My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Electro Giant Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Electro Giant Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Bandit
Giant Snowball
Goblin Gang Goblin Barrel Witch
Zap
Goblin Gang Firecracker Goblin Barrel Witch Bandit
Barbarian Barrel
Knight Goblin Gang Firecracker Goblin Barrel Witch Royal Ghost Bandit
The Log
Goblin Gang Firecracker Goblin Barrel Witch Bandit
Earthquake
Goblin Gang Firecracker Goblin Barrel Witch
Arrows
Goblin Gang Firecracker Goblin Barrel Witch
Royal Delivery
Knight Goblin Gang Firecracker Goblin Barrel Witch Royal Ghost Bandit
Fireball
Goblin Gang Firecracker Goblin Barrel Witch Bandit
Poison
Goblin Gang Firecracker Witch
Lightning
Knight Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Electro Giant Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Goblin Barrel Royal Ghost Bandit Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Firecracker Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Goblin Barrel Witch
Goblin Gang
Knight Goblin Barrel Firecracker Royal Ghost Bandit
Firecracker
Knight Goblin Gang Goblin Barrel Bandit
Goblin Barrel
Knight Goblin Gang Firecracker Royal Ghost Bandit
Witch
Knight Royal Ghost Bandit
Electro Giant
Royal Ghost
Goblin Gang Goblin Barrel Witch Bandit
Bandit
Goblin Gang Firecracker Goblin Barrel Witch Royal Ghost

Defense Synergies 2 6

Knight
Goblin Gang Firecracker Witch
Goblin Gang
Knight Firecracker Bandit
Firecracker
Knight Goblin Gang Bandit
Goblin Barrel
Witch
Knight Royal Ghost Bandit
Electro Giant
Royal Ghost
Witch
Bandit
Goblin Gang Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Knight Goblin Gang Firecracker Witch Bandit
Goblin Gang Witch Knight Bandit
Witch Knight Goblin Gang Firecracker Bandit
Firecracker
Goblin Gang Firecracker Royal Ghost Bandit
Goblin Gang Firecracker Witch
Electro Giant Bandit
Witch Goblin Gang
Knight Goblin Gang Firecracker Royal Ghost Bandit
Goblin Gang Witch Knight Firecracker Electro Giant Royal Ghost Bandit
Goblin Gang Firecracker Witch
Knight Goblin Gang Witch Bandit
Goblin Gang Firecracker Witch Royal Ghost
Knight Goblin Gang Bandit
Goblin Gang Electro Giant Bandit
Knight Goblin Gang Firecracker Witch
Knight Goblin Gang Firecracker Witch Royal Ghost Bandit
Witch Knight Firecracker Royal Ghost Bandit
Goblin Gang Royal Ghost Knight Firecracker Witch Electro Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Witch Electro Giant Royal Ghost Bandit
Bandit Knight Goblin Gang Firecracker Royal Ghost
Goblin Gang Bandit Knight Witch
Goblin Gang Knight Bandit
Knight Goblin Gang Witch Bandit
Firecracker Electro Giant Goblin Gang Witch
Goblin Gang Knight Witch Bandit
Knight
Knight Firecracker Witch Bandit
Witch Goblin Gang
Knight Witch
Electro Giant
Knight Goblin Gang Witch Bandit
Firecracker Witch Electro Giant
Goblin Gang Witch Electro Giant Knight Firecracker
Firecracker Witch Electro Giant Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Royal Ghost Bandit
Firecracker Royal Ghost Bandit
Bandit
Knight Firecracker
Firecracker
Firecracker Electro Giant Witch
Firecracker Witch
Firecracker
Firecracker Bandit
Goblin Gang
Firecracker Knight Bandit
Firecracker
Knight Firecracker Bandit
Firecracker Bandit
Firecracker
Firecracker Witch Bandit
Firecracker Bandit
Firecracker Bandit
Firecracker Witch Electro Giant
Firecracker Electro Giant Witch
Witch
Firecracker Witch Royal Ghost Bandit
Witch Bandit
Firecracker Bandit
Firecracker Witch Electro Giant
Firecracker Witch Electro Giant
Bandit
Firecracker
Firecracker
Goblin Gang Witch Bandit
Firecracker Witch
Knight Goblin Gang Firecracker
Firecracker
Electro Giant
Firecracker
Electro Giant Goblin Gang Firecracker Witch
Firecracker Witch
Firecracker Witch Electro Giant Royal Ghost Bandit

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