My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Cannon Cart Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Cannon Cart Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Cannon Cart Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Cannon Cart Miner Lava Hound
Giant Snowball
Spear Goblins Goblin Barrel Miner Lava Hound
Zap
Spear Goblins Goblin Barrel Cannon Cart Lava Hound
Barbarian Barrel
Ice Spirit Spear Goblins Goblin Barrel Cannon Cart Magic Archer
The Log
Ice Spirit Spear Goblins Goblin Barrel Cannon Cart
Earthquake
Spear Goblins Goblin Barrel
Arrows
Ice Spirit Spear Goblins Goblin Barrel Lava Hound
Royal Delivery
Ice Spirit Spear Goblins Goblin Barrel Cannon Cart Miner Magic Archer Lava Hound
Fireball
Goblin Barrel Cannon Cart Magic Archer Lava Hound
Poison
Spear Goblins Magic Archer Lava Hound
Lightning
Cannon Cart Magic Archer
Rocket
Cannon Cart Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Arrows Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Arrows Goblin Barrel Miner Magic Archer Cannon Cart Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins Arrows Goblin Barrel

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Spear Goblins Cannon Cart Miner
Spear Goblins
Goblin Barrel Miner Ice Spirit Cannon Cart
Arrows
Lava Hound Goblin Barrel Cannon Cart Miner
Goblin Barrel
Ice Spirit Spear Goblins Arrows Cannon Cart Miner Lava Hound
Cannon Cart
Ice Spirit Spear Goblins Arrows Goblin Barrel Miner Magic Archer
Miner
Spear Goblins Lava Hound Ice Spirit Arrows Goblin Barrel Cannon Cart Magic Archer
Magic Archer
Cannon Cart Miner Lava Hound
Lava Hound
Arrows Miner Goblin Barrel Magic Archer

Defense Synergies 0 8

Ice Spirit
Spear Goblins Cannon Cart Miner Magic Archer
Spear Goblins
Ice Spirit Arrows Cannon Cart
Arrows
Spear Goblins Cannon Cart
Goblin Barrel
Cannon Cart
Ice Spirit Spear Goblins Arrows Magic Archer
Miner
Ice Spirit
Magic Archer
Ice Spirit Cannon Cart
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Magic Archer
Ice Spirit Cannon Cart
Cannon Cart
Cannon Cart
Arrows
Arrows Spear Goblins Cannon Cart Magic Archer
Ice Spirit Spear Goblins Arrows Magic Archer
Arrows Cannon Cart Magic Archer
Ice Spirit Spear Goblins Cannon Cart Miner
Spear Goblins Arrows Cannon Cart Magic Archer
Arrows Spear Goblins Magic Archer
Ice Spirit Cannon Cart
Ice Spirit Arrows Cannon Cart Magic Archer
Cannon Cart
Ice Spirit
Arrows Cannon Cart
Ice Spirit Arrows Spear Goblins Cannon Cart Magic Archer
Arrows Ice Spirit Spear Goblins Cannon Cart Magic Archer
Cannon Cart
Spear Goblins Arrows Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Cannon Cart
Arrows Cannon Cart Miner Magic Archer
Ice Spirit Spear Goblins Cannon Cart
Cannon Cart
Cannon Cart
Arrows Ice Spirit Magic Archer
Spear Goblins Cannon Cart
Cannon Cart
Ice Spirit Spear Goblins Cannon Cart Magic Archer
Cannon Cart
Arrows
Cannon Cart
Cannon Cart Magic Archer
Ice Spirit Spear Goblins Cannon Cart Magic Archer
Arrows Cannon Cart Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Miner Magic Archer
Arrows Cannon Cart Miner Magic Archer
Cannon Cart Arrows
Arrows Magic Archer
Arrows Ice Spirit Spear Goblins Magic Archer
Arrows Magic Archer
Arrows Ice Spirit Magic Archer
Arrows Miner
Miner Arrows Cannon Cart Magic Archer
Arrows Magic Archer
Cannon Cart Miner Magic Archer
Arrows Cannon Cart Magic Archer
Arrows Cannon Cart Magic Archer
Spear Goblins Arrows Cannon Cart Magic Archer
Magic Archer Arrows Cannon Cart
Arrows
Arrows Magic Archer
Arrows Miner Magic Archer
Magic Archer
Arrows
Arrows Cannon Cart
Arrows Ice Spirit Magic Archer
Arrows Miner Magic Archer
Arrows Miner Magic Archer
Miner Arrows Magic Archer
Arrows Magic Archer
Ice Spirit
Arrows Miner Magic Archer
Ice Spirit Arrows Magic Archer
Arrows Magic Archer
Ice Spirit Spear Goblins Cannon Cart Magic Archer
Arrows Magic Archer
Arrows
Miner Cannon Cart Magic Archer
Arrows Magic Archer
Arrows
Cannon Cart
Ice Spirit Magic Archer
Magic Archer
Cannon Cart Miner Magic Archer

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