My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Knight Firecracker Tesla Wizard Guards
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Tesla Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Knight Firecracker Hog Rider Wizard Guards
Fireball
Firecracker Tesla Hog Rider Wizard
Poison
Firecracker Wizard Guards
Lightning
Knight Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Guards Tesla Hog Rider Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Guards

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Wizard The Log
Firecracker
Knight Hog Rider
Tesla
Hog Rider
Knight Firecracker Freeze The Log Wizard Guards
Wizard
Knight Hog Rider
Guards
Hog Rider The Log
Freeze
Hog Rider
The Log
Hog Rider Knight Guards

Defense Synergies 4 10

Knight
Firecracker Tesla Wizard The Log
Firecracker
Knight The Log Tesla Guards
Tesla
Knight The Log Firecracker Wizard Guards
Hog Rider
Wizard
Knight Tesla Guards Freeze The Log
Guards
Firecracker Tesla Wizard The Log
Freeze
Wizard
The Log
Firecracker Tesla Knight Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Wizard The Log
Knight Firecracker Tesla The Log
Tesla Knight Freeze
Tesla Knight Firecracker Guards
Firecracker The Log
Freeze The Log Firecracker Tesla Guards
Tesla Firecracker Wizard Freeze
Tesla The Log
Tesla
Knight Guards Firecracker Tesla
Guards Knight Firecracker Tesla Wizard Freeze The Log
Tesla Firecracker Wizard
Tesla Knight Wizard Guards Freeze The Log
Wizard Firecracker Tesla Guards Freeze The Log
Knight Tesla
Tesla Freeze The Log
Tesla Wizard Knight Firecracker
Tesla Knight Firecracker Wizard Guards The Log
Wizard Freeze The Log Knight Firecracker Tesla Guards
Tesla
Wizard Knight Firecracker Tesla Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla
Knight Firecracker Tesla Wizard The Log
Guards Knight The Log
Guards Knight Tesla The Log
Knight Tesla Guards
Firecracker Wizard Tesla Freeze
Guards Knight Tesla
Knight Tesla
Freeze Knight Firecracker The Log
Tesla Guards
Knight Tesla Guards
Guards The Log
Knight Tesla Wizard Guards
Wizard Firecracker Tesla
Tesla Guards Knight Firecracker Freeze The Log
Firecracker Tesla Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Guards Freeze The Log
Firecracker The Log
The Log
Knight Firecracker Guards Freeze The Log
Wizard Firecracker The Log
Firecracker Wizard Freeze
Firecracker Wizard The Log
The Log Firecracker Wizard Freeze
The Log Firecracker Wizard
Guards
Firecracker Knight Wizard The Log
Firecracker Wizard
Knight Firecracker The Log
Firecracker Freeze
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Freeze
Firecracker Wizard The Log
Firecracker Wizard The Log
The Log
Wizard
The Log
The Log
Firecracker Freeze The Log Wizard
Firecracker The Log Wizard
Wizard The Log
Firecracker The Log
Firecracker Wizard
Firecracker Wizard Guards Freeze
Wizard The Log
Firecracker Freeze
Firecracker Wizard The Log
Guards Freeze
Firecracker Wizard
Freeze
The Log
Knight Firecracker Wizard
The Log Firecracker Wizard
Firecracker
Firecracker Guards Freeze The Log
Firecracker
Firecracker Freeze The Log

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