My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Giant Skeleton Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Inferno Dragon Sparky
Giant Snowball
Barbarians Inferno Dragon
Zap
Inferno Dragon Sparky
Barbarian Barrel
Tesla Barbarians Wizard Giant Skeleton Sparky
The Log
Barbarians Giant Skeleton Sparky
Earthquake
Tesla Barbarians
Arrows
Royal Delivery
Barbarians Wizard Giant Skeleton Inferno Dragon Sparky
Fireball
Tesla Barbarians Wizard Inferno Dragon Sparky
Poison
Barbarians Wizard Sparky
Lightning
Tesla Wizard Inferno Dragon Sparky
Rocket
Barbarians Wizard Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Fireball Inferno Dragon Barbarians Wizard Giant Skeleton Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Tesla Fireball Inferno Dragon Barbarians

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarians
Fireball
Sparky
Wizard
Giant Skeleton Sparky
Giant Skeleton
Wizard Lightning Sparky
Lightning
Giant Skeleton
Inferno Dragon
Sparky
Fireball Wizard Giant Skeleton

Defense Synergies 0 4

Tesla
Fireball Wizard Inferno Dragon
Barbarians
Fireball
Tesla
Wizard
Tesla Giant Skeleton
Giant Skeleton
Wizard
Lightning
Inferno Dragon
Tesla
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Fireball Wizard Sparky
Barbarians Inferno Dragon Sparky Tesla
Tesla Barbarians Sparky Giant Skeleton Lightning Inferno Dragon
Tesla Barbarians Inferno Dragon Sparky
Lightning Barbarians Fireball Giant Skeleton Sparky
Fireball Tesla
Tesla Lightning Inferno Dragon Fireball Wizard
Lightning Tesla Barbarians Fireball Giant Skeleton Sparky
Tesla Barbarians Inferno Dragon Sparky
Tesla Barbarians Giant Skeleton Sparky
Barbarians Tesla Fireball Wizard Giant Skeleton
Tesla Inferno Dragon Fireball Wizard
Tesla Barbarians Sparky Fireball Wizard Giant Skeleton Lightning
Fireball Wizard Sparky Tesla Barbarians
Barbarians Inferno Dragon Sparky Tesla
Barbarians Tesla Fireball Lightning Inferno Dragon Sparky
Tesla Barbarians Wizard Sparky Fireball
Tesla Fireball Barbarians Wizard
Wizard Tesla Barbarians Fireball Giant Skeleton Inferno Dragon
Barbarians Sparky Tesla Inferno Dragon
Wizard Tesla Barbarians Fireball Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Fireball Giant Skeleton Sparky
Fireball Tesla Wizard Lightning Inferno Dragon
Barbarians Giant Skeleton Lightning Sparky
Giant Skeleton Lightning Tesla Barbarians Fireball Sparky
Barbarians Giant Skeleton Tesla Inferno Dragon Sparky
Fireball Wizard Tesla
Sparky Tesla Barbarians Fireball Giant Skeleton Lightning
Giant Skeleton Tesla Barbarians Inferno Dragon Sparky
Giant Skeleton Lightning Barbarians Fireball Inferno Dragon Sparky
Tesla Barbarians Inferno Dragon Sparky
Inferno Dragon Tesla Barbarians Giant Skeleton Sparky
Lightning Barbarians Fireball Giant Skeleton
Barbarians Giant Skeleton Lightning Tesla Fireball Wizard Sparky
Wizard Tesla Barbarians Fireball Sparky
Tesla Barbarians Sparky Fireball Giant Skeleton Lightning Inferno Dragon
Tesla Barbarians Fireball Wizard Giant Skeleton Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Giant Skeleton Sparky
Fireball
Lightning Fireball Giant Skeleton Sparky
Lightning Barbarians Fireball Giant Skeleton Sparky
Fireball Wizard Sparky
Fireball Wizard
Wizard Sparky
Fireball Wizard Lightning
Fireball Wizard Lightning
Lightning Fireball Sparky
Lightning Fireball Wizard Sparky
Fireball Lightning Wizard
Lightning Fireball Sparky
Lightning Fireball
Lightning Fireball Sparky
Lightning Fireball Wizard Sparky
Lightning Fireball Wizard Sparky
Lightning Fireball Sparky
Lightning Sparky
Lightning Fireball Wizard Sparky
Lightning Fireball Wizard
Lightning Fireball Giant Skeleton Sparky
Lightning Fireball Wizard
Lightning Sparky
Lightning Barbarians Fireball
Fireball Wizard Sparky
Inferno Dragon
Fireball Wizard Lightning Sparky
Fireball Lightning Wizard Sparky
Fireball Lightning Sparky
Lightning Fireball Wizard Sparky
Lightning Fireball Wizard
Lightning Fireball Sparky
Lightning Fireball Wizard Sparky
Lightning Fireball Sparky
Giant Skeleton Sparky
Fireball Wizard Lightning Sparky
Lightning Barbarians Fireball
Fireball Lightning Wizard
Fireball
Fireball Lightning Wizard Sparky
Fireball Wizard Lightning
Lightning Fireball Giant Skeleton Sparky
Sparky
Fireball Giant Skeleton Lightning Sparky
Fireball Lightning
Lightning Fireball Giant Skeleton Sparky

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