My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Witch Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Elite Barbarians Valkyrie Royal Hogs Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Royal Hogs Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Royal Hogs Inferno Dragon
Giant Snowball
Barbarians Royal Hogs Witch Inferno Dragon Lumberjack
Zap
Royal Giant Royal Hogs Witch Inferno Dragon
Barbarian Barrel
Barbarians Elite Barbarians Valkyrie Royal Hogs Witch Lumberjack
The Log
Barbarians Royal Giant Elite Barbarians Royal Hogs Witch Lumberjack
Earthquake
Barbarians Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Barbarians Elite Barbarians Valkyrie Royal Hogs Witch Inferno Dragon Lumberjack
Fireball
Barbarians Elite Barbarians Royal Hogs Witch Inferno Dragon Lumberjack
Poison
Barbarians Royal Hogs Witch
Lightning
Elite Barbarians Valkyrie Witch Inferno Dragon Lumberjack
Rocket
Barbarians Elite Barbarians Valkyrie Royal Hogs Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Inferno Dragon Lumberjack Barbarians Royal Hogs Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Valkyrie Inferno Dragon Lumberjack Barbarians

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Royal Giant
Elite Barbarians Witch Lumberjack
Elite Barbarians
Valkyrie Royal Giant Lumberjack
Valkyrie
Elite Barbarians Lumberjack Royal Hogs Witch
Royal Hogs
Valkyrie Lumberjack
Witch
Royal Giant Valkyrie Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Royal Giant Elite Barbarians Royal Hogs Witch

Defense Synergies 1 3

Barbarians
Royal Giant
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Witch Lumberjack
Royal Hogs
Witch
Valkyrie Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Barbarians Elite Barbarians Inferno Dragon Lumberjack Valkyrie Witch
Barbarians Witch Lumberjack Elite Barbarians Valkyrie Inferno Dragon
Barbarians Elite Barbarians Witch Inferno Dragon Lumberjack Valkyrie
Barbarians Elite Barbarians Valkyrie Lumberjack
Valkyrie Lumberjack
Inferno Dragon Witch
Barbarians Valkyrie
Barbarians Witch Inferno Dragon Elite Barbarians Lumberjack
Elite Barbarians Barbarians Valkyrie Lumberjack
Barbarians Valkyrie Witch Lumberjack
Inferno Dragon Witch
Barbarians Lumberjack Elite Barbarians Valkyrie Witch
Valkyrie Barbarians Witch Lumberjack
Barbarians Elite Barbarians Inferno Dragon Lumberjack
Barbarians Elite Barbarians Inferno Dragon Lumberjack
Barbarians Elite Barbarians Valkyrie Witch Lumberjack
Barbarians Elite Barbarians Valkyrie Witch Lumberjack
Valkyrie Witch Barbarians Inferno Dragon Lumberjack
Barbarians Elite Barbarians Inferno Dragon Lumberjack
Valkyrie Barbarians Elite Barbarians Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Lumberjack Elite Barbarians Witch
Elite Barbarians Valkyrie Inferno Dragon Lumberjack
Barbarians Lumberjack Elite Barbarians Valkyrie Witch
Valkyrie Lumberjack Barbarians Elite Barbarians
Barbarians Elite Barbarians Valkyrie Witch Inferno Dragon Lumberjack
Witch
Barbarians Elite Barbarians Valkyrie Witch Lumberjack
Barbarians Elite Barbarians Valkyrie Inferno Dragon Lumberjack
Barbarians Elite Barbarians Valkyrie Witch Inferno Dragon
Witch Barbarians Inferno Dragon
Inferno Dragon Barbarians Elite Barbarians Valkyrie Witch Lumberjack
Barbarians Elite Barbarians Valkyrie
Barbarians Elite Barbarians Valkyrie Witch Lumberjack
Barbarians Valkyrie Witch
Barbarians Elite Barbarians Witch Valkyrie Inferno Dragon Lumberjack
Valkyrie Barbarians Elite Barbarians Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Barbarians Valkyrie
Valkyrie
Witch
Witch
Elite Barbarians Lumberjack
Valkyrie
Elite Barbarians
Elite Barbarians
Witch
Valkyrie Witch
Barbarians
Valkyrie Witch
Witch Inferno Dragon
Witch
Witch
Elite Barbarians Witch
Witch
Elite Barbarians
Barbarians Witch
Witch
Valkyrie Lumberjack
Elite Barbarians
Elite Barbarians Witch
Witch
Witch

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