My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Baby Dragon Hunter Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Baby Dragon Hunter Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Knight Rascals Skeleton Army Hunter Witch Ice Wizard
The Log
Rascals Skeleton Army Hunter Witch
Earthquake
Skeleton Army Witch
Arrows
Rascals Skeleton Army Witch
Royal Delivery
Knight Rascals Skeleton Army Baby Dragon Hunter Witch Ice Wizard
Fireball
Rascals Skeleton Army Baby Dragon Hunter Witch Ice Wizard
Poison
Rascals Skeleton Army Hunter Witch Ice Wizard
Lightning
Knight Baby Dragon Hunter Witch Ice Wizard
Rocket
Rascals Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Hunter Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Skeleton Army Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Skeleton Army Ice Wizard Baby Dragon Hunter Rascals Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Skeleton Army Ice Wizard

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Hunter Witch Ice Wizard
Rascals
Baby Dragon
Rage
Witch
Skeleton Army
Baby Dragon
Knight Rascals Witch Ice Wizard
Hunter
Knight
Witch
Rage Knight Baby Dragon
Ice Wizard
Knight Baby Dragon

Defense Synergies 3 8

Knight
Hunter Ice Wizard Skeleton Army Baby Dragon Witch
Rascals
Baby Dragon
Rage
Skeleton Army
Knight Ice Wizard
Baby Dragon
Ice Wizard Knight Rascals Witch
Hunter
Knight Ice Wizard
Witch
Knight Baby Dragon Ice Wizard
Ice Wizard
Knight Baby Dragon Skeleton Army Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon
Skeleton Army Hunter Knight Rascals Witch Ice Wizard
Skeleton Army Hunter Witch Knight Rascals Ice Wizard
Skeleton Army Hunter Witch Knight Rascals Ice Wizard
Skeleton Army
Skeleton Army Rascals Baby Dragon Hunter Ice Wizard
Hunter Rascals Baby Dragon Witch Ice Wizard
Rascals Baby Dragon
Hunter Witch Rascals Skeleton Army Ice Wizard
Knight Skeleton Army Rascals Hunter Ice Wizard
Skeleton Army Witch Ice Wizard Knight Rascals Baby Dragon Hunter
Hunter Rascals Baby Dragon Witch Ice Wizard
Skeleton Army Hunter Knight Rascals Witch Ice Wizard
Skeleton Army Rascals Baby Dragon Hunter Witch
Skeleton Army Knight Rascals Hunter
Skeleton Army Rascals Hunter
Knight Rascals Skeleton Army Hunter Witch
Knight Rascals Skeleton Army Baby Dragon Hunter Witch Ice Wizard
Baby Dragon Hunter Witch Knight Rascals Ice Wizard
Hunter
Rascals Skeleton Army Knight Baby Dragon Hunter Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Skeleton Army Witch
Knight Baby Dragon Hunter
Skeleton Army Knight Rascals Hunter Witch
Skeleton Army Hunter Knight Rascals
Knight Rascals Skeleton Army Hunter Witch
Rascals Baby Dragon Hunter Witch Ice Wizard
Rascals Skeleton Army Knight Hunter Witch Ice Wizard
Knight Rascals Skeleton Army Hunter
Knight Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Knight Rascals Hunter Witch
Skeleton Army
Rascals Skeleton Army Knight Hunter Witch
Rascals Skeleton Army Baby Dragon Witch
Rascals Skeleton Army Witch Knight Baby Dragon Hunter
Rascals Baby Dragon Hunter Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals Baby Dragon
Baby Dragon Ice Wizard
Baby Dragon
Knight Rascals
Baby Dragon
Baby Dragon Hunter Witch Ice Wizard
Baby Dragon Witch
Baby Dragon Hunter Ice Wizard
Knight
Baby Dragon
Knight Baby Dragon Hunter
Baby Dragon
Baby Dragon
Baby Dragon Hunter Witch
Baby Dragon
Baby Dragon Hunter
Baby Dragon Witch
Baby Dragon
Baby Dragon
Baby Dragon Hunter Witch Ice Wizard
Witch
Baby Dragon Hunter Witch Ice Wizard
Baby Dragon Witch
Baby Dragon
Baby Dragon Hunter Witch Ice Wizard
Witch
Hunter
Skeleton Army Witch
Baby Dragon Hunter Witch Ice Wizard
Knight Rascals Baby Dragon Hunter
Baby Dragon
Rascals Baby Dragon Witch
Witch
Baby Dragon Witch

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