My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Baby Dragon Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Baby Dragon Witch Princess
Zap
Skeleton Army Witch Princess
Barbarian Barrel
Knight Wizard Skeleton Army Witch Princess
The Log
Hog Rider Skeleton Army Witch Princess
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch Princess
Royal Delivery
Knight Hog Rider Wizard Skeleton Army Baby Dragon Witch Princess
Fireball
Hog Rider Wizard Skeleton Army Baby Dragon Witch Princess
Poison
Wizard Skeleton Army Witch Princess
Lightning
Knight Wizard Baby Dragon Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Princess Fireball Hog Rider Baby Dragon Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Skeleton Army Princess Fireball

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Baby Dragon Princess Fireball Wizard Witch
Fireball
Hog Rider Knight Baby Dragon Princess
Hog Rider
Knight Fireball Wizard Baby Dragon Witch Princess
Wizard
Knight Hog Rider
Skeleton Army
Baby Dragon
Knight Fireball Hog Rider Witch
Witch
Knight Hog Rider Baby Dragon
Princess
Knight Fireball Hog Rider

Defense Synergies 1 9

Knight
Princess Fireball Wizard Skeleton Army Baby Dragon Witch
Fireball
Knight Princess
Hog Rider
Wizard
Knight Skeleton Army
Skeleton Army
Knight Wizard Princess
Baby Dragon
Knight Witch
Witch
Knight Baby Dragon
Princess
Knight Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Wizard Baby Dragon
Skeleton Army Knight Witch
Skeleton Army Witch Knight
Skeleton Army Witch Knight
Fireball Skeleton Army Princess
Fireball Skeleton Army Baby Dragon
Fireball Wizard Baby Dragon Witch Princess
Fireball Baby Dragon
Witch Skeleton Army Princess
Knight Skeleton Army
Skeleton Army Witch Knight Fireball Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Witch Princess
Skeleton Army Knight Fireball Wizard Witch
Fireball Wizard Skeleton Army Baby Dragon Witch Princess
Skeleton Army Knight
Skeleton Army Fireball
Wizard Knight Fireball Skeleton Army Witch
Fireball Knight Wizard Skeleton Army Baby Dragon Witch
Wizard Baby Dragon Witch Knight Fireball Princess
Wizard Skeleton Army Knight Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Fireball Witch
Fireball Knight Wizard Baby Dragon
Skeleton Army Knight Witch
Skeleton Army Knight Fireball
Knight Skeleton Army Witch
Fireball Wizard Baby Dragon Witch Princess
Skeleton Army Knight Fireball Witch
Knight Skeleton Army
Knight Fireball Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Knight Witch
Skeleton Army Fireball
Skeleton Army Knight Fireball Wizard Witch
Wizard Fireball Skeleton Army Baby Dragon Witch Princess
Skeleton Army Witch Knight Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Baby Dragon
Fireball Baby Dragon Princess
Fireball Baby Dragon
Knight Fireball
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Witch Princess
Fireball Wizard Baby Dragon Princess
Fireball Wizard
Fireball
Knight Fireball Wizard Princess
Fireball Wizard Baby Dragon Princess
Knight Fireball Baby Dragon Princess
Fireball Baby Dragon Princess
Princess Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch Princess
Fireball Wizard Baby Dragon Princess
Fireball
Fireball Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Witch Princess
Fireball Baby Dragon
Fireball Wizard Princess
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch Princess
Witch
Fireball Wizard Baby Dragon Witch Princess
Fireball Wizard Baby Dragon Witch Princess
Fireball Baby Dragon
Fireball Wizard Baby Dragon Witch Princess
Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball Princess
Fireball Wizard Princess
Fireball Skeleton Army Witch Princess
Fireball Wizard Baby Dragon Witch Princess
Fireball
Fireball Knight Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Princess
Fireball
Fireball Baby Dragon Witch Princess
Fireball Witch Princess
Fireball Baby Dragon Witch Princess

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