My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Dark Prince Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Hog Rider Dark Prince Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince Skeleton King
Giant Snowball
Goblin Gang Hog Rider Witch Skeleton King
Zap
Goblin Gang Dark Prince Witch Skeleton King
Barbarian Barrel
Knight Goblin Gang Wizard Dark Prince Witch Skeleton King
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Dark Prince Witch Skeleton King
Earthquake
Goblin Gang Hog Rider Witch Skeleton King
Arrows
Goblin Gang Witch Skeleton King
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A Hog Rider Wizard Dark Prince Witch Skeleton King
Fireball
Goblin Gang Hog Rider Wizard Witch Skeleton King
Poison
Goblin Gang Wizard Witch Skeleton King
Lightning
Knight Mini P.E.K.K.A Wizard Dark Prince Witch Skeleton King
Rocket
Hog Rider Wizard Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Mini P.E.K.K.A Hog Rider Dark Prince Skeleton King Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Goblin Gang Mini P.E.K.K.A Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Hog Rider Wizard Witch
Goblin Gang
Knight Hog Rider Mini P.E.K.K.A Dark Prince Skeleton King
Mini P.E.K.K.A
Goblin Gang Hog Rider Wizard Dark Prince
Hog Rider
Knight Goblin Gang Mini P.E.K.K.A Wizard Dark Prince Witch
Wizard
Knight Mini P.E.K.K.A Hog Rider Dark Prince
Dark Prince
Goblin Gang Mini P.E.K.K.A Hog Rider Wizard Witch
Witch
Knight Hog Rider Dark Prince Skeleton King
Skeleton King
Goblin Gang Witch

Defense Synergies 1 10

Knight
Goblin Gang Mini P.E.K.K.A Wizard Witch
Goblin Gang
Knight Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Knight Goblin Gang Wizard Witch
Hog Rider
Wizard
Knight Mini P.E.K.K.A Dark Prince Skeleton King
Dark Prince
Goblin Gang Wizard Witch
Witch
Knight Mini P.E.K.K.A Dark Prince
Skeleton King
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Mini P.E.K.K.A Knight Goblin Gang Dark Prince Witch
Goblin Gang Mini P.E.K.K.A Witch Knight Dark Prince
Mini P.E.K.K.A Witch Knight Goblin Gang Dark Prince Skeleton King
Mini P.E.K.K.A Dark Prince
Goblin Gang Dark Prince
Goblin Gang Wizard Witch
Mini P.E.K.K.A Witch Goblin Gang Skeleton King
Knight Goblin Gang Mini P.E.K.K.A Dark Prince
Goblin Gang Witch Knight Wizard Dark Prince Skeleton King
Goblin Gang Wizard Witch
Mini P.E.K.K.A Knight Goblin Gang Wizard Dark Prince Witch
Wizard Goblin Gang Mini P.E.K.K.A Dark Prince Witch Skeleton King
Mini P.E.K.K.A Knight Goblin Gang Skeleton King
Goblin Gang Mini P.E.K.K.A
Wizard Knight Goblin Gang Mini P.E.K.K.A Dark Prince Witch
Knight Goblin Gang Wizard Dark Prince Witch
Wizard Witch Knight Dark Prince
Mini P.E.K.K.A
Goblin Gang Wizard Dark Prince Knight Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Dark Prince Witch
Knight Goblin Gang Mini P.E.K.K.A Wizard
Goblin Gang Knight Mini P.E.K.K.A Dark Prince Witch
Goblin Gang Mini P.E.K.K.A Dark Prince Knight
Knight Goblin Gang Mini P.E.K.K.A Dark Prince Witch
Wizard Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Dark Prince Knight Witch
Mini P.E.K.K.A Knight Dark Prince
Knight Mini P.E.K.K.A Dark Prince Witch
Witch Goblin Gang
Knight Mini P.E.K.K.A Dark Prince Witch
Dark Prince
Mini P.E.K.K.A Dark Prince Knight Goblin Gang Wizard Witch Skeleton King
Wizard Witch
Goblin Gang Witch Knight Mini P.E.K.K.A Dark Prince Skeleton King
Mini P.E.K.K.A Wizard Dark Prince Witch Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Knight Dark Prince
Wizard Dark Prince
Wizard Witch
Wizard Witch
Wizard
Wizard
Goblin Gang Mini P.E.K.K.A
Knight Wizard Dark Prince
Wizard
Knight
Wizard Witch
Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Dark Prince
Wizard Witch
Wizard
Wizard Dark Prince Witch
Witch
Wizard Witch
Wizard Witch
Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Wizard
Wizard
Goblin Gang Dark Prince Witch
Wizard Witch
Knight Goblin Gang Mini P.E.K.K.A Wizard Dark Prince
Wizard Skeleton King
Dark Prince
Goblin Gang Witch Skeleton King
Witch
Dark Prince Witch

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