My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Royal Hogs
Giant Snowball
Goblin Gang Musketeer Hog Rider Royal Hogs
Zap
Goblin Gang Firecracker Royal Hogs
Barbarian Barrel
Knight Goblin Gang Firecracker Musketeer Valkyrie Wizard Royal Hogs
The Log
Goblin Gang Firecracker Musketeer Hog Rider Royal Hogs
Earthquake
Goblin Gang Firecracker Hog Rider Royal Hogs
Arrows
Goblin Gang Firecracker Royal Hogs
Royal Delivery
Knight Goblin Gang Firecracker Musketeer Valkyrie Hog Rider Wizard Royal Hogs
Fireball
Goblin Gang Firecracker Musketeer Hog Rider Wizard Royal Hogs
Poison
Goblin Gang Firecracker Musketeer Wizard Royal Hogs
Lightning
Knight Musketeer Valkyrie Wizard
Rocket
Musketeer Valkyrie Hog Rider Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Musketeer Valkyrie Hog Rider Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Gang Firecracker Musketeer

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Musketeer Hog Rider Wizard Royal Hogs
Goblin Gang
Knight Hog Rider Firecracker Valkyrie Royal Hogs
Firecracker
Knight Hog Rider Goblin Gang Valkyrie Royal Hogs
Musketeer
Knight Valkyrie Hog Rider Royal Hogs
Valkyrie
Musketeer Hog Rider Goblin Gang Firecracker Wizard Royal Hogs
Hog Rider
Knight Goblin Gang Firecracker Musketeer Valkyrie Wizard
Wizard
Knight Valkyrie Hog Rider Royal Hogs
Royal Hogs
Knight Goblin Gang Firecracker Musketeer Valkyrie Wizard

Defense Synergies 6 5

Knight
Goblin Gang Firecracker Musketeer Wizard
Goblin Gang
Knight Musketeer Firecracker Valkyrie
Firecracker
Knight Valkyrie Goblin Gang Musketeer
Musketeer
Knight Goblin Gang Valkyrie Firecracker
Valkyrie
Firecracker Musketeer Goblin Gang Wizard
Hog Rider
Wizard
Knight Valkyrie
Royal Hogs

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Musketeer Valkyrie Wizard
Knight Goblin Gang Firecracker Musketeer Valkyrie
Goblin Gang Knight Musketeer Valkyrie
Knight Goblin Gang Firecracker Musketeer Valkyrie
Firecracker Valkyrie
Goblin Gang Firecracker Musketeer Valkyrie
Musketeer Goblin Gang Firecracker Wizard
Musketeer Valkyrie
Goblin Gang Musketeer
Knight Goblin Gang Firecracker Musketeer Valkyrie
Goblin Gang Valkyrie Knight Firecracker Musketeer Wizard
Musketeer Goblin Gang Firecracker Wizard
Knight Goblin Gang Musketeer Valkyrie Wizard
Valkyrie Wizard Goblin Gang Firecracker
Knight Goblin Gang
Goblin Gang
Wizard Knight Goblin Gang Firecracker Musketeer Valkyrie
Knight Goblin Gang Firecracker Musketeer Valkyrie Wizard
Valkyrie Wizard Knight Firecracker Musketeer
Musketeer
Goblin Gang Valkyrie Wizard Knight Firecracker Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie
Knight Goblin Gang Firecracker Musketeer Valkyrie Wizard
Goblin Gang Knight Musketeer Valkyrie
Goblin Gang Valkyrie Knight Musketeer
Knight Goblin Gang Musketeer Valkyrie
Firecracker Wizard Goblin Gang Musketeer
Goblin Gang Knight Musketeer Valkyrie
Knight Valkyrie
Knight Firecracker Valkyrie
Goblin Gang Musketeer
Knight Musketeer Valkyrie
Valkyrie
Knight Goblin Gang Valkyrie Wizard
Wizard Firecracker Musketeer Valkyrie
Goblin Gang Knight Firecracker Musketeer Valkyrie
Valkyrie Firecracker Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer Valkyrie
Firecracker Musketeer
Knight Firecracker Musketeer Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard Musketeer
Firecracker Musketeer Wizard
Firecracker Wizard
Firecracker Wizard
Goblin Gang Musketeer
Firecracker Knight Musketeer Valkyrie Wizard
Firecracker Musketeer Wizard
Knight Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer Wizard
Firecracker Musketeer Wizard
Firecracker Musketeer Wizard
Firecracker Valkyrie Wizard
Musketeer
Wizard
Musketeer
Musketeer
Firecracker Valkyrie Wizard
Firecracker Musketeer Wizard
Musketeer Wizard
Firecracker Musketeer
Firecracker Musketeer Wizard
Firecracker Musketeer Wizard
Musketeer Wizard
Firecracker
Firecracker Wizard
Goblin Gang Musketeer
Firecracker Musketeer Wizard
Knight Goblin Gang Firecracker Musketeer Valkyrie Wizard
Firecracker Musketeer Wizard
Firecracker Musketeer
Goblin Gang Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer

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