My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Battle Ram Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram
Giant Snowball
Battle Ram
Zap
Firecracker Battle Ram
Barbarian Barrel
Knight Firecracker Elite Barbarians Battle Ram Electro Wizard
The Log
Firecracker Elite Barbarians Battle Ram
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elite Barbarians Battle Ram Electro Wizard
Fireball
Firecracker Elite Barbarians Battle Ram Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Elite Barbarians Battle Ram Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Rage Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Firecracker Battle Ram Poison Electro Wizard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Firecracker Battle Ram

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Battle Ram Elite Barbarians Poison Electro Wizard
Firecracker
Knight Elite Barbarians Battle Ram Mega Knight
Elite Barbarians
Rage Knight Firecracker Battle Ram Mega Knight
Battle Ram
Knight Poison Firecracker Elite Barbarians Electro Wizard
Rage
Elite Barbarians Electro Wizard
Poison
Battle Ram Knight Mega Knight
Electro Wizard
Knight Battle Ram Rage Mega Knight
Mega Knight
Firecracker Elite Barbarians Poison Electro Wizard

Defense Synergies 2 7

Knight
Firecracker Electro Wizard Poison
Firecracker
Knight Electro Wizard Mega Knight
Elite Barbarians
Mega Knight
Battle Ram
Rage
Poison
Knight Electro Wizard Mega Knight
Electro Wizard
Knight Firecracker Poison Mega Knight
Mega Knight
Firecracker Elite Barbarians Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Electro Wizard
Elite Barbarians Knight Firecracker Electro Wizard Mega Knight
Mega Knight Knight Elite Barbarians Electro Wizard
Elite Barbarians Knight Firecracker Electro Wizard Mega Knight
Firecracker Elite Barbarians Poison Mega Knight
Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Poison
Poison Electro Wizard Mega Knight
Elite Barbarians
Knight Elite Barbarians Firecracker Electro Wizard Mega Knight
Poison Electro Wizard Knight Firecracker Mega Knight
Firecracker Poison Electro Wizard
Mega Knight Knight Elite Barbarians Electro Wizard
Mega Knight Firecracker Poison Electro Wizard
Elite Barbarians Knight Electro Wizard Mega Knight
Elite Barbarians Electro Wizard Mega Knight
Mega Knight Knight Firecracker Elite Barbarians Poison Electro Wizard
Mega Knight Knight Firecracker Elite Barbarians Electro Wizard
Poison Knight Firecracker Electro Wizard Mega Knight
Elite Barbarians Electro Wizard
Mega Knight Knight Firecracker Elite Barbarians Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Elite Barbarians Electro Wizard
Poison Electro Wizard Knight Firecracker Elite Barbarians Mega Knight
Mega Knight Knight Elite Barbarians Electro Wizard
Mega Knight Knight Elite Barbarians Electro Wizard
Knight Elite Barbarians Mega Knight
Firecracker Poison Electro Wizard
Knight Elite Barbarians Electro Wizard
Mega Knight Knight Elite Barbarians
Electro Wizard Mega Knight Knight Firecracker Elite Barbarians Poison
Mega Knight Knight Elite Barbarians
Mega Knight Elite Barbarians Poison Electro Wizard
Elite Barbarians Mega Knight Knight
Firecracker Mega Knight
Elite Barbarians Electro Wizard Knight Firecracker Poison
Poison Mega Knight Firecracker Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker
Firecracker Poison Electro Wizard
Poison
Knight Firecracker Poison
Poison Firecracker Mega Knight
Firecracker Poison
Firecracker Poison
Poison Firecracker
Poison Firecracker
Elite Barbarians Poison Electro Wizard
Firecracker Poison Knight Electro Wizard
Poison Firecracker
Poison Knight Firecracker Elite Barbarians
Firecracker Poison
Firecracker Elite Barbarians Poison
Firecracker Poison
Firecracker Poison Mega Knight
Poison
Firecracker Poison Electro Wizard Mega Knight
Firecracker Poison Mega Knight
Poison Mega Knight
Poison
Poison
Firecracker Poison Mega Knight
Firecracker Poison Electro Wizard
Poison Mega Knight
Poison Firecracker
Elite Barbarians Poison Firecracker Electro Wizard
Electro Wizard Firecracker Poison
Elite Barbarians
Poison Mega Knight
Firecracker Poison Electro Wizard
Mega Knight
Firecracker Poison
Electro Wizard
Poison Firecracker Electro Wizard
Poison Knight Firecracker Electro Wizard Mega Knight
Firecracker Poison
Poison
Firecracker Elite Barbarians Mega Knight
Firecracker Elite Barbarians Poison Electro Wizard
Firecracker Poison Electro Wizard
Poison Firecracker Electro Wizard Mega Knight

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