian Hut Freeze
Lightning
Freeze
Lightning
Lightning
Lightning Giant Skeleton
Elite Barbarians
Elite Barbarians Freeze Giant Skeleton Lightning
Lightning
Lightning Freeze Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: