My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Graveyard
Giant Snowball
Inferno Dragon Graveyard
Zap
Inferno Dragon Graveyard
Barbarian Barrel
Knight Executioner Electro Wizard Graveyard
The Log
Graveyard
Earthquake
Graveyard
Arrows
Graveyard
Royal Delivery
Knight Executioner Electro Wizard Inferno Dragon Graveyard
Fireball
Executioner Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard Graveyard
Lightning
Knight Executioner Electro Wizard Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Freeze Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tornado Freeze Electro Wizard Inferno Dragon Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Tornado Freeze

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Executioner Graveyard The Log Electro Wizard
Tornado
Executioner Freeze The Log Graveyard
Freeze
Graveyard Tornado
Executioner
Knight Tornado The Log
The Log
Knight Tornado Executioner Graveyard
Electro Wizard
Graveyard Knight
Inferno Dragon
Graveyard
Knight Freeze Electro Wizard Tornado The Log

Defense Synergies 3 10

Knight
Executioner Electro Wizard Tornado The Log
Tornado
Executioner Knight The Log Electro Wizard Inferno Dragon
Freeze
Electro Wizard
Executioner
Knight Tornado The Log
The Log
Knight Tornado Executioner Electro Wizard Inferno Dragon
Electro Wizard
Knight Tornado Freeze The Log Inferno Dragon
Inferno Dragon
Tornado The Log Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Executioner The Log Electro Wizard
Inferno Dragon Knight Executioner The Log Electro Wizard
Tornado Knight Freeze Executioner Electro Wizard Inferno Dragon
Inferno Dragon Knight Electro Wizard
Tornado The Log
Tornado Freeze The Log Executioner Electro Wizard
Tornado Electro Wizard Inferno Dragon Freeze Executioner
The Log Electro Wizard
Inferno Dragon Tornado
Knight Tornado Electro Wizard
Executioner Electro Wizard Knight Tornado Freeze The Log
Executioner Inferno Dragon Tornado Electro Wizard
Knight Freeze The Log Electro Wizard
Executioner Tornado Freeze The Log Electro Wizard
Inferno Dragon Knight Electro Wizard
Tornado Freeze The Log Electro Wizard Inferno Dragon
Knight Tornado Executioner Electro Wizard
Knight Tornado Executioner The Log Electro Wizard
Tornado Freeze Executioner The Log Knight Electro Wizard Inferno Dragon
Tornado Electro Wizard Inferno Dragon
Knight Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Electro Wizard
Electro Wizard Knight Executioner The Log Inferno Dragon
Knight The Log Electro Wizard
Knight Tornado The Log Electro Wizard
Knight Executioner Inferno Dragon
Executioner Tornado Freeze Electro Wizard
Knight Electro Wizard
Knight Inferno Dragon
Freeze Electro Wizard Knight Tornado The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
Tornado The Log Electro Wizard
Knight Executioner
Executioner
Electro Wizard Knight Tornado Freeze Executioner The Log Inferno Dragon
Executioner Freeze The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze The Log
Tornado Executioner The Log Electro Wizard
The Log
Knight Freeze The Log
Executioner The Log
Executioner Tornado Freeze
Tornado Executioner The Log
The Log Tornado Freeze Executioner
The Log Tornado
Tornado Electro Wizard
Knight Tornado The Log Electro Wizard
Tornado Executioner
Knight Executioner The Log
Freeze
The Log
Executioner The Log
Executioner The Log
Tornado Freeze
Executioner The Log Electro Wizard
Tornado The Log
The Log
Tornado
Tornado The Log
The Log
Tornado Freeze The Log Executioner
Inferno Dragon
The Log Tornado Executioner Electro Wizard
Tornado The Log
Tornado The Log
Tornado Executioner Electro Wizard
Electro Wizard Freeze
The Log
Freeze Electro Wizard
The Log
Electro Wizard Freeze
Tornado Executioner Electro Wizard
Freeze
The Log
Knight Executioner Electro Wizard
The Log Executioner
Tornado
Executioner
Tornado Freeze The Log Electro Wizard
Tornado Executioner Electro Wizard
Tornado Freeze Executioner The Log Electro Wizard

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