My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Inferno Dragon
Giant Snowball
Bats Hog Rider Inferno Dragon
Zap
Bats Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Executioner
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Hog Rider Executioner Inferno Dragon
Fireball
Firecracker Hog Rider Executioner Inferno Dragon
Poison
Bats Firecracker Executioner
Lightning
Executioner Inferno Dragon
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Executioner Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Earthquake Tornado Hog Rider Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Earthquake Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Firecracker Inferno Dragon
Firecracker
Hog Rider Bats Earthquake Tornado Inferno Dragon Mega Knight
Earthquake
Hog Rider Firecracker Tornado Mega Knight
Hog Rider
Bats Firecracker Earthquake Tornado Executioner Mega Knight
Tornado
Executioner Firecracker Earthquake Hog Rider Mega Knight
Executioner
Tornado Hog Rider Mega Knight
Inferno Dragon
Mega Knight Bats Firecracker
Mega Knight
Bats Inferno Dragon Firecracker Earthquake Hog Rider Tornado Executioner

Defense Synergies 1 13

Bats
Firecracker Earthquake Inferno Dragon Mega Knight
Firecracker
Bats Earthquake Tornado Mega Knight
Earthquake
Bats Firecracker Tornado Mega Knight
Hog Rider
Tornado
Executioner Firecracker Earthquake Inferno Dragon Mega Knight
Executioner
Tornado Mega Knight
Inferno Dragon
Bats Tornado Mega Knight
Mega Knight
Bats Firecracker Earthquake Tornado Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Executioner
Inferno Dragon Bats Firecracker Executioner Mega Knight
Tornado Mega Knight Bats Executioner Inferno Dragon
Inferno Dragon Bats Firecracker Mega Knight
Firecracker Earthquake Tornado Mega Knight
Tornado Bats Firecracker Earthquake Executioner Mega Knight
Bats Tornado Inferno Dragon Firecracker Executioner
Earthquake Mega Knight
Inferno Dragon Tornado
Tornado Firecracker Mega Knight
Bats Executioner Firecracker Earthquake Tornado Mega Knight
Executioner Inferno Dragon Bats Firecracker Tornado
Mega Knight Bats Earthquake
Executioner Mega Knight Bats Firecracker Earthquake Tornado
Inferno Dragon Mega Knight
Tornado Inferno Dragon Mega Knight
Mega Knight Bats Firecracker Tornado Executioner
Mega Knight Bats Firecracker Tornado Executioner
Earthquake Tornado Executioner Bats Firecracker Inferno Dragon Mega Knight
Tornado Inferno Dragon
Mega Knight Bats Firecracker Earthquake Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Firecracker Executioner Inferno Dragon Mega Knight
Mega Knight Bats
Mega Knight Bats Tornado
Executioner Inferno Dragon Mega Knight
Firecracker Executioner Bats Tornado
Bats
Mega Knight Inferno Dragon
Mega Knight Bats Firecracker Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight Tornado
Mega Knight Executioner
Firecracker Executioner Mega Knight
Bats Firecracker Tornado Executioner Inferno Dragon
Bats Executioner Mega Knight Firecracker Earthquake Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker Tornado Executioner
Earthquake
Earthquake Firecracker
Executioner Firecracker Earthquake Mega Knight
Firecracker Executioner Bats Tornado
Firecracker Earthquake Tornado Executioner
Earthquake Firecracker Tornado Executioner
Firecracker Tornado
Bats Tornado
Firecracker Earthquake Tornado
Firecracker Tornado Executioner
Earthquake Firecracker Executioner
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker Executioner
Earthquake Firecracker Executioner Mega Knight
Earthquake Tornado
Bats
Firecracker Earthquake Executioner Mega Knight
Firecracker Earthquake Tornado Mega Knight
Earthquake Mega Knight
Tornado
Tornado
Earthquake
Firecracker Earthquake Tornado Executioner Mega Knight
Inferno Dragon
Firecracker Earthquake Tornado Executioner
Tornado Mega Knight
Firecracker Tornado
Bats Firecracker Tornado Executioner
Bats Firecracker
Earthquake Mega Knight
Firecracker
Mega Knight
Firecracker Earthquake
Earthquake Bats
Firecracker Tornado Executioner
Firecracker Executioner Mega Knight
Firecracker Earthquake Executioner
Tornado
Firecracker Executioner Mega Knight
Bats Firecracker Tornado
Firecracker Bats Tornado Executioner
Firecracker Tornado Executioner Mega Knight

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