My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Electro Wizard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Cannon Cart Ice Wizard Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Baby Dragon Cannon Cart Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Lava Hound
Giant Snowball
Baby Dragon Lava Hound
Zap
Mortar Cannon Cart Lava Hound
Barbarian Barrel
Mortar Cannon Cart Ice Wizard Magic Archer
The Log
Cannon Cart
Earthquake
Mortar
Arrows
Lava Hound
Royal Delivery
Baby Dragon Cannon Cart Ice Wizard Magic Archer Lava Hound
Fireball
Mortar Baby Dragon Cannon Cart Ice Wizard Magic Archer Lava Hound
Poison
Mortar Ice Wizard Magic Archer Lava Hound
Lightning
Mortar Baby Dragon Cannon Cart Ice Wizard Magic Archer
Rocket
Mortar Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Freeze Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Baby Dragon Freeze Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Baby Dragon Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Mortar Baby Dragon Freeze Magic Archer Cannon Cart Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Ice Wizard Mortar Baby Dragon Freeze

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Rocket Baby Dragon
Rocket
Mortar Lava Hound
Baby Dragon
Lava Hound Mortar Cannon Cart Ice Wizard
Freeze
Cannon Cart
Baby Dragon Magic Archer
Ice Wizard
Baby Dragon
Magic Archer
Cannon Cart Lava Hound
Lava Hound
Baby Dragon Rocket Magic Archer

Defense Synergies 1 5

Mortar
Baby Dragon Ice Wizard
Rocket
Baby Dragon
Ice Wizard Mortar Cannon Cart
Freeze
Cannon Cart
Baby Dragon Ice Wizard Magic Archer
Ice Wizard
Baby Dragon Mortar Cannon Cart
Magic Archer
Cannon Cart
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Mortar Baby Dragon Magic Archer
Mortar Cannon Cart Ice Wizard
Mortar Rocket Freeze Cannon Cart Ice Wizard
Mortar Cannon Cart Ice Wizard
Rocket
Freeze Baby Dragon Cannon Cart Ice Wizard Magic Archer
Rocket Mortar Baby Dragon Freeze Ice Wizard Magic Archer
Rocket Baby Dragon Cannon Cart Magic Archer
Mortar Ice Wizard
Cannon Cart Ice Wizard
Ice Wizard Baby Dragon Freeze Cannon Cart Magic Archer
Baby Dragon Ice Wizard Magic Archer
Mortar Rocket Freeze Cannon Cart Ice Wizard
Rocket Mortar Baby Dragon Freeze Cannon Cart Magic Archer
Mortar Cannon Cart
Rocket Mortar Freeze
Mortar Cannon Cart
Mortar Baby Dragon Cannon Cart Ice Wizard Magic Archer
Mortar Baby Dragon Freeze Cannon Cart Ice Wizard Magic Archer
Mortar Cannon Cart
Baby Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart
Mortar Rocket Baby Dragon Cannon Cart Magic Archer
Rocket Cannon Cart
Rocket Cannon Cart
Cannon Cart
Rocket Baby Dragon Freeze Ice Wizard Magic Archer
Rocket Cannon Cart Ice Wizard
Cannon Cart
Rocket Freeze Mortar Baby Dragon Cannon Cart Magic Archer
Cannon Cart
Rocket
Rocket Cannon Cart
Baby Dragon Cannon Cart Magic Archer
Mortar Rocket Baby Dragon Freeze Cannon Cart Magic Archer
Baby Dragon Freeze Cannon Cart Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Mortar Rocket Baby Dragon Freeze
Mortar Baby Dragon Ice Wizard Magic Archer
Rocket Baby Dragon Cannon Cart Magic Archer
Cannon Cart Rocket Freeze
Rocket Mortar Baby Dragon Magic Archer
Rocket Baby Dragon Freeze Ice Wizard Magic Archer
Mortar Baby Dragon Magic Archer
Baby Dragon Freeze Ice Wizard Magic Archer
Mortar
Rocket
Rocket Mortar Cannon Cart Magic Archer
Rocket Baby Dragon Magic Archer
Rocket Mortar Baby Dragon Cannon Cart Magic Archer
Mortar Rocket Baby Dragon Freeze Cannon Cart Magic Archer
Mortar Baby Dragon Cannon Cart Magic Archer
Rocket Mortar Baby Dragon Cannon Cart Magic Archer
Magic Archer Mortar Rocket Baby Dragon Cannon Cart
Mortar Rocket Freeze
Rocket
Rocket Mortar Baby Dragon Magic Archer
Rocket Mortar Baby Dragon Magic Archer
Rocket Baby Dragon Magic Archer
Rocket
Rocket
Rocket Mortar Baby Dragon Cannon Cart
Freeze Mortar Baby Dragon Ice Wizard Magic Archer
Mortar Baby Dragon Ice Wizard Magic Archer
Mortar Baby Dragon Magic Archer
Rocket Mortar Baby Dragon Magic Archer
Baby Dragon Ice Wizard Magic Archer
Rocket Freeze
Mortar Rocket Magic Archer
Rocket Freeze Magic Archer
Rocket Magic Archer
Rocket Freeze Cannon Cart Magic Archer
Rocket Baby Dragon Ice Wizard Magic Archer
Freeze
Rocket Baby Dragon Cannon Cart Magic Archer
Mortar Baby Dragon Magic Archer
Rocket
Cannon Cart
Rocket Baby Dragon Freeze Magic Archer
Rocket Magic Archer
Mortar Rocket Baby Dragon Freeze Cannon Cart Magic Archer

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