My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians
Giant Snowball
Minions Goblin Gang Princess
Zap
Minions Goblin Gang Firecracker Princess
Barbarian Barrel
Knight Goblin Gang Firecracker Elite Barbarians Princess
The Log
Goblin Gang Firecracker Elite Barbarians Princess
Earthquake
Goblin Gang Firecracker
Arrows
Minions Goblin Gang Firecracker Princess
Royal Delivery
Knight Minions Goblin Gang Firecracker Elite Barbarians Princess
Fireball
Minions Goblin Gang Firecracker Elite Barbarians Princess
Poison
Minions Goblin Gang Firecracker Princess
Lightning
Knight Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Knight Minions Goblin Gang Firecracker Princess Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Knight Minions

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Firecracker Princess Elite Barbarians Barbarian Barrel The Log
Minions
Knight Firecracker Elite Barbarians Barbarian Barrel
Goblin Gang
Knight Firecracker Princess
Firecracker
Knight Minions Goblin Gang Elite Barbarians Barbarian Barrel Princess
Elite Barbarians
Knight Minions Firecracker Barbarian Barrel The Log
Barbarian Barrel
Knight Minions Firecracker Elite Barbarians
The Log
Knight Elite Barbarians Princess
Princess
Knight Goblin Gang Firecracker The Log

Defense Synergies 5 14

Knight
Minions Goblin Gang Firecracker Princess Barbarian Barrel The Log
Minions
Knight Firecracker Barbarian Barrel The Log
Goblin Gang
Knight Firecracker Barbarian Barrel The Log Princess
Firecracker
Knight The Log Minions Goblin Gang Barbarian Barrel Princess
Elite Barbarians
The Log
Barbarian Barrel
Knight Minions Goblin Gang Firecracker Princess
The Log
Firecracker Knight Minions Goblin Gang Elite Barbarians Princess
Princess
Knight Goblin Gang Firecracker Barbarian Barrel The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Barbarian Barrel The Log
Elite Barbarians Knight Minions Goblin Gang Firecracker The Log
Goblin Gang Knight Minions Elite Barbarians
Elite Barbarians Knight Minions Goblin Gang Firecracker
Firecracker Elite Barbarians Barbarian Barrel The Log Princess
Goblin Gang Barbarian Barrel The Log Minions Firecracker
Minions Goblin Gang Firecracker Princess
Barbarian Barrel The Log
Minions Goblin Gang Elite Barbarians Princess
Knight Goblin Gang Elite Barbarians Firecracker Barbarian Barrel
Minions Goblin Gang Knight Firecracker Barbarian Barrel The Log Princess
Minions Goblin Gang Firecracker Princess
Knight Minions Goblin Gang Elite Barbarians The Log
Minions Goblin Gang Firecracker Barbarian Barrel The Log Princess
Elite Barbarians Knight Goblin Gang
Goblin Gang Elite Barbarians The Log
Knight Minions Goblin Gang Firecracker Elite Barbarians
Knight Minions Goblin Gang Firecracker Elite Barbarians Barbarian Barrel The Log
Barbarian Barrel The Log Knight Minions Firecracker Princess
Elite Barbarians
Goblin Gang Knight Minions Firecracker Elite Barbarians Barbarian Barrel The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Elite Barbarians Barbarian Barrel
Knight Goblin Gang Firecracker Elite Barbarians Barbarian Barrel The Log
Goblin Gang Knight Minions Elite Barbarians The Log
Goblin Gang Knight Elite Barbarians Barbarian Barrel The Log
Knight Goblin Gang Elite Barbarians
Firecracker Minions Goblin Gang Princess
Goblin Gang Knight Minions Elite Barbarians
Knight Elite Barbarians
Knight Minions Firecracker Elite Barbarians Barbarian Barrel The Log
Goblin Gang
Knight Minions Elite Barbarians
Elite Barbarians The Log
Elite Barbarians Knight Goblin Gang
Firecracker Princess
Goblin Gang Elite Barbarians Knight Minions Firecracker Barbarian Barrel The Log
Minions Firecracker Elite Barbarians Barbarian Barrel The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log Princess
Barbarian Barrel The Log
Knight Firecracker Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log
Firecracker Minions Princess
Firecracker The Log Princess
The Log Firecracker Barbarian Barrel Princess
The Log Firecracker
Minions Goblin Gang Elite Barbarians
Firecracker Knight Barbarian Barrel The Log Princess
Firecracker Princess
Knight Firecracker Elite Barbarians Barbarian Barrel The Log Princess
Minions Firecracker Barbarian Barrel Princess
Princess Firecracker Elite Barbarians Barbarian Barrel The Log
Firecracker Barbarian Barrel The Log Princess
Firecracker Barbarian Barrel The Log Princess
Barbarian Barrel
Minions
Firecracker Barbarian Barrel The Log Princess
Firecracker Barbarian Barrel The Log Princess
Minions The Log
Princess
The Log
Barbarian Barrel The Log
Firecracker The Log Barbarian Barrel Princess
Firecracker The Log Barbarian Barrel Princess
The Log Princess
Firecracker Barbarian Barrel The Log
Elite Barbarians Firecracker Princess
Minions Firecracker
Elite Barbarians
The Log
Firecracker Princess
Firecracker The Log Princess
Minions Goblin Gang Barbarian Barrel Princess
Firecracker Princess
The Log Barbarian Barrel
Knight Goblin Gang Firecracker Princess
The Log Firecracker Princess
Firecracker Elite Barbarians
Minions Goblin Gang Firecracker Elite Barbarians The Log Princess
Firecracker Princess
Firecracker Barbarian Barrel The Log Princess

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