My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Knight Firecracker Tesla Elite Barbarians Goblin Barrel
The Log
Firecracker Elite Barbarians Goblin Barrel
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Elite Barbarians Goblin Barrel
Fireball
Firecracker Tesla Elite Barbarians Goblin Barrel
Poison
Firecracker
Lightning
Knight Tesla Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Firecracker Goblin Barrel Tornado Tesla Fireball Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Firecracker Goblin Barrel

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Elite Barbarians Fireball
Firecracker
Knight Elite Barbarians Goblin Barrel Tornado
Tesla
Elite Barbarians
Rage Knight Firecracker Fireball
Fireball
Tornado Knight Elite Barbarians
Rage
Elite Barbarians
Goblin Barrel
Knight Firecracker
Tornado
Fireball Firecracker

Defense Synergies 3 6

Knight
Firecracker Tesla Fireball Tornado
Firecracker
Knight Tesla Tornado
Tesla
Knight Firecracker Fireball Tornado
Elite Barbarians
Fireball
Tornado Knight Tesla
Rage
Goblin Barrel
Tornado
Fireball Knight Firecracker Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball
Elite Barbarians Knight Firecracker Tesla
Tesla Tornado Knight Elite Barbarians
Tesla Elite Barbarians Knight Firecracker
Firecracker Elite Barbarians Fireball Tornado
Fireball Tornado Firecracker Tesla
Tesla Tornado Firecracker Fireball
Tesla Fireball
Tesla Elite Barbarians Tornado
Knight Elite Barbarians Tornado Firecracker Tesla
Knight Firecracker Tesla Fireball Tornado
Tesla Firecracker Fireball Tornado
Tesla Knight Elite Barbarians Fireball
Fireball Firecracker Tesla Tornado
Elite Barbarians Knight Tesla
Tornado Tesla Elite Barbarians Fireball
Tesla Knight Firecracker Elite Barbarians Fireball Tornado
Tesla Fireball Knight Firecracker Elite Barbarians Tornado
Tornado Knight Firecracker Tesla Fireball
Tesla Elite Barbarians Tornado
Knight Firecracker Tesla Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Elite Barbarians Fireball
Fireball Knight Firecracker Tesla Elite Barbarians
Knight Elite Barbarians
Knight Tesla Elite Barbarians Fireball Tornado
Knight Tesla Elite Barbarians
Firecracker Fireball Tesla Tornado
Knight Tesla Elite Barbarians Fireball
Knight Tesla Elite Barbarians
Knight Firecracker Elite Barbarians Fireball Tornado
Tesla
Knight Tesla Elite Barbarians
Elite Barbarians Fireball Tornado
Elite Barbarians Knight Tesla Fireball
Firecracker Tesla Fireball
Tesla Elite Barbarians Knight Firecracker Fireball Tornado
Firecracker Tesla Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Tornado
Fireball
Knight Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Tornado
Firecracker Tornado
Fireball Firecracker Tornado
Fireball Firecracker Tornado
Elite Barbarians Fireball Tornado
Firecracker Knight Fireball Tornado
Fireball Firecracker Tornado
Knight Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Elite Barbarians Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Tornado
Firecracker Fireball
Firecracker Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball
Firecracker Fireball Tornado
Fireball Tornado
Fireball Firecracker Tornado
Elite Barbarians Firecracker Fireball Tornado
Firecracker Fireball
Elite Barbarians Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball Firecracker Tornado
Fireball
Fireball Knight Firecracker
Firecracker Fireball
Fireball Tornado
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball Tornado
Firecracker Fireball Tornado
Firecracker Fireball Tornado

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