My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Flying Machine Goblin Hut Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Flying Machine Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Flying Machine Goblin Hut Witch
Zap
Flying Machine Goblin Hut Witch
Barbarian Barrel
Ice Spirit Goblin Hut Witch Giant Skeleton
The Log
Ice Spirit Mini P.E.K.K.A Goblin Hut Witch Giant Skeleton
Earthquake
Goblin Hut Witch
Arrows
Ice Spirit Flying Machine Goblin Hut Witch
Royal Delivery
Ice Spirit Mini P.E.K.K.A Flying Machine Goblin Hut Witch Giant Skeleton
Fireball
Flying Machine Goblin Hut Witch
Poison
Flying Machine Goblin Hut Witch
Lightning
Mini P.E.K.K.A Goblin Hut Witch
Rocket
Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Tornado Mini P.E.K.K.A Flying Machine Goblin Hut Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Giant Snowball Tornado Mini P.E.K.K.A

Attack Synergies 0 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Giant Snowball Mini P.E.K.K.A Goblin Hut Witch Giant Skeleton
Giant Snowball
Ice Spirit Flying Machine Goblin Hut Tornado Witch Giant Skeleton
Mini P.E.K.K.A
Ice Spirit Goblin Hut Tornado Giant Skeleton
Flying Machine
Giant Snowball Goblin Hut Giant Skeleton
Goblin Hut
Ice Spirit Giant Snowball Mini P.E.K.K.A Flying Machine Giant Skeleton
Tornado
Giant Snowball Mini P.E.K.K.A Witch Giant Skeleton
Witch
Ice Spirit Giant Snowball Tornado Giant Skeleton
Giant Skeleton
Ice Spirit Giant Snowball Mini P.E.K.K.A Flying Machine Goblin Hut Tornado Witch

Defense Synergies 1 20

Ice Spirit
Mini P.E.K.K.A Giant Snowball Flying Machine Goblin Hut Tornado Witch Giant Skeleton
Giant Snowball
Ice Spirit Mini P.E.K.K.A Flying Machine Goblin Hut Witch Giant Skeleton
Mini P.E.K.K.A
Ice Spirit Giant Snowball Goblin Hut Tornado Witch
Flying Machine
Ice Spirit Giant Snowball Goblin Hut Giant Skeleton
Goblin Hut
Ice Spirit Giant Snowball Mini P.E.K.K.A Flying Machine Giant Skeleton
Tornado
Ice Spirit Mini P.E.K.K.A Witch Giant Skeleton
Witch
Ice Spirit Giant Snowball Mini P.E.K.K.A Tornado Giant Skeleton
Giant Skeleton
Ice Spirit Giant Snowball Flying Machine Goblin Hut Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Hut
Mini P.E.K.K.A Ice Spirit Flying Machine Goblin Hut Witch
Mini P.E.K.K.A Goblin Hut Tornado Witch Giant Snowball Giant Skeleton
Mini P.E.K.K.A Goblin Hut Witch
Mini P.E.K.K.A Tornado Giant Skeleton
Tornado Giant Snowball Flying Machine
Giant Snowball Tornado Ice Spirit Flying Machine Goblin Hut Witch
Flying Machine Giant Skeleton
Mini P.E.K.K.A Witch Goblin Hut Tornado
Tornado Ice Spirit Giant Snowball Mini P.E.K.K.A Giant Skeleton
Witch Giant Snowball Flying Machine Goblin Hut Tornado Giant Skeleton
Giant Snowball Flying Machine Goblin Hut Tornado Witch
Mini P.E.K.K.A Goblin Hut Ice Spirit Giant Snowball Flying Machine Witch Giant Skeleton
Ice Spirit Giant Snowball Mini P.E.K.K.A Goblin Hut Tornado Witch
Mini P.E.K.K.A Goblin Hut
Tornado Ice Spirit Giant Snowball Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Goblin Hut Tornado Witch
Ice Spirit Giant Snowball Flying Machine Goblin Hut Tornado Witch
Giant Snowball Tornado Witch Ice Spirit Flying Machine Goblin Hut Giant Skeleton
Mini P.E.K.K.A Goblin Hut Tornado
Giant Snowball Mini P.E.K.K.A Flying Machine Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Goblin Hut Witch Giant Skeleton
Giant Snowball Mini P.E.K.K.A Flying Machine
Giant Skeleton Ice Spirit Mini P.E.K.K.A Goblin Hut Witch
Mini P.E.K.K.A Giant Skeleton Tornado
Giant Skeleton Mini P.E.K.K.A Goblin Hut Witch
Ice Spirit Giant Snowball Flying Machine Goblin Hut Tornado Witch
Mini P.E.K.K.A Flying Machine Goblin Hut Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Ice Spirit Giant Snowball Mini P.E.K.K.A Flying Machine Goblin Hut Tornado Witch
Witch Goblin Hut
Mini P.E.K.K.A Flying Machine Goblin Hut Witch Giant Skeleton
Giant Snowball Tornado Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Witch
Flying Machine Witch
Goblin Hut Witch Ice Spirit Mini P.E.K.K.A Flying Machine Tornado Giant Skeleton
Giant Snowball Mini P.E.K.K.A Flying Machine Goblin Hut Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Giant Skeleton
Giant Snowball Flying Machine Tornado
Flying Machine Goblin Hut Giant Skeleton
Flying Machine Giant Skeleton
Giant Snowball
Ice Spirit Giant Snowball Flying Machine Tornado Witch
Flying Machine Tornado Witch
Ice Spirit Giant Snowball Flying Machine Tornado
Giant Snowball Flying Machine Tornado
Giant Snowball Mini P.E.K.K.A Tornado
Flying Machine Tornado
Giant Snowball Flying Machine Tornado
Flying Machine Giant Snowball Goblin Hut
Flying Machine
Giant Snowball Flying Machine Goblin Hut
Giant Snowball Flying Machine Goblin Hut Witch
Flying Machine Goblin Hut
Giant Snowball Tornado
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Flying Machine
Giant Snowball Flying Machine Tornado Witch
Giant Skeleton
Giant Snowball Tornado
Tornado
Giant Snowball Flying Machine
Giant Snowball Tornado Ice Spirit Witch
Witch
Giant Snowball Flying Machine Tornado Witch
Giant Snowball Flying Machine Tornado Witch
Tornado
Giant Snowball Flying Machine Tornado Witch
Ice Spirit Giant Snowball Flying Machine Goblin Hut Witch
Giant Snowball Mini P.E.K.K.A
Giant Snowball
Ice Spirit Giant Snowball
Giant Skeleton
Giant Snowball
Ice Spirit Flying Machine Goblin Hut Witch
Giant Snowball Flying Machine Tornado Witch
Mini P.E.K.K.A Flying Machine
Giant Snowball Flying Machine
Giant Snowball Tornado Giant Skeleton
Flying Machine
Ice Spirit Giant Snowball Flying Machine Tornado Witch Giant Skeleton
Giant Snowball Flying Machine Tornado Witch
Giant Snowball Flying Machine Tornado Witch Giant Skeleton

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