My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Baby Dragon
Zap
Minions Firecracker
Barbarian Barrel
Knight Firecracker Valkyrie
The Log
Firecracker
Earthquake
Firecracker
Arrows
Minions Firecracker
Royal Delivery
Knight Minions Firecracker Valkyrie Baby Dragon P.E.K.K.A
Fireball
Minions Firecracker Baby Dragon
Poison
Minions Firecracker
Lightning
Knight Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Firecracker Void Fireball Valkyrie Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Firecracker Void

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Firecracker Baby Dragon Fireball
Minions
Knight Firecracker Valkyrie Baby Dragon P.E.K.K.A
Firecracker
Knight Minions Valkyrie Baby Dragon P.E.K.K.A
Fireball
Knight Baby Dragon
Valkyrie
Minions Firecracker Baby Dragon P.E.K.K.A
Void
Baby Dragon
Knight Minions Firecracker Fireball Valkyrie P.E.K.K.A
P.E.K.K.A
Minions Firecracker Valkyrie Baby Dragon

Defense Synergies 4 11

Knight
Minions Firecracker Fireball Baby Dragon
Minions
Knight Valkyrie Firecracker Baby Dragon P.E.K.K.A
Firecracker
Knight Valkyrie Minions Baby Dragon P.E.K.K.A
Fireball
Knight Valkyrie
Valkyrie
Minions Firecracker Fireball Baby Dragon P.E.K.K.A
Void
Baby Dragon
Knight Minions Firecracker Valkyrie P.E.K.K.A
P.E.K.K.A
Minions Firecracker Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Fireball Valkyrie Void Baby Dragon
P.E.K.K.A Knight Minions Firecracker Valkyrie
P.E.K.K.A Knight Minions Valkyrie Void
P.E.K.K.A Knight Minions Firecracker Valkyrie
Firecracker Fireball Valkyrie P.E.K.K.A
Fireball Minions Firecracker Valkyrie Baby Dragon
Minions Firecracker Fireball Void Baby Dragon
Fireball Valkyrie Void Baby Dragon P.E.K.K.A
P.E.K.K.A Minions
Knight Firecracker Valkyrie
Minions Valkyrie Knight Firecracker Fireball Baby Dragon
Minions Firecracker Fireball Baby Dragon
P.E.K.K.A Knight Minions Fireball Valkyrie
Fireball Valkyrie Minions Firecracker Baby Dragon P.E.K.K.A
P.E.K.K.A Knight
Fireball P.E.K.K.A
Knight Minions Firecracker Fireball Valkyrie P.E.K.K.A
Fireball Knight Minions Firecracker Valkyrie Baby Dragon
Valkyrie Baby Dragon Knight Minions Firecracker Fireball
P.E.K.K.A
Valkyrie Knight Minions Firecracker Fireball Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball Void P.E.K.K.A
Fireball Void Knight Firecracker Valkyrie Baby Dragon
P.E.K.K.A Knight Minions Valkyrie
Valkyrie P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Valkyrie
Firecracker Fireball Minions Baby Dragon
P.E.K.K.A Knight Minions Fireball Valkyrie Void
P.E.K.K.A Knight Valkyrie
Void P.E.K.K.A Knight Minions Firecracker Fireball Valkyrie Baby Dragon
P.E.K.K.A
P.E.K.K.A Knight Minions Valkyrie
P.E.K.K.A Fireball Valkyrie Void
P.E.K.K.A Knight Fireball Valkyrie
Firecracker Fireball Valkyrie Baby Dragon
Knight Minions Firecracker Fireball Valkyrie Baby Dragon P.E.K.K.A
Minions Valkyrie Firecracker Fireball Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Knight Firecracker Valkyrie Baby Dragon
Firecracker Fireball Void Baby Dragon
Fireball Void Baby Dragon
Knight Firecracker Fireball Valkyrie Void
Fireball Firecracker Valkyrie Baby Dragon
Firecracker Fireball Minions Baby Dragon
Firecracker Baby Dragon
Fireball Firecracker Baby Dragon
Fireball Void Firecracker
Minions Fireball Void
Firecracker Void Knight Fireball Valkyrie
Fireball Void Firecracker Baby Dragon
Knight Firecracker Fireball Void Baby Dragon
Minions Firecracker Fireball Void Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Minions
Void Firecracker Fireball Baby Dragon
Firecracker Fireball Valkyrie Baby Dragon
Minions Fireball Void Baby Dragon
Fireball Void
Void
Fireball Void Baby Dragon
Firecracker Fireball Valkyrie Baby Dragon
Firecracker Fireball Void Baby Dragon
Fireball Void Baby Dragon
Fireball Void Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Minions Firecracker Fireball Void
Fireball Void
Void Fireball
Void Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Minions Fireball Void
Fireball Firecracker Baby Dragon
Fireball
Fireball Void Knight Firecracker Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon
Void Fireball
Firecracker P.E.K.K.A
Minions Firecracker Fireball Baby Dragon
Firecracker Fireball Void
Void Firecracker Fireball Baby Dragon

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