My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

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Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Elite Barbarians P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Lumberjack
Zap
Minion Horde
Barbarian Barrel
Knight Elite Barbarians Executioner Lumberjack
The Log
Elite Barbarians Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Knight Minion Horde Elite Barbarians Executioner P.E.K.K.A Lumberjack
Fireball
Minion Horde Elite Barbarians Executioner Lumberjack
Poison
Minion Horde Executioner
Lightning
Knight Elite Barbarians Executioner Lumberjack
Rocket
Minion Horde Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Void Fireball Lumberjack Minion Horde Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Void Fireball Lumberjack

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Executioner Minion Horde Elite Barbarians Fireball Lumberjack
Minion Horde
Knight Lumberjack
Elite Barbarians
Knight Fireball Lumberjack
Fireball
Knight Elite Barbarians
Void
Executioner
Knight P.E.K.K.A
P.E.K.K.A
Executioner Lumberjack
Lumberjack
Knight Minion Horde Elite Barbarians P.E.K.K.A

Defense Synergies 1 5

Knight
Executioner Minion Horde Fireball Lumberjack
Minion Horde
Knight
Elite Barbarians
Fireball
Knight Lumberjack
Void
Executioner
Knight Lumberjack
P.E.K.K.A
Lumberjack
Knight Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Fireball Void Executioner
Minion Horde Elite Barbarians P.E.K.K.A Lumberjack Knight Executioner
Minion Horde P.E.K.K.A Lumberjack Knight Elite Barbarians Void Executioner
Minion Horde Elite Barbarians P.E.K.K.A Lumberjack Knight
Elite Barbarians Fireball P.E.K.K.A Lumberjack
Fireball Executioner Lumberjack
Minion Horde Fireball Void Executioner
Fireball Void P.E.K.K.A
Minion Horde P.E.K.K.A Elite Barbarians Lumberjack
Knight Elite Barbarians Minion Horde Lumberjack
Minion Horde Executioner Knight Fireball Lumberjack
Minion Horde Executioner Fireball
Minion Horde P.E.K.K.A Lumberjack Knight Elite Barbarians Fireball
Fireball Executioner Minion Horde P.E.K.K.A Lumberjack
Elite Barbarians P.E.K.K.A Knight Minion Horde Lumberjack
Minion Horde Elite Barbarians Fireball P.E.K.K.A Lumberjack
Minion Horde Knight Elite Barbarians Fireball Executioner P.E.K.K.A Lumberjack
Fireball Knight Minion Horde Elite Barbarians Executioner Lumberjack
Executioner Knight Fireball Lumberjack
P.E.K.K.A Elite Barbarians Lumberjack
Knight Minion Horde Elite Barbarians Fireball Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Elite Barbarians Fireball Void P.E.K.K.A
Fireball Void Knight Elite Barbarians Executioner Lumberjack
P.E.K.K.A Lumberjack Knight Minion Horde Elite Barbarians
P.E.K.K.A Lumberjack Knight Minion Horde Elite Barbarians Fireball
P.E.K.K.A Knight Minion Horde Elite Barbarians Executioner Lumberjack
Fireball Executioner Minion Horde
P.E.K.K.A Knight Minion Horde Elite Barbarians Fireball Void Lumberjack
P.E.K.K.A Knight Minion Horde Elite Barbarians Lumberjack
Minion Horde Void P.E.K.K.A Knight Elite Barbarians Fireball
P.E.K.K.A Minion Horde
P.E.K.K.A Knight Minion Horde Elite Barbarians Lumberjack
P.E.K.K.A Elite Barbarians Fireball Void
Elite Barbarians P.E.K.K.A Knight Minion Horde Fireball Executioner Lumberjack
Minion Horde Fireball Executioner
Elite Barbarians Knight Minion Horde Fireball Executioner P.E.K.K.A Lumberjack
Executioner Minion Horde Elite Barbarians Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Knight Minion Horde
Fireball Void Executioner
Minion Horde Fireball Void
Knight Fireball Void
Fireball Executioner Minion Horde
Fireball Executioner Minion Horde
Minion Horde Executioner
Fireball Executioner
Fireball Void
Minion Horde Elite Barbarians Fireball Void Lumberjack
Void Knight Minion Horde Fireball
Fireball Void Executioner
Knight Elite Barbarians Fireball Void Executioner
Minion Horde Fireball Void
Elite Barbarians Fireball
Minion Horde Fireball Executioner
Minion Horde Fireball Executioner
Fireball
Minion Horde
Void Fireball Executioner
Fireball
Minion Horde Fireball Void
Fireball Void
Void
Minion Horde Fireball Void
Fireball Executioner
Minion Horde
Fireball Void Executioner
Fireball Void
Fireball Void
Elite Barbarians Minion Horde Fireball Executioner
Minion Horde Fireball Void
Minion Horde Elite Barbarians Fireball Void
Void Minion Horde Fireball
Void Minion Horde Fireball
P.E.K.K.A Minion Horde
Fireball
Minion Horde Fireball Void
Fireball Executioner
Fireball
Fireball Void Knight Minion Horde Executioner Lumberjack
Fireball Executioner
Void Fireball
Minion Horde Elite Barbarians Executioner P.E.K.K.A
Minion Horde Elite Barbarians Fireball
Fireball Void Executioner
Void Fireball Executioner

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