My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Hunter Bowler Cannon Cart Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Cannon Cart Lava Hound
Giant Snowball
Minions Lava Hound
Zap
Minions Cannon Cart Lava Hound
Barbarian Barrel
Tesla Hunter Cannon Cart Magic Archer
The Log
Hunter Cannon Cart
Earthquake
Tesla
Arrows
Minions Lava Hound
Royal Delivery
Minions Hunter Bowler Cannon Cart Magic Archer Lava Hound
Fireball
Minions Tesla Hunter Bowler Cannon Cart Magic Archer Lava Hound
Poison
Minions Hunter Magic Archer Lava Hound
Lightning
Tesla Hunter Bowler Cannon Cart Magic Archer
Rocket
Hunter Bowler Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Bowler The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Tesla Hunter Magic Archer Bowler Cannon Cart Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Tesla Hunter

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Lava Hound Bowler Cannon Cart
Tesla
Hunter
Bowler Cannon Cart
Bowler
Minions Hunter The Log Magic Archer
Cannon Cart
The Log Minions Hunter Magic Archer
The Log
Cannon Cart Bowler Magic Archer
Magic Archer
Bowler Cannon Cart The Log Lava Hound
Lava Hound
Minions Magic Archer

Defense Synergies 2 13

Minions
Tesla Hunter Bowler Cannon Cart The Log
Tesla
The Log Minions Bowler Cannon Cart Magic Archer
Hunter
Minions Bowler Cannon Cart The Log
Bowler
The Log Minions Tesla Hunter
Cannon Cart
Minions Tesla Hunter Magic Archer
The Log
Tesla Bowler Minions Hunter Magic Archer
Magic Archer
Tesla Cannon Cart The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Cart Minions Tesla The Log Magic Archer
Hunter Minions Tesla Cannon Cart The Log
Tesla Hunter Bowler Minions Cannon Cart
Tesla Hunter Minions Bowler Cannon Cart
Bowler The Log
Bowler The Log Minions Tesla Hunter Cannon Cart Magic Archer
Minions Tesla Hunter Magic Archer
Bowler Tesla Cannon Cart The Log Magic Archer
Tesla Hunter Minions
Tesla Hunter Bowler Cannon Cart
Minions Tesla Hunter Bowler Cannon Cart The Log Magic Archer
Minions Tesla Hunter Magic Archer
Tesla Hunter Bowler Minions Cannon Cart The Log
Bowler Minions Tesla Hunter Cannon Cart The Log Magic Archer
Tesla Hunter Cannon Cart
Tesla Hunter Bowler The Log
Tesla Minions Hunter Bowler Cannon Cart
Tesla Minions Hunter Bowler Cannon Cart The Log Magic Archer
Hunter The Log Minions Tesla Bowler Cannon Cart Magic Archer
Tesla Hunter Cannon Cart
Bowler Minions Tesla Hunter Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Bowler Cannon Cart
Tesla Hunter Bowler Cannon Cart The Log Magic Archer
Minions Hunter Bowler Cannon Cart The Log
Hunter Bowler Tesla Cannon Cart The Log
Tesla Hunter Bowler Cannon Cart
Minions Tesla Hunter Magic Archer
Minions Tesla Hunter Bowler Cannon Cart
Tesla Hunter Cannon Cart
Minions Cannon Cart The Log Magic Archer
Tesla
Minions Tesla Hunter Bowler Cannon Cart
Bowler The Log
Bowler Cannon Cart Tesla Hunter
Tesla Bowler Cannon Cart Magic Archer
Tesla Minions Hunter Bowler Cannon Cart The Log Magic Archer
Minions Bowler Tesla Hunter Cannon Cart The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log
Bowler The Log Magic Archer
Cannon Cart The Log Magic Archer
Cannon Cart The Log
Bowler The Log Magic Archer
Minions Hunter Magic Archer
Bowler The Log Magic Archer
The Log Hunter Bowler Magic Archer
The Log
Minions Bowler
Bowler Cannon Cart The Log Magic Archer
Magic Archer
Hunter Bowler Cannon Cart The Log Magic Archer
Minions Cannon Cart Magic Archer
Cannon Cart The Log Magic Archer
Hunter Bowler Cannon Cart The Log Magic Archer
Magic Archer Bowler Cannon Cart The Log
Minions
Hunter Bowler The Log Magic Archer
Bowler The Log Magic Archer
Minions Bowler The Log Magic Archer
Bowler The Log
Cannon Cart The Log
The Log Hunter Bowler Magic Archer
The Log Hunter Bowler Magic Archer
Bowler The Log Magic Archer
The Log Magic Archer
Hunter Magic Archer
Minions
Bowler
Hunter The Log Magic Archer
Magic Archer
Bowler The Log Magic Archer
Minions Cannon Cart Magic Archer
Hunter Magic Archer
The Log
Hunter Bowler Cannon Cart Magic Archer
The Log Bowler Magic Archer
Cannon Cart
Minions Bowler The Log Magic Archer
Magic Archer
Bowler Cannon Cart The Log Magic Archer

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