My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Giant Skeleton Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Giant Skeleton Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Clone Giant Skeleton
Giant Snowball
Minion Horde Goblin Barrel Clone Princess
Zap
Minion Horde Goblin Barrel Clone Princess
Barbarian Barrel
Knight Wizard Goblin Barrel Clone Giant Skeleton Princess
The Log
Goblin Barrel Clone Giant Skeleton Princess
Earthquake
Goblin Barrel Clone
Arrows
Minion Horde Goblin Barrel Clone Princess
Royal Delivery
Knight Minion Horde Wizard Goblin Barrel Clone Giant Skeleton Princess
Fireball
Minion Horde Wizard Goblin Barrel Clone Princess
Poison
Minion Horde Wizard Clone Princess
Lightning
Knight Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Clone Giant Skeleton Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Clone Princess Minion Horde Wizard Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Barrel Clone Princess

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Princess Minion Horde Wizard
Minion Horde
Knight Clone Giant Skeleton Golem
Wizard
Knight Giant Skeleton Golem
Goblin Barrel
Knight Clone Giant Skeleton Golem Princess
Clone
Giant Skeleton Golem Minion Horde Goblin Barrel
Giant Skeleton
Clone Minion Horde Wizard Goblin Barrel Princess
Golem
Clone Minion Horde Wizard Goblin Barrel
Princess
Knight Goblin Barrel Giant Skeleton

Defense Synergies 1 4

Knight
Princess Minion Horde Wizard
Minion Horde
Knight
Wizard
Knight Giant Skeleton
Goblin Barrel
Clone
Giant Skeleton
Wizard Princess
Golem
Princess
Knight Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Wizard
Minion Horde Knight
Minion Horde Knight Giant Skeleton
Minion Horde Knight
Giant Skeleton Princess
Minion Horde Wizard Princess
Giant Skeleton
Minion Horde Princess
Knight Minion Horde Giant Skeleton
Minion Horde Knight Wizard Giant Skeleton Princess
Minion Horde Wizard Princess
Minion Horde Knight Wizard Giant Skeleton
Wizard Minion Horde Princess
Knight Minion Horde
Minion Horde
Minion Horde Wizard Knight
Knight Minion Horde Wizard
Wizard Knight Giant Skeleton Princess
Wizard Knight Minion Horde Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Skeleton
Knight Wizard
Giant Skeleton Knight Minion Horde
Giant Skeleton Knight Minion Horde
Giant Skeleton Knight Minion Horde
Wizard Minion Horde Princess
Knight Minion Horde Giant Skeleton
Giant Skeleton Knight Minion Horde
Minion Horde Giant Skeleton Knight
Minion Horde
Knight Minion Horde Giant Skeleton
Giant Skeleton
Giant Skeleton Knight Minion Horde Wizard
Wizard Minion Horde Princess
Knight Minion Horde Giant Skeleton
Minion Horde Wizard Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Minion Horde Giant Skeleton
Princess
Minion Horde Giant Skeleton
Knight Giant Skeleton
Wizard Minion Horde
Wizard Minion Horde Princess
Minion Horde Wizard Princess
Wizard Princess
Wizard
Minion Horde
Knight Minion Horde Wizard Princess
Wizard Princess
Knight Princess
Minion Horde Princess
Princess
Minion Horde Wizard Princess
Minion Horde Wizard Princess
Minion Horde
Wizard Princess
Wizard Princess
Minion Horde Giant Skeleton
Wizard Princess
Minion Horde
Wizard Princess
Minion Horde
Wizard Princess
Wizard Princess
Minion Horde Wizard Princess
Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Princess
Minion Horde Giant Skeleton
Wizard Princess
Minion Horde Princess
Wizard Princess
Knight Minion Horde Wizard Princess
Wizard Princess
Giant Skeleton
Minion Horde
Minion Horde Giant Skeleton Princess
Princess
Giant Skeleton Princess

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