My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Archers Tesla Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Hog Rider
Giant Snowball
Skeletons Archers Hog Rider
Zap
Skeletons Archers
Barbarian Barrel
Skeletons Ice Spirit Archers Tesla
The Log
Skeletons Ice Spirit Archers Hog Rider
Earthquake
Skeletons Archers Tesla Hog Rider
Arrows
Skeletons Ice Spirit Archers
Royal Delivery
Skeletons Ice Spirit Archers Hog Rider
Fireball
Archers Tesla Hog Rider
Poison
Archers
Lightning
Tesla Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Archers Earthquake Tesla Hog Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Archers

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Archers
Archers
Ice Spirit Hog Rider
Tesla
Earthquake
Hog Rider The Log
Hog Rider
Ice Spirit Earthquake The Log Archers
The Log
Hog Rider Earthquake
Monk

Defense Synergies 2 13

Skeletons
Tesla Ice Spirit Archers Earthquake The Log Monk
Ice Spirit
Skeletons Archers Tesla Earthquake The Log
Archers
Skeletons Ice Spirit Tesla The Log
Tesla
Skeletons The Log Ice Spirit Archers Earthquake
Earthquake
Skeletons Ice Spirit Tesla The Log
Hog Rider
The Log
Tesla Skeletons Ice Spirit Archers Earthquake
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla The Log
Skeletons Ice Spirit Tesla The Log Monk
Tesla Skeletons Archers
Tesla Skeletons Monk
Earthquake The Log Monk
The Log Skeletons Archers Tesla Earthquake
Tesla Ice Spirit Archers
Earthquake Tesla The Log Monk
Tesla Skeletons
Skeletons Ice Spirit Archers Tesla
Archers Skeletons Tesla Earthquake The Log
Tesla Archers
Tesla Skeletons Ice Spirit Earthquake The Log
Ice Spirit Tesla Earthquake The Log
Tesla
Monk Ice Spirit Tesla The Log
Tesla Skeletons
Ice Spirit Tesla Archers The Log
Earthquake The Log Ice Spirit Archers Tesla
Tesla
Archers Tesla Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Tesla
Archers Tesla The Log Monk
Skeletons Ice Spirit The Log
Tesla The Log Monk
Skeletons Tesla
Skeletons Ice Spirit Archers Tesla Monk
Skeletons Archers Tesla
Tesla
Skeletons Ice Spirit The Log Monk
Skeletons Tesla
Tesla
Monk The Log
Skeletons Tesla
Archers Tesla
Tesla Skeletons Ice Spirit Archers The Log Monk
Archers Tesla Earthquake The Log
Tesla
Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log Monk
Monk The Log
Earthquake The Log
Earthquake The Log
Earthquake The Log
Ice Spirit Monk
Archers Earthquake The Log
Earthquake The Log Ice Spirit
The Log Monk
Monk Earthquake The Log
Monk Archers
Earthquake The Log
Earthquake Monk
Earthquake The Log
Earthquake The Log
Earthquake The Log
Monk Earthquake
Archers Earthquake The Log Monk
Earthquake The Log Monk
Earthquake The Log Monk
The Log Monk
Earthquake The Log Monk
Earthquake The Log Ice Spirit
The Log Earthquake Monk
The Log Monk
The Log
Archers
Ice Spirit
Earthquake The Log
Ice Spirit Monk
Earthquake The Log Monk
Earthquake Ice Spirit Archers
Archers Monk
The Log
The Log Earthquake
Monk
Ice Spirit The Log
The Log Monk
Monk

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