My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Wizard Balloon Magic Archer Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Balloon Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon
Zap
Firecracker Balloon
Barbarian Barrel
Knight Firecracker Valkyrie Wizard Magic Archer
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Valkyrie Wizard Balloon Magic Archer
Fireball
Firecracker Wizard Balloon Magic Archer
Poison
Firecracker Wizard Balloon Magic Archer
Lightning
Knight Valkyrie Wizard Balloon Magic Archer
Rocket
Valkyrie Wizard Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Valkyrie Magic Archer Golden Knight Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Valkyrie Magic Archer

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Balloon Wizard Magic Archer
Firecracker
Knight Valkyrie Balloon Mega Knight
Valkyrie
Balloon Firecracker Wizard Magic Archer
Wizard
Knight Valkyrie Balloon Mega Knight
Balloon
Knight Valkyrie Firecracker Wizard Magic Archer Mega Knight Golden Knight
Magic Archer
Knight Valkyrie Balloon Mega Knight Golden Knight
Mega Knight
Firecracker Wizard Balloon Magic Archer
Golden Knight
Balloon Magic Archer

Defense Synergies 3 8

Knight
Firecracker Magic Archer Wizard
Firecracker
Knight Valkyrie Mega Knight Golden Knight
Valkyrie
Firecracker Wizard Magic Archer
Wizard
Knight Valkyrie Mega Knight Golden Knight
Balloon
Magic Archer
Knight Valkyrie Mega Knight
Mega Knight
Firecracker Wizard Magic Archer
Golden Knight
Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Wizard Magic Archer Golden Knight
Knight Firecracker Valkyrie Mega Knight
Mega Knight Knight Valkyrie
Knight Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Magic Archer Mega Knight
Firecracker Wizard Magic Archer
Valkyrie Magic Archer Mega Knight Golden Knight
Knight Firecracker Valkyrie Mega Knight
Valkyrie Knight Firecracker Wizard Magic Archer Mega Knight
Firecracker Wizard Magic Archer
Mega Knight Knight Valkyrie Wizard
Valkyrie Wizard Mega Knight Firecracker Magic Archer Golden Knight
Knight Mega Knight
Mega Knight
Wizard Mega Knight Knight Firecracker Valkyrie
Mega Knight Knight Firecracker Valkyrie Wizard Magic Archer Golden Knight
Valkyrie Wizard Knight Firecracker Magic Archer Mega Knight
Valkyrie Wizard Mega Knight Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight
Knight Firecracker Valkyrie Wizard Magic Archer Mega Knight
Mega Knight Knight Valkyrie Golden Knight
Valkyrie Mega Knight Knight
Knight Valkyrie Mega Knight
Firecracker Wizard Magic Archer
Knight Valkyrie
Mega Knight Knight Valkyrie
Mega Knight Knight Firecracker Valkyrie Magic Archer
Mega Knight Knight Valkyrie Golden Knight
Mega Knight Valkyrie
Mega Knight Knight Valkyrie Wizard Golden Knight
Wizard Firecracker Valkyrie Magic Archer Mega Knight
Knight Firecracker Valkyrie Magic Archer Golden Knight
Valkyrie Mega Knight Firecracker Wizard Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker Valkyrie Golden Knight
Firecracker Magic Archer Golden Knight
Magic Archer
Knight Firecracker Valkyrie
Wizard Firecracker Valkyrie Magic Archer Mega Knight
Firecracker Wizard Magic Archer
Firecracker Wizard Magic Archer
Firecracker Wizard Magic Archer
Firecracker Wizard Golden Knight
Firecracker Knight Valkyrie Wizard Magic Archer Golden Knight
Firecracker Wizard Magic Archer
Knight Firecracker Magic Archer Golden Knight
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Wizard Magic Archer Golden Knight
Magic Archer Firecracker Wizard Mega Knight
Firecracker Wizard Magic Archer Mega Knight
Firecracker Valkyrie Wizard Magic Archer Mega Knight Golden Knight
Magic Archer Mega Knight
Wizard
Firecracker Valkyrie Wizard Magic Archer Mega Knight
Firecracker Wizard Magic Archer Golden Knight
Wizard Magic Archer Mega Knight Golden Knight
Firecracker Magic Archer Golden Knight
Firecracker Wizard Magic Archer
Firecracker Wizard
Wizard Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker Wizard Magic Archer
Magic Archer
Firecracker Wizard Magic Archer
Knight Firecracker Valkyrie Wizard Magic Archer Mega Knight
Firecracker Wizard Magic Archer
Firecracker Mega Knight
Firecracker Magic Archer Golden Knight
Firecracker Magic Archer
Firecracker Magic Archer Mega Knight Golden Knight

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