My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Bandit
Giant Snowball
Skeleton Army
Zap
Firecracker Inferno Tower Skeleton Army Bandit
Barbarian Barrel
Firecracker Elixir Golem Inferno Tower Skeleton Army Bandit Magic Archer
The Log
Firecracker Elixir Golem Skeleton Army Bandit
Earthquake
Firecracker Elixir Golem Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Elixir Golem Skeleton Army Bandit Magic Archer
Fireball
Firecracker Elixir Golem Inferno Tower Skeleton Army Bandit Magic Archer
Poison
Firecracker Elixir Golem Inferno Tower Skeleton Army Magic Archer
Lightning
Inferno Tower Bandit Magic Archer
Rocket
Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Earthquake Elixir Golem Skeleton Army Bandit Magic Archer Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Earthquake Elixir Golem

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Earthquake Bandit
Earthquake
Elixir Golem Firecracker The Log
Elixir Golem
Firecracker Earthquake The Log Bandit Magic Archer
Inferno Tower
Skeleton Army
The Log
Earthquake Elixir Golem Bandit Magic Archer
Bandit
Firecracker Elixir Golem The Log Magic Archer
Magic Archer
Elixir Golem The Log Bandit

Defense Synergies 3 13

Firecracker
The Log Earthquake Inferno Tower Skeleton Army Bandit
Earthquake
Firecracker Inferno Tower The Log
Elixir Golem
Inferno Tower
Skeleton Army The Log Firecracker Earthquake Bandit
Skeleton Army
Inferno Tower Firecracker The Log Bandit Magic Archer
The Log
Firecracker Inferno Tower Earthquake Skeleton Army Bandit Magic Archer
Bandit
Firecracker Inferno Tower Skeleton Army The Log Magic Archer
Magic Archer
Skeleton Army The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Inferno Tower The Log Magic Archer
Inferno Tower Skeleton Army Firecracker The Log Bandit
Inferno Tower Skeleton Army Bandit
Inferno Tower Skeleton Army Firecracker Bandit
Firecracker Earthquake Skeleton Army The Log
Skeleton Army The Log Firecracker Earthquake Bandit Magic Archer
Inferno Tower Firecracker Magic Archer
Earthquake Inferno Tower The Log Bandit Magic Archer
Inferno Tower Skeleton Army
Skeleton Army Firecracker Inferno Tower Bandit
Skeleton Army Firecracker Earthquake The Log Bandit Magic Archer
Inferno Tower Firecracker Magic Archer
Inferno Tower Skeleton Army Earthquake The Log Bandit
Skeleton Army Firecracker Earthquake The Log Magic Archer
Inferno Tower Skeleton Army Bandit
Inferno Tower Skeleton Army The Log Bandit
Firecracker Inferno Tower Skeleton Army
Firecracker Skeleton Army The Log Bandit Magic Archer
Earthquake The Log Firecracker Bandit Magic Archer
Inferno Tower
Skeleton Army Firecracker Earthquake The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Bandit
Bandit Firecracker The Log Magic Archer
Skeleton Army Bandit Inferno Tower The Log
Skeleton Army Inferno Tower The Log Bandit
Inferno Tower Skeleton Army Bandit
Firecracker Magic Archer
Skeleton Army Inferno Tower Bandit
Inferno Tower Skeleton Army
Firecracker Inferno Tower Skeleton Army The Log Bandit Magic Archer
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army The Log
Skeleton Army Inferno Tower Bandit
Firecracker Skeleton Army Magic Archer
Inferno Tower Skeleton Army Firecracker The Log Magic Archer
Firecracker Earthquake Inferno Tower The Log Magic Archer
Inferno Tower
Inferno Tower Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Firecracker The Log Bandit
Firecracker The Log Bandit Magic Archer
Earthquake The Log Bandit Magic Archer
Earthquake Firecracker The Log
Firecracker Earthquake The Log Magic Archer
Firecracker Magic Archer
Firecracker Earthquake The Log Magic Archer
Earthquake The Log Firecracker Magic Archer
The Log Firecracker Bandit
Firecracker Earthquake The Log Bandit Magic Archer
Firecracker Magic Archer
Earthquake Firecracker The Log Bandit Magic Archer
Earthquake Firecracker Bandit Magic Archer
Earthquake Firecracker The Log Magic Archer
Earthquake Firecracker The Log Bandit Magic Archer
Earthquake Magic Archer Firecracker The Log Bandit
Earthquake
Firecracker Earthquake The Log Bandit Magic Archer
Firecracker Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
The Log
Earthquake The Log
Firecracker Earthquake The Log Magic Archer
Firecracker The Log Earthquake Bandit Magic Archer
The Log Bandit Magic Archer
Firecracker The Log Bandit Magic Archer
Firecracker Magic Archer
Firecracker
Earthquake The Log Bandit Magic Archer
Firecracker Magic Archer
Firecracker Earthquake The Log Magic Archer
Earthquake Skeleton Army Bandit Magic Archer
Firecracker Magic Archer
The Log
Firecracker Magic Archer
The Log Firecracker Earthquake Magic Archer
Firecracker
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Bandit Magic Archer
Firecracker

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