My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Executioner Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider Witch Little Prince
Zap
Witch Little Prince
Barbarian Barrel
Knight Elite Barbarians Witch Executioner Little Prince
The Log
Elite Barbarians Hog Rider Witch Little Prince
Earthquake
Hog Rider Witch
Arrows
Witch Little Prince
Royal Delivery
Knight Elite Barbarians Hog Rider Witch Executioner Little Prince
Fireball
Elite Barbarians Hog Rider Witch Executioner Little Prince
Poison
Witch Executioner Little Prince
Lightning
Knight Elite Barbarians Witch Executioner Little Prince
Rocket
Elite Barbarians Hog Rider Witch Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Little Prince Hog Rider Witch Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Little Prince

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Executioner Elite Barbarians Witch The Log Little Prince
Elite Barbarians
Rage Knight Hog Rider The Log
Hog Rider
Knight Rage The Log Elite Barbarians Witch Executioner Little Prince
Rage
Elite Barbarians Hog Rider Witch
Witch
Rage Knight Hog Rider
Executioner
Knight Hog Rider The Log
The Log
Hog Rider Knight Elite Barbarians Executioner Little Prince
Little Prince
Knight Hog Rider The Log

Defense Synergies 2 6

Knight
Executioner Little Prince Witch The Log
Elite Barbarians
The Log
Hog Rider
Rage
Witch
Knight The Log
Executioner
Knight The Log
The Log
Knight Elite Barbarians Witch Executioner Little Prince
Little Prince
Knight The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner The Log
Elite Barbarians Knight Witch Executioner The Log
Witch Knight Elite Barbarians Executioner
Elite Barbarians Witch Knight
Elite Barbarians The Log
The Log Executioner
Witch Executioner Little Prince
The Log
Witch Elite Barbarians
Knight Elite Barbarians Little Prince
Witch Executioner Knight The Log
Executioner Witch
Knight Elite Barbarians Witch The Log
Executioner Witch The Log
Elite Barbarians Knight
Elite Barbarians The Log
Knight Elite Barbarians Witch Executioner
Knight Elite Barbarians Witch Executioner The Log Little Prince
Witch Executioner The Log Knight Little Prince
Elite Barbarians
Knight Elite Barbarians Witch Executioner The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Witch
Knight Elite Barbarians Executioner The Log
Knight Elite Barbarians Witch The Log
Knight Elite Barbarians The Log
Knight Elite Barbarians Witch Executioner
Executioner Witch
Knight Elite Barbarians Witch
Knight Elite Barbarians
Knight Elite Barbarians Witch The Log
Witch
Knight Elite Barbarians Witch
Elite Barbarians The Log
Elite Barbarians Knight Witch Executioner
Witch Executioner
Elite Barbarians Witch Knight Executioner The Log Little Prince
Executioner Elite Barbarians Witch The Log
Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Executioner The Log
The Log
Knight The Log
Executioner The Log
Executioner Witch
Witch Executioner The Log
The Log Executioner
The Log
Elite Barbarians
Knight The Log
Executioner
Knight Elite Barbarians Executioner The Log
Elite Barbarians The Log
Witch Executioner The Log
Executioner The Log
Executioner The Log
Witch The Log Little Prince
The Log
The Log
The Log
The Log Witch Executioner Little Prince
Witch
The Log Witch Executioner
Witch The Log
The Log
Elite Barbarians Witch Executioner Little Prince
Witch
Elite Barbarians
The Log
The Log
Witch
Witch Executioner
The Log
Knight Executioner
The Log Executioner
Elite Barbarians Executioner
Elite Barbarians Witch The Log
Witch Executioner
Witch Executioner The Log Little Prince

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