My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Furnace Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Flying Machine Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Balloon Miner
Giant Snowball
Flying Machine Furnace Goblin Barrel Skeleton Army Balloon Miner
Zap
Flying Machine Furnace Goblin Barrel Skeleton Army Balloon
Barbarian Barrel
Knight Furnace Goblin Barrel Skeleton Army
The Log
Furnace Goblin Barrel Skeleton Army
Earthquake
Furnace Goblin Barrel Skeleton Army
Arrows
Flying Machine Furnace Goblin Barrel Skeleton Army
Royal Delivery
Knight Flying Machine Goblin Barrel Skeleton Army Balloon Miner
Fireball
Flying Machine Furnace Goblin Barrel Skeleton Army Balloon
Poison
Flying Machine Furnace Skeleton Army Balloon
Lightning
Knight Furnace Balloon
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Skeleton Army Miner Flying Machine Furnace Freeze Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Barrel Skeleton Army Miner

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Balloon Flying Machine Furnace Miner
Flying Machine
Knight Furnace Balloon
Furnace
Miner Knight Flying Machine Goblin Barrel Balloon
Goblin Barrel
Knight Furnace Skeleton Army Balloon Miner
Skeleton Army
Goblin Barrel
Freeze
Balloon
Balloon
Knight Freeze Miner Flying Machine Furnace Goblin Barrel
Miner
Furnace Balloon Knight Goblin Barrel

Defense Synergies 0 7

Knight
Flying Machine Furnace Skeleton Army
Flying Machine
Knight Furnace Skeleton Army
Furnace
Knight Flying Machine Skeleton Army
Goblin Barrel
Skeleton Army
Knight Flying Machine Furnace Freeze
Freeze
Skeleton Army
Balloon
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Flying Machine
Skeleton Army Knight Flying Machine Furnace
Furnace Skeleton Army Knight Freeze
Skeleton Army Knight Furnace
Skeleton Army
Skeleton Army Freeze Flying Machine Furnace
Furnace Flying Machine Freeze
Flying Machine
Furnace Skeleton Army
Knight Skeleton Army Miner
Skeleton Army Knight Flying Machine Furnace Freeze
Flying Machine Furnace
Furnace Skeleton Army Knight Flying Machine Freeze
Skeleton Army Furnace Freeze
Skeleton Army Knight Furnace
Skeleton Army Furnace Freeze
Knight Furnace Skeleton Army
Knight Flying Machine Furnace Skeleton Army
Furnace Freeze Knight Flying Machine
Skeleton Army Knight Flying Machine Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Furnace
Knight Flying Machine Miner
Skeleton Army Knight Furnace
Skeleton Army Knight
Knight Skeleton Army
Furnace Flying Machine Freeze
Skeleton Army Knight Flying Machine Furnace
Knight Skeleton Army
Freeze Knight Flying Machine Skeleton Army
Skeleton Army
Knight Flying Machine
Skeleton Army
Skeleton Army Knight
Flying Machine Furnace Skeleton Army
Skeleton Army Knight Flying Machine Furnace Freeze
Flying Machine Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Freeze
Flying Machine Miner
Flying Machine Miner
Knight Flying Machine Freeze
Furnace
Flying Machine Furnace Freeze
Flying Machine Furnace
Flying Machine Freeze
Miner Flying Machine
Miner Knight Flying Machine
Flying Machine
Flying Machine Knight Miner
Flying Machine Freeze
Flying Machine Furnace
Flying Machine Furnace
Flying Machine Furnace
Freeze
Flying Machine
Flying Machine Miner
Flying Machine
Freeze Furnace
Miner Flying Machine
Flying Machine Miner
Miner
Flying Machine Furnace
Flying Machine Freeze
Miner
Freeze
Flying Machine Skeleton Army Freeze
Flying Machine
Freeze
Miner Knight Flying Machine
Flying Machine
Flying Machine
Flying Machine Freeze
Flying Machine
Flying Machine Freeze Miner

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