My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Miner
Giant Snowball
Goblin Barrel Balloon Miner
Zap
Firecracker Inferno Tower Goblin Barrel Balloon
Barbarian Barrel
Knight Firecracker Inferno Tower Wizard Goblin Barrel
The Log
Firecracker Goblin Barrel
Earthquake
Firecracker Inferno Tower Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Wizard Goblin Barrel Balloon Miner
Fireball
Firecracker Inferno Tower Wizard Goblin Barrel Balloon
Poison
Firecracker Inferno Tower Wizard Balloon
Lightning
Knight Inferno Tower Wizard Balloon
Rocket
Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Goblin Barrel Miner Inferno Tower Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Goblin Barrel

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Balloon Wizard The Log Miner
Firecracker
Knight Miner Goblin Barrel Balloon
Inferno Tower
Wizard
Knight Balloon Miner
Goblin Barrel
Knight Firecracker Balloon Miner
Balloon
Knight Miner Firecracker Wizard Goblin Barrel The Log
The Log
Knight Balloon Miner
Miner
Firecracker Balloon Knight Wizard Goblin Barrel The Log

Defense Synergies 4 5

Knight
Firecracker Inferno Tower Wizard The Log
Firecracker
Knight The Log Inferno Tower
Inferno Tower
Knight The Log Firecracker
Wizard
Knight The Log
Goblin Barrel
Balloon
The Log
Firecracker Inferno Tower Knight Wizard Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower Wizard The Log
Inferno Tower Knight Firecracker The Log
Inferno Tower Knight
Inferno Tower Knight Firecracker
Firecracker The Log
The Log Firecracker
Inferno Tower Firecracker Wizard
Inferno Tower The Log
Inferno Tower
Knight Firecracker Inferno Tower Miner
Knight Firecracker Wizard The Log
Inferno Tower Firecracker Wizard
Inferno Tower Knight Wizard The Log
Wizard Firecracker The Log
Inferno Tower Knight
Inferno Tower The Log
Wizard Knight Firecracker Inferno Tower
Knight Firecracker Wizard The Log
Wizard The Log Knight Firecracker
Inferno Tower
Wizard Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower
Knight Firecracker Wizard The Log Miner
Knight Inferno Tower The Log
Knight Inferno Tower The Log
Inferno Tower Knight
Firecracker Wizard
Knight Inferno Tower
Inferno Tower Knight
Knight Firecracker Inferno Tower The Log
Inferno Tower
Knight Inferno Tower
The Log
Knight Inferno Tower Wizard
Wizard Firecracker
Inferno Tower Knight Firecracker The Log
Firecracker Inferno Tower Wizard The Log
Inferno Tower
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log Miner
The Log Miner
Knight Firecracker The Log
Wizard Firecracker The Log
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Miner Firecracker Wizard
Firecracker Miner Knight Wizard The Log
Firecracker Wizard
Knight Firecracker The Log Miner
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Miner
The Log
Wizard
The Log
The Log
Firecracker The Log Wizard
Firecracker The Log Miner Wizard
Wizard The Log Miner
Miner Firecracker The Log
Firecracker Wizard
Firecracker Wizard
Wizard The Log Miner
Firecracker
Firecracker Wizard The Log
Firecracker Wizard
The Log
Miner Knight Firecracker Wizard
The Log Firecracker Wizard
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log Miner
Firecracker Wizard

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