My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Battle Ram Wizard Baby Dragon Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Sparky
Giant Snowball
Battle Ram Baby Dragon Witch
Zap
Firecracker Battle Ram Witch Sparky
Barbarian Barrel
Knight Firecracker Battle Ram Wizard Witch Sparky
The Log
Firecracker Battle Ram Witch Sparky
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Knight Firecracker Battle Ram Wizard Baby Dragon Witch Sparky
Fireball
Firecracker Battle Ram Wizard Baby Dragon Witch Sparky
Poison
Firecracker Wizard Witch Sparky
Lightning
Knight Battle Ram Wizard Baby Dragon Witch Sparky
Rocket
Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Tornado Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Tornado Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Tornado Baby Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Tornado Battle Ram Baby Dragon Wizard Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Tornado Battle Ram

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Battle Ram Baby Dragon Wizard Witch Sparky
Firecracker
Knight Battle Ram Tornado Baby Dragon Sparky
Battle Ram
Knight Firecracker Tornado Baby Dragon Witch
Wizard
Tornado Knight Sparky
Tornado
Wizard Baby Dragon Sparky Firecracker Battle Ram Witch
Baby Dragon
Knight Tornado Firecracker Battle Ram Witch Sparky
Witch
Knight Battle Ram Tornado Baby Dragon
Sparky
Tornado Knight Firecracker Wizard Baby Dragon

Defense Synergies 3 11

Knight
Firecracker Wizard Tornado Baby Dragon Witch Sparky
Firecracker
Knight Tornado Baby Dragon
Battle Ram
Wizard
Tornado Knight
Tornado
Wizard Sparky Knight Firecracker Baby Dragon Witch Sparky
Baby Dragon
Knight Firecracker Tornado Witch
Witch
Knight Tornado Baby Dragon
Sparky
Tornado Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Wizard Baby Dragon Sparky
Sparky Knight Firecracker Witch
Tornado Witch Sparky Knight
Witch Sparky Knight Firecracker
Firecracker Tornado Sparky
Tornado Firecracker Baby Dragon
Tornado Firecracker Wizard Baby Dragon Witch
Baby Dragon Sparky
Witch Sparky Tornado
Knight Tornado Firecracker Sparky
Witch Knight Firecracker Wizard Tornado Baby Dragon
Firecracker Wizard Tornado Baby Dragon Witch
Sparky Knight Wizard Witch
Wizard Sparky Firecracker Tornado Baby Dragon Witch
Sparky Knight
Tornado Sparky
Wizard Sparky Knight Firecracker Tornado Witch
Knight Firecracker Wizard Tornado Baby Dragon Witch
Wizard Tornado Baby Dragon Witch Knight Firecracker
Sparky Tornado
Wizard Knight Firecracker Baby Dragon Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Witch Sparky
Knight Firecracker Wizard Baby Dragon
Knight Witch Sparky
Knight Tornado Sparky
Knight Witch Sparky
Firecracker Wizard Tornado Baby Dragon Witch
Sparky Knight Witch
Knight Sparky
Knight Firecracker Tornado Baby Dragon Witch Sparky
Witch Sparky
Knight Witch Sparky
Tornado
Knight Wizard Witch Sparky
Wizard Firecracker Baby Dragon Witch Sparky
Witch Sparky Knight Firecracker Tornado Baby Dragon
Firecracker Wizard Baby Dragon Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon Sparky
Firecracker Tornado Baby Dragon
Baby Dragon Sparky
Knight Firecracker Sparky
Wizard Firecracker Baby Dragon Sparky
Firecracker Wizard Tornado Baby Dragon Witch
Firecracker Wizard Tornado Baby Dragon Witch Sparky
Firecracker Wizard Tornado Baby Dragon
Firecracker Wizard Tornado
Tornado Sparky
Firecracker Knight Wizard Tornado Sparky
Firecracker Wizard Tornado Baby Dragon
Knight Firecracker Baby Dragon Sparky
Firecracker Baby Dragon
Firecracker Baby Dragon Sparky
Firecracker Wizard Baby Dragon Witch Sparky
Firecracker Wizard Baby Dragon Sparky
Tornado Sparky
Sparky
Firecracker Wizard Baby Dragon Sparky
Firecracker Wizard Tornado Baby Dragon Witch
Baby Dragon Sparky
Wizard Tornado
Tornado Sparky
Baby Dragon
Firecracker Tornado Wizard Baby Dragon Witch Sparky
Witch
Firecracker Wizard Tornado Baby Dragon Witch Sparky
Wizard Tornado Baby Dragon Witch Sparky
Firecracker Tornado Baby Dragon Sparky
Firecracker Wizard Tornado Baby Dragon Witch Sparky
Firecracker Wizard Witch
Sparky
Wizard Sparky
Firecracker Sparky
Sparky
Firecracker Wizard Sparky
Witch
Firecracker Wizard Tornado Baby Dragon Witch
Knight Firecracker Wizard Baby Dragon Sparky
Firecracker Wizard Baby Dragon
Tornado Sparky
Firecracker Sparky
Firecracker Tornado Baby Dragon Witch Sparky
Firecracker Tornado Witch
Firecracker Tornado Baby Dragon Witch Sparky

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